Player Matchup

Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Sannagi
Mercury
Level 176
God Stats
2W - 0L
1,944 SR
Queue Stats
123W - 23L
2,024 Elo+
Party 1
Team Averages
Level 153
1,589 SR
1,605 Elo+

VS

Team Averages
Level 114
1,556 SR
1,540 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DarkHarvest99
Olorun
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 32L
1,500 Elo+
Solo
Odin
Odin
FarsF
Odin
Level 142
God Stats
0W - 1L
1,997 SR
Queue Stats
8W - 17L
1,585 Elo+
Party 2
Da Ji
Da Ji
Toxic Legion491
Da Ji
Level 137
God Stats
0W - 1L
1,282 SR
Queue Stats
10W - 15L
1,494 Elo+
Party 2
Poseidon
Poseidon
empomador
Poseidon
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
8 / 0 / 11
8,782
1,098
10,508
6,731
2,731
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Olorun
 
Olorun
14
7 / 2 / 12
8,560
1,070
12,438
6,490
3,005
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
 
Chronos
14
4 / 1 / 12
8,512
1,064
5,507
12,059
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
14
3 / 0 / 10
8,105
1,013
5,294
5,664
2,378
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mercury
Sannagi
Mercury
12
3 / 2 / 13
8,155
1,019
5,535
11,668
5,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 5 / 4
6,431
804
9,025
7,146
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 2
6,402
800
5,776
9,379
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
FarsF
Odin
11
1 / 3 / 4
6,160
770
4,307
8,318
8,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 5 / 2
6,356
795
7,197
7,044
4,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
empomador
Poseidon
9
1 / 8 / 3
5,872
734
2,253
8,989
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
25
Kills
5
5
Deaths
25
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
0
11
13.5
W
Olorun
 
Olorun
7
2
12
6.5
W
Chronos
 
Chronos
4
1
12
10
W
Neith
 
Neith
3
0
10
8
L
Merlin
 
Merlin
0
5
4
0.4
L
1
4
2
0.5
L
Odin
FarsF
Odin
1
3
4
1
W
Mercury
Sannagi
Mercury
3
2
13
4.75
L
2
5
2
0.6
L
Poseidon
empomador
Poseidon
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,282
Damage
28,558
42,612
Taken
40,876
22,567
Mitigated
22,601
23,112
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,508
4,638
2,031
3,566
6,731
2,731
2,042
2,951
3,689
0
20,425
W
Olorun
 
Olorun
12,438
4,793
3,312
2,178
6,490
3,005
1,943
3,387
2,936
25,314
0
W
Chronos
 
Chronos
5,507
1,068
634
4,334
12,059
9,179
579
3,691
8,151
10,137
323
W
Neith
 
Neith
5,294
834
380
2,626
5,664
2,378
1,848
3,151
2,471
0
12,777
L
Merlin
 
Merlin
9,025
543
272
198
7,146
3,068
0
2,774
4,372
21,979
0
L
5,776
2,158
0
2,375
9,379
4,151
0
4,388
4,991
15,288
0
L
Odin
FarsF
Odin
4,307
781
220
1,453
8,318
8,123
0
3,530
4,788
0
6,211
W
Mercury
Sannagi
Mercury
5,535
1,744
91
3,960
11,668
5,274
1,423
3,874
7,755
0
10,660
L
7,197
1,710
0
0
7,044
4,071
0
1,987
5,057
0
8,829
L
Poseidon
empomador
Poseidon
2,253
266
196
549
8,989
3,188
0
4,943
4,046
4,019
91

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,114
Gold Earned
31,221
97
Minions Killed
57
0
Camps Cleared
0
887,272
Distance Traveled
634,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,782
1,098
25
3
0
146,668
0
W
Olorun
8,560
1,070
36
5
0
174,772
0
W
Chronos
8,512
1,064
9
1
0
193,900
0
W
Neith
8,105
1,013
17
2
0
164,292
0
L
Merlin
6,431
804
32
4
0
133,573
0
L
Olorun
6,402
800
13
2
0
145,692
0
L
Odin
6,160
770
6
1
0
148,520
0
W
Mercury
8,155
1,019
10
1
0
207,640
0
L
Da Ji
6,356
795
5
1
0
93,434
0
L
Poseidon
5,872
734
1
0
0
113,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role