Player Matchup

Raijin
Raijin
Bideogema
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,393 Elo+
Party 1
Odin
Odin
BlackFury7684
Odin
Level 42
God Stats
4W - 3L
1,820 SR
Queue Stats
271W - 279L
1,474 Elo+
Solo
Nut
Nut
DoeToKnow
Nut
Level 66
God Stats
0W - 3L
1,886 SR
Queue Stats
35W - 44L
1,376 Elo+
Party 1
Vulcan
Vulcan
DoorboiLeague
Vulcan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Charon
Charon
MrCat4411
Charon
Level 28
God Stats
0W - 1L
1,301 SR
Queue Stats
15W - 29L
1,352 Elo+
Party 1
Team Averages
Level 58
1,601 SR
1,462 Elo+

VS

Team Averages
Level 128
1,311 SR
1,438 Elo+
Ah Puch
Ah Puch
ANGRYlittleInch
Ah Puch
Level 101
God Stats
4W - 7L
1,118 SR
Queue Stats
220W - 232L
1,453 Elo+
Party 3
Scylla
Scylla
Baka_Jon
Scylla
Level 128
God Stats
1W - 3L
1,207 SR
Queue Stats
267W - 302L
1,445 Elo+
Solo
Pele
Pele
CarsickFlyer933
Pele
Level 153
God Stats
4W - 2L
1,550 SR
Queue Stats
266W - 250L
1,439 Elo+
Party 2
King Arthur
King Arthur
DR_GOLDSTANDARD
King Arthur
Level 131
God Stats
2W - 3L
1,216 SR
Queue Stats
268W - 280L
1,433 Elo+
Party 3
Skadi
Skadi
ThreadyGraph52
Skadi
Level 127
God Stats
3W - 5L
1,464 SR
Queue Stats
80W - 84L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bideogema
Raijin
12
3 / 6 / 3
7,092
788
9,527
8,510
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 5
6,098
678
6,804
9,969
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,248
250
0
0
0
12
0 / 6 / 4
6,341
705
8,391
9,187
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
MrCat4411
Charon
16
4 / 1 / 3
7,651
850
8,215
8,218
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
8,759
973
9,113
5,111
2,186
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
Baka_Jon
Scylla
14
4 / 1 / 9
8,391
932
5,924
5,716
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 3 / 10
8,762
974
7,945
9,988
5,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
DR_GOLDSTANDARD
King Arthur
12
0 / 3 / 11
7,379
820
4,801
15,331
6,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 0 / 8
8,202
911
5,603
7,049
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
7
Kills
16
16
Deaths
7
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Scylla
Baka_Jon
Scylla
4
1
9
8.5
L
Raijin
Bideogema
Raijin
3
6
3
0.75
L
0
3
5
0.83
W
4
3
10
3
W
King Arthur
DR_GOLDSTANDARD
King Arthur
0
3
11
1.83
L
0
0
0
0
L
0
6
4
0.33
L
Charon
MrCat4411
Charon
4
1
3
5.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,937
Damage
33,386
35,884
Taken
43,195
23,289
Mitigated
19,386
6,534
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,113
284
767
1,215
5,111
2,186
991
2,295
2,694
19,599
204
W
Scylla
Baka_Jon
Scylla
5,924
282
564
1,884
5,716
2,008
135
3,464
1,942
19,379
423
L
Raijin
Bideogema
Raijin
9,527
861
334
157
8,510
3,597
0
3,862
4,648
13,303
345
L
6,804
1,273
944
2,341
9,969
8,864
0
3,466
6,503
0
10,444
W
7,945
1,191
2,230
1,926
9,988
5,721
765
4,325
5,395
0
16,422
W
King Arthur
DR_GOLDSTANDARD
King Arthur
4,801
448
526
4,227
15,331
6,742
0
9,633
4,985
0
8,509
L
0
0
0
0
0
0
0
0
0
0
0
L
8,391
5,334
549
636
9,187
3,843
0
3,807
5,380
17,596
184
L
Charon
MrCat4411
Charon
8,215
1,050
241
1,332
8,218
6,985
0
3,622
4,596
11,455
1,320
W
5,603
1,882
1,021
392
7,049
2,729
1,934
3,876
2,764
0
15,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,430
Gold Earned
41,493
59
Minions Killed
112
0
Camps Cleared
0
643,144
Distance Traveled
879,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,759
973
34
4
0
196,222
0
W
Scylla
8,391
932
27
3
0
183,646
0
L
Raijin
7,092
788
10
1
0
138,446
0
L
Odin
6,098
678
11
1
0
171,104
0
W
Pele
8,762
974
22
2
0
170,808
0
W
King Arthur
7,379
820
9
1
0
168,242
0
L
Nut
2,248
250
0
0
0
0
0
L
Vulcan
6,341
705
24
3
0
144,113
0
L
Charon
7,651
850
14
2
0
189,481
0
W
Skadi
8,202
911
20
2
0
160,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role