Player Matchup

Danzaburou
Danzaburou
Chorlemagne
Danzaburou
Level 129
God Stats
4W - 3L
1,690 SR
Queue Stats
82W - 83L
1,512 Elo+
Party 1
Loki
Loki
Lynx636
Loki
Level 87
God Stats
7W - 3L
1,169 SR
Queue Stats
266W - 250L
1,561 Elo+
Party 1
Eset
Eset
Neshoba23
Eset
Level 123
God Stats
1W - 1L
1,248 SR
Queue Stats
7W - 8L
1,617 Elo+
Party 1
Ix Chel
Ix Chel
Perantucci
Ix Chel
Level 191
God Stats
8W - 11L
1,555 SR
Queue Stats
75W - 83L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
tenordr
Hun Batz
Level 85
God Stats
5W - 7L
1,498 SR
Queue Stats
132W - 119L
1,578 Elo+
Party 1
Team Averages
Level 123
1,432 SR
1,550 Elo+

VS

Team Averages
Level 138
1,523 SR
1,563 Elo+
Hachiman
Hachiman
BakedOtaku
Hachiman
Level 154
God Stats
0W - 2L
1,325 SR
Queue Stats
19W - 15L
1,574 Elo+
Party 2
Ares
Ares
Bluemanseb11
Ares
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,542 Elo+
Party 2
Lancelot
Lancelot
Cyber4133
Lancelot
Level 152
God Stats
3W - 3L
1,820 SR
Queue Stats
44W - 35L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
SPiNxRagee
Kukulkan
Level 147
God Stats
5W - 3L
1,768 SR
Queue Stats
66W - 54L
1,571 Elo+
Party 3
Erlang Shen
Erlang Shen
crazypwnsauce
Erlang Shen
Level 129
God Stats
1W - 4L
1,201 SR
Queue Stats
34W - 27L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chorlemagne
Danzaburou
13
0 / 1 / 5
7,869
525
5,807
7,205
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Lynx636
Loki
15
3 / 1 / 4
8,463
564
8,171
11,940
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
14
1 / 0 / 5
8,180
545
3,719
6,062
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Perantucci
Ix Chel
12
3 / 1 / 4
7,564
504
6,493
11,188
7,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
tenordr
Hun Batz
14
5 / 3 / 4
8,560
571
7,341
13,176
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BakedOtaku
Hachiman
13
2 / 2 / 1
7,794
520
5,126
7,528
2,977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 2 / 3
6,833
456
6,559
13,307
13,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Cyber4133
Lancelot
13
1 / 3 / 2
7,069
471
5,729
11,727
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
SPiNxRagee
Kukulkan
13
1 / 3 / 0
7,830
522
4,484
7,910
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
crazypwnsauce
Erlang Shen
14
0 / 2 / 1
7,987
532
4,238
11,589
10,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
4
6
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BakedOtaku
Hachiman
2
2
1
1.25
L
0
2
3
0.75
W
Danzaburou
Chorlemagne
Danzaburou
0
1
5
2.5
L
Lancelot
Cyber4133
Lancelot
1
3
2
0.67
W
Loki
Lynx636
Loki
3
1
4
5
W
Eset
1
0
5
3.5
W
Ix Chel
Perantucci
Ix Chel
3
1
4
5
L
Kukulkan
SPiNxRagee
Kukulkan
1
3
0
0.33
L
Erlang Shen
crazypwnsauce
Erlang Shen
0
2
1
0.25
W
Hun Batz
tenordr
Hun Batz
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,531
Damage
26,136
49,571
Taken
52,061
29,008
Mitigated
36,422
21,564
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BakedOtaku
Hachiman
5,126
2,753
0
2,112
7,528
2,977
441
1,091
6,340
0
64,519
L
6,559
891
0
2,638
13,307
13,734
0
4,888
8,260
26,714
3,998
W
Danzaburou
Chorlemagne
Danzaburou
5,807
2,817
0
2,832
7,205
3,055
637
760
6,445
0
70,982
L
Lancelot
Cyber4133
Lancelot
5,729
879
0
1,278
11,727
5,861
0
3,151
8,247
0
65,313
W
Loki
Lynx636
Loki
8,171
2,340
0
4,329
11,940
11,079
0
539
10,672
618
55,660
W
Eset
3,719
480
719
807
6,062
2,139
0
2,996
3,066
49,474
740
W
Ix Chel
Perantucci
Ix Chel
6,493
819
2,414
5,749
11,188
7,226
0
4,407
6,781
37,466
0
L
Kukulkan
SPiNxRagee
Kukulkan
4,484
378
0
750
7,910
3,368
0
859
6,962
59,281
1,178
L
Erlang Shen
crazypwnsauce
Erlang Shen
4,238
1,731
0
3,360
11,589
10,482
0
230
10,343
0
53,997
W
Hun Batz
tenordr
Hun Batz
7,341
2,701
0
4,714
13,176
5,509
16
2,933
10,243
0
66,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,636
Gold Earned
37,513
442
Minions Killed
455
0
Camps Cleared
0
1,519,086
Distance Traveled
1,510,750
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,794
520
119
8
0
290,004
2
L
Ares
6,833
456
29
2
0
314,198
4
W
Danzaburou
7,869
525
103
7
0
266,190
2
L
Lancelot
7,069
471
92
6
0
351,531
4
W
Loki
8,463
564
84
6
0
284,757
2
W
Eset
8,180
545
106
7
0
316,531
5
W
Ix Chel
7,564
504
48
3
0
318,511
5
L
Kukulkan
7,830
522
104
7
0
263,912
1
L
Erlang Shen
7,987
532
111
7
0
291,105
2
W
Hun Batz
8,560
571
101
7
0
333,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role