Player Matchup

Artemis
Artemis
ANTtoFIRE
Artemis
Level 134
God Stats
3W - 2L
1,261 SR
Queue Stats
216W - 244L
1,408 Elo+
Solo
Sobek
Sobek
Phobos6393
Sobek
Level 166
God Stats
8W - 6L
1,434 SR
Queue Stats
630W - 644L
1,528 Elo+
Solo
Raijin
Raijin
SynapticRelay
Raijin
Level 119
God Stats
1W - 3L
1,375 SR
Queue Stats
217W - 202L
1,440 Elo+
Party 2
Nox
Nox
TH3 WOLFM4N
Nox
Level 126
God Stats
3W - 8L
1,564 SR
Queue Stats
228W - 221L
1,449 Elo+
Party 2
Cliodhna
Cliodhna
xXxILOVEKFCxXx
Cliodhna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,290 Elo+
Solo
Team Averages
Level 130
1,427 SR
1,423 Elo+

VS

Team Averages
Level 129
1,416 SR
1,526 Elo+
Thoth
Thoth
Kreiina
Thoth
Level 157
God Stats
7W - 6L
1,318 SR
Queue Stats
310W - 274L
1,494 Elo+
Solo
Awilix
Awilix
The DisNey
Awilix
Level 126
God Stats
5W - 7L
1,403 SR
Queue Stats
494W - 494L
1,540 Elo+
Party 1
Merlin
Merlin
XFLRebel4Life99
Merlin
Level 153
God Stats
2W - 1L
1,288 SR
Queue Stats
235W - 266L
1,450 Elo+
Solo
Surtr
Surtr
YouSaidGrape
Surtr
Level 107
God Stats
11W - 6L
1,572 SR
Queue Stats
544W - 539L
1,507 Elo+
Party 1
Bacchus
Bacchus
cerbruhs420
Bacchus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ANTtoFIRE
Artemis
14
3 / 6 / 6
7,901
790
11,823
10,835
4,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
13
3 / 6 / 8
8,035
804
6,812
16,067
20,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 4 / 5
8,407
841
8,401
8,151
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 7
7,913
791
5,858
6,338
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
11
0 / 6 / 9
6,751
675
4,473
9,415
3,795
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kreiina
Thoth
17
5 / 1 / 15
9,532
953
12,474
7,711
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
The DisNey
Awilix
16
7 / 3 / 12
9,428
943
9,775
9,936
5,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
5 / 3 / 14
8,898
890
13,359
7,405
3,823
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 5 / 11
8,938
894
7,222
12,197
11,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
cerbruhs420
Bacchus
14
3 / 3 / 13
8,448
845
4,914
13,504
16,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
14
Kills
24
24
Deaths
15
35
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Artemis
ANTtoFIRE
Artemis
3
6
6
1
W
Thoth
Kreiina
Thoth
5
1
15
12.5
L
Sobek
3
6
8
1.17
L
5
4
5
1.88
L
3
2
7
3.25
W
Awilix
The DisNey
Awilix
7
3
12
4.33
W
5
3
14
4
W
4
5
11
1.9
W
Bacchus
cerbruhs420
Bacchus
3
3
13
3.17
L
Cliodhna
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,367
Damage
47,744
50,806
Taken
50,753
35,367
Mitigated
40,865
9,225
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ANTtoFIRE
Artemis
11,823
6,326
0
1,469
10,835
4,719
0
6,813
4,022
0
24,743
W
Thoth
Kreiina
Thoth
12,474
404
1,104
864
7,711
4,155
1,399
4,000
3,711
27,879
2,070
L
Sobek
6,812
752
656
1,833
16,067
20,143
0
9,280
6,787
10,990
706
L
8,401
229
569
1,385
8,151
3,243
0
5,006
3,145
18,534
0
L
5,858
236
700
968
6,338
3,467
0
4,243
2,095
15,429
0
W
Awilix
The DisNey
Awilix
9,775
2,505
587
1,068
9,936
5,342
392
3,584
6,352
0
19,709
W
13,359
1,008
325
244
7,405
3,823
1,541
3,902
3,503
23,887
0
W
7,222
1,781
212
1,433
12,197
11,534
253
5,195
7,002
511
11,024
W
Bacchus
cerbruhs420
Bacchus
4,914
217
1,657
2,754
13,504
16,011
797
4,057
9,447
6,221
903
L
Cliodhna
4,473
621
1,044
601
9,415
3,795
0
5,315
4,100
0
10,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,007
Gold Earned
45,244
113
Minions Killed
109
0
Camps Cleared
0
788,157
Distance Traveled
899,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,901
790
29
3
0
145,460
0
W
Thoth
9,532
953
42
4
0
184,839
0
L
Sobek
8,035
804
14
1
0
167,539
0
L
Raijin
8,407
841
24
2
0
171,509
0
L
Nox
7,913
791
28
3
0
149,121
0
W
Awilix
9,428
943
26
3
0
186,201
0
W
Merlin
8,898
890
25
3
0
172,965
0
W
Surtr
8,938
894
12
1
0
171,973
0
W
Bacchus
8,448
845
4
0
0
183,741
0
L
Cliodhna
6,751
675
18
2
0
154,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role