Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
AccountNumber6
Erlang Shen
Level 23
God Stats
2W - 2L
1,356 SR
Queue Stats
25W - 28L
1,382 Elo+
Party 2
Thor
Thor
Optimal518
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,372 Elo+
Party 1
Xing Tian
Xing Tian
ShowMeYuHuang
Xing Tian
Level 59
God Stats
10W - 6L
1,464 SR
Queue Stats
71W - 95L
1,401 Elo+
Party 2
Skadi
Skadi
TokitoXMuichiro
Skadi
Level 5
God Stats
1W - 2L
1,174 SR
Queue Stats
1W - 4L
1,031 Elo+
Party 2
Team Averages
Level 49
1,399 SR
1,337 Elo+

VS

Team Averages
Level 34
1,472 SR
1,380 Elo+
Amaterasu
Amaterasu
Coquero19
Amaterasu
Level 42
God Stats
8W - 9L
1,488 SR
Queue Stats
189W - 201L
1,347 Elo+
Party 3
Jing Wei
Jing Wei
DragonHxntress
Jing Wei
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 49L
1,524 Elo+
Solo
Hades
Hades
Sebaskrrt
Hades
Level 31
God Stats
4W - 6L
1,522 SR
Queue Stats
142W - 144L
1,321 Elo+
Party 3
Ymir
Ymir
Theeaglecq
Ymir
Level 5
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 8L
1,261 Elo+
Party 3
Janus
Janus
tyncho91
Janus
Level 45
God Stats
3W - 4L
1,568 SR
Queue Stats
386W - 415L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 0 / 2
8,292
638
8,965
5,994
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
AccountNumber6
Erlang Shen
13
2 / 0 / 3
7,844
603
7,150
11,976
10,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 4
6,580
506
3,479
10,870
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
ShowMeYuHuang
Xing Tian
12
2 / 0 / 1
7,085
545
4,322
11,491
8,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 2
6,112
470
3,949
4,765
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Coquero19
Amaterasu
10
0 / 2 / 1
5,707
439
4,821
12,209
7,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
11
0 / 0 / 0
6,352
489
4,348
5,218
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Sebaskrrt
Hades
10
0 / 3 / 1
5,819
448
5,422
10,744
7,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 0
5,207
401
2,865
8,292
5,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
tyncho91
Janus
14
2 / 2 / 0
6,859
528
6,235
7,775
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
2
2
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
2
4
W
Erlang Shen
AccountNumber6
Erlang Shen
2
0
3
3.5
L
Amaterasu
Coquero19
Amaterasu
0
2
1
0.25
L
Jing Wei
0
0
0
0
W
2
2
4
2
L
Hades
Sebaskrrt
Hades
0
3
1
0.17
W
Xing Tian
ShowMeYuHuang
Xing Tian
2
0
1
2.5
L
0
3
0
0
W
1
0
2
2
L
Janus
tyncho91
Janus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,865
Damage
23,691
45,096
Taken
44,238
27,779
Mitigated
25,057
20,271
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,965
1,668
576
3,316
5,994
2,598
240
3,216
2,506
60,551
1,301
W
Erlang Shen
AccountNumber6
Erlang Shen
7,150
3,626
0
7,156
11,976
10,692
0
4,996
6,954
1,135
58,590
L
Amaterasu
Coquero19
Amaterasu
4,821
2,039
0
2,672
12,209
7,312
0
4,269
7,712
0
37,747
L
Jing Wei
4,348
3,191
0
3,055
5,218
1,987
0
971
4,247
0
47,513
W
3,479
816
0
4,264
10,870
3,821
0
2,747
7,900
0
38,789
L
Hades
Sebaskrrt
Hades
5,422
1,153
50
3,990
10,744
7,241
0
1,093
9,605
33,142
0
W
Xing Tian
ShowMeYuHuang
Xing Tian
4,322
893
1,553
2,000
11,491
8,812
0
1,679
9,812
27,250
961
L
2,865
398
0
682
8,292
5,185
0
2,976
5,316
13,632
0
W
3,949
2,341
0
1,406
4,765
1,856
0
1,186
3,579
0
38,450
L
Janus
tyncho91
Janus
6,235
204
0
2,224
7,775
3,332
0
3,646
3,849
64,169
1,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,913
Gold Earned
29,944
404
Minions Killed
307
0
Camps Cleared
0
1,298,065
Distance Traveled
1,199,690
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,292
638
129
10
0
263,879
2
W
Erlang Shen
7,844
603
95
7
0
249,466
0
L
Amaterasu
5,707
439
52
4
0
281,426
0
L
Jing Wei
6,352
489
75
6
0
221,019
0
W
Thor
6,580
506
71
5
0
291,895
0
L
Hades
5,819
448
48
4
0
229,475
0
W
Xing Tian
7,085
545
40
3
0
264,509
0
L
Ymir
5,207
401
11
1
0
209,736
0
W
Skadi
6,112
470
69
5
0
228,316
0
L
Janus
6,859
528
121
9
0
258,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role