Player Matchup

Maui
Maui
 
Maui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
MB SM00VE
Shiva
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 134L
1,587 Elo+
Party 1
Medusa
Medusa
RexilliusJr
Medusa
Level 153
God Stats
6W - 1L
1,705 SR
Queue Stats
427W - 368L
1,573 Elo+
Party 1
Mercury
Mercury
Sirbonbon290
Mercury
Level 125
God Stats
19W - 25L
1,485 SR
Queue Stats
57W - 70L
1,487 Elo+
Party 1
Ra
Ra
TheDARTHMAC
Ra
Level 161
God Stats
14W - 18L
1,326 SR
Queue Stats
195W - 203L
1,414 Elo+
Solo
Team Averages
Level 141
1,503 SR
1,512 Elo+

VS

Team Averages
Level 108
1,483 SR
1,468 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Alpha-RNB
Tyr
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 43L
1,439 Elo+
Party 2
Ratatoskr
Ratatoskr
CKTawab
Ratatoskr
Level 88
God Stats
8W - 14L
1,413 SR
Queue Stats
73W - 84L
1,495 Elo+
Solo
Set
Set
Kommander Cynyc
Set
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 193L
1,487 Elo+
Solo
Ganesha
Ganesha
Mr-Freezy-Breeze
Ganesha
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 21L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 0 / 8
7,333
1,222
3,360
6,832
5,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
MB SM00VE
Shiva
13
2 / 0 / 10
7,230
1,205
6,486
5,572
5,249
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
12
7 / 0 / 4
7,929
1,322
6,633
3,290
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Sirbonbon290
Mercury
12
4 / 0 / 5
7,394
1,232
6,562
5,709
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 5
6,448
1,075
3,538
1,038
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

407

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 4 / 0
6,027
1,005
6,158
6,322
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 0
5,846
974
4,340
6,184
3,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
CKTawab
Ratatoskr
10
0 / 3 / 0
5,741
957
4,120
6,323
2,717
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 0
5,696
949
2,908
4,353
2,449
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,018
1,003
1,848
7,397
7,458
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
14
Kills
0
0
Deaths
14
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
8
5
L
Kukulkan
 
Kukulkan
0
4
0
0
L
0
3
0
0
L
Ratatoskr
CKTawab
Ratatoskr
0
3
0
0
L
0
3
0
0
W
Shiva
MB SM00VE
Shiva
2
0
10
7
L
0
1
0
0
W
Medusa
7
0
4
9
W
Mercury
Sirbonbon290
Mercury
4
0
5
6.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,579
Damage
19,374
22,441
Taken
30,579
15,161
Mitigated
19,019
2,299
Healing
1,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,360
1,851
0
447
6,832
5,772
0
2,196
4,636
8,984
0
L
Kukulkan
 
Kukulkan
6,158
1,075
195
152
6,322
2,740
0
1,952
4,304
17,115
0
L
4,340
650
0
170
6,184
3,655
0
1,692
4,415
0
8,047
L
Ratatoskr
CKTawab
Ratatoskr
4,120
1,617
0
747
6,323
2,717
0
1,340
4,983
0
10,543
L
2,908
850
0
247
4,353
2,449
0
528
3,825
0
7,856
W
Shiva
MB SM00VE
Shiva
6,486
1,276
110
104
5,572
5,249
0
2,119
3,453
0
13,570
L
1,848
122
0
0
7,397
7,458
0
1,153
6,154
11,285
604
W
Medusa
6,633
2,477
0
0
3,290
1,313
0
1,974
1,316
0
14,806
W
Mercury
Sirbonbon290
Mercury
6,562
4,907
0
66
5,709
2,412
0
1,679
4,030
0
13,960
W
3,538
0
1,404
168
1,038
415
0
0
1,038
16,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,334
Gold Earned
29,328
105
Minions Killed
75
6
Camps Cleared
3
592,189
Distance Traveled
525,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,333
1,222
12
2
1
123,506
0
L
Kukulkan
6,027
1,005
37
6
1
88,844
0
L
Tyr
5,846
974
19
3
1
131,987
0
L
Ratatoskr
5,741
957
6
1
0
116,839
0
L
Set
5,696
949
13
2
1
70,662
0
W
Shiva
7,230
1,205
17
3
0
114,167
0
L
Ganesha
6,018
1,003
0
0
0
117,088
0
W
Medusa
7,929
1,322
26
4
0
95,524
0
W
Mercury
7,394
1,232
12
2
3
126,951
0
W
Ra
6,448
1,075
38
6
2
132,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role