Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Essentiall
Neith
Level 196
God Stats
1W - 0L
1,637 SR
Queue Stats
39W - 60L
1,391 Elo+
Party 2
Gilgamesh
Gilgamesh
LetSmiteDIe
Gilgamesh
Level 69
God Stats
9W - 6L
1,570 SR
Queue Stats
381W - 361L
1,500 Elo+
Solo
Bacchus
Bacchus
ThrottleThumbs
Bacchus
Level 67
God Stats
8W - 5L
1,467 SR
Queue Stats
28W - 36L
1,505 Elo+
Party 2
Awilix
Awilix
sejuuuu
Awilix
Level 90
God Stats
12W - 26L
1,405 SR
Queue Stats
61W - 101L
1,402 Elo+
Party 2
Team Averages
Level 106
1,516 SR
1,460 Elo+

VS

Team Averages
Level 129
1,515 SR
1,453 Elo+
Cthulhu
Cthulhu
Eaglebird15
Cthulhu
Level 107
God Stats
5W - 8L
1,689 SR
Queue Stats
26W - 65L
1,395 Elo+
Party 3
Ra
Ra
GodsLullaby
Ra
Level 102
God Stats
20W - 19L
1,444 SR
Queue Stats
693W - 611L
1,568 Elo+
Party 1
Fenrir
Fenrir
InevitableGrim4
Fenrir
Level 145
God Stats
7W - 9L
1,549 SR
Queue Stats
349W - 298L
1,601 Elo+
Party 1
Skadi
Skadi
rollinthehay
Skadi
Level 149
God Stats
0W - 2L
1,312 SR
Queue Stats
71W - 126L
1,382 Elo+
Party 3
Surtr
Surtr
xxJOHNDEERExx62
Surtr
Level 143
God Stats
3W - 3L
1,579 SR
Queue Stats
6W - 15L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 2
7,625
635
6,192
6,124
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
15
4 / 0 / 3
8,616
718
9,027
9,384
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
LetSmiteDIe
Gilgamesh
12
3 / 0 / 1
7,698
642
5,686
10,001
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 2
7,069
589
4,769
7,301
7,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
sejuuuu
Awilix
14
5 / 1 / 3
7,856
655
4,292
9,672
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eaglebird15
Cthulhu
10
0 / 1 / 2
6,246
521
5,808
9,413
6,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 1
5,844
487
4,839
6,177
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
6,505
542
4,496
11,629
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 0
5,931
494
5,496
8,379
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 1
5,837
486
3,594
7,946
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
2
2
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
2
4
L
Cthulhu
Eaglebird15
Cthulhu
0
1
2
1
W
Neith
4
0
3
5.5
L
0
4
1
0.13
L
2
3
0
0.67
W
Gilgamesh
LetSmiteDIe
Gilgamesh
3
0
1
3.5
W
1
0
2
2
L
0
5
0
0
W
Awilix
sejuuuu
Awilix
5
1
3
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,966
Damage
24,233
42,482
Taken
43,544
26,167
Mitigated
24,011
12,572
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,192
318
0
831
6,124
2,314
0
2,397
3,497
59,636
1,824
L
Cthulhu
Eaglebird15
Cthulhu
5,808
391
293
2,457
9,413
6,925
0
4,251
4,820
24,445
0
W
Neith
9,027
3,102
0
3,622
9,384
4,011
1,646
718
8,666
0
73,025
L
4,839
312
229
710
6,177
2,275
0
1,761
4,198
38,886
0
L
4,496
1,433
0
5,105
11,629
6,205
0
2,286
9,185
0
43,039
W
Gilgamesh
LetSmiteDIe
Gilgamesh
5,686
1,461
0
3,322
10,001
8,139
940
1,710
7,783
698
47,755
W
4,769
364
0
1,880
7,301
7,337
320
2,613
4,611
24,446
4,284
L
5,496
2,498
0
360
8,379
2,629
0
1,057
7,322
0
45,626
W
Awilix
sejuuuu
Awilix
4,292
1,512
0
2,917
9,672
4,366
0
2,933
6,402
0
64,439
L
3,594
1,181
0
2,131
7,946
5,977
0
803
6,596
1,148
27,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,864
Gold Earned
30,363
485
Minions Killed
339
0
Camps Cleared
0
1,371,709
Distance Traveled
1,225,839
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,625
635
135
11
0
286,064
1
L
Cthulhu
6,246
521
41
3
0
263,386
0
W
Neith
8,616
718
134
11
0
239,910
2
L
Ra
5,844
487
84
7
0
244,988
2
L
Fenrir
6,505
542
83
7
0
279,720
0
W
Gilgamesh
7,698
642
81
7
0
268,267
0
W
Bacchus
7,069
589
35
3
0
281,391
2
L
Skadi
5,931
494
71
6
0
207,778
0
W
Awilix
7,856
655
100
8
0
296,077
0
L
Surtr
5,837
486
60
5
0
229,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role