Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BabyMilkD
Thoth
Level 121
God Stats
1W - 1L
1,710 SR
Queue Stats
29W - 12L
2,074 Elo+
Solo
Atlas
Atlas
EvilzEmpire
Atlas
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 117L
1,445 Elo+
Solo
Nu Wa
Nu Wa
TheMightyKonan
Nu Wa
Level 156
God Stats
5W - 1L
1,906 SR
Queue Stats
145W - 155L
1,545 Elo+
Solo
Yemoja
Yemoja
clydefrog69
Yemoja
Level 88
God Stats
0W - 2L
1,276 SR
Queue Stats
71W - 88L
1,354 Elo+
Solo
Team Averages
Level 110
1,578 SR
1,584 Elo+

VS

Team Averages
Level 123
1,390 SR
1,511 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AllMight1790
Tiamat
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Athena
Athena
HeNoobLouis
Athena
Level 147
God Stats
1W - 2L
1,169 SR
Queue Stats
67W - 57L
1,593 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wilfred27
Ah Muzen Cab
Level 140
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
职业打深井
Nu Wa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 136L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 3
5,493
1,099
4,602
4,847
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
BabyMilkD
Thoth
11
2 / 0 / 1
5,399
1,080
7,456
2,253
973
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

5
0 / 0 / 0
4,232
846
0
91
31
10
0 / 1 / 3
5,025
1,005
4,203
3,136
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
0 / 0 / 3
4,948
990
1,129
2,908
2,308
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 1
5,143
1,029
2,042
5,628
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
10
0 / 0 / 1
5,058
1,012
1,962
2,479
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
0 / 1 / 1
5,169
1,034
3,128
7,582
7,626
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
wilfred27
Ah Muzen Cab
11
1 / 0 / 0
5,778
1,156
3,255
3,182
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
4,604
921
2,259
3,496
1,480
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
3
Kills
1
1
Deaths
4
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
3
2.5
W
Aphrodite
 
Aphrodite
0
1
1
0.5
W
Tiamat
0
0
1
0.5
L
Thoth
BabyMilkD
Thoth
2
0
1
2.5
L
0
0
0
0
W
Athena
0
1
1
0.5
L
0
1
3
1.5
L
Yemoja
0
0
3
1.5
W
Ah Muzen Cab
wilfred27
Ah Muzen Cab
1
0
0
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,390
Damage
12,646
13,235
Taken
22,367
8,851
Mitigated
17,681
6,754
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,602
244
1,137
1,349
4,847
4,103
0
3,333
1,514
9,378
644
W
Aphrodite
 
Aphrodite
2,042
0
2,787
3,161
5,628
5,568
27
4,167
1,461
8,901
142
W
Tiamat
1,962
163
241
615
2,479
1,669
0
2,212
267
7,421
0
L
Thoth
BabyMilkD
Thoth
7,456
185
0
707
2,253
973
0
1,542
711
14,249
0
L
0
0
0
0
91
31
0
91
0
0
0
W
Athena
3,128
646
475
1,354
7,582
7,626
0
4,214
3,368
5,542
1,686
L
4,203
801
289
49
3,136
1,436
0
2,248
888
14,653
0
L
Yemoja
1,129
308
2,516
707
2,908
2,308
0
1,608
1,300
3,817
0
W
Ah Muzen Cab
wilfred27
Ah Muzen Cab
3,255
297
51
274
3,182
1,338
0
3,000
182
0
11,307
W
2,259
334
612
224
3,496
1,480
46
3,442
54
7,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,097
Gold Earned
25,752
64
Minions Killed
68
0
Camps Cleared
0
435,618
Distance Traveled
565,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,493
1,099
11
2
0
102,359
0
W
Aphrodite
5,143
1,029
20
4
0
118,750
0
W
Tiamat
5,058
1,012
10
2
0
121,193
0
L
Thoth
5,399
1,080
17
3
0
118,876
0
L
Atlas
4,232
846
0
0
0
0
0
W
Athena
5,169
1,034
4
1
0
114,317
0
L
Nu Wa
5,025
1,005
27
5
0
111,831
0
L
Yemoja
4,948
990
9
2
0
102,552
0
W
Ah Muzen Cab
5,778
1,156
28
6
0
122,169
0
W
Nu Wa
4,604
921
6
1
0
89,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role