Player Matchup

Ravana
Ravana
DarthMaulllyWop
Ravana
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 119L
1,395 Elo+
Party 2
Discordia
Discordia
LadyFaie
Discordia
Level 119
God Stats
8W - 1L
1,500 SR
Queue Stats
102W - 134L
1,350 Elo+
Party 1
Thor
Thor
MrMeseeks13
Thor
Level 136
God Stats
4W - 1L
1,500 SR
Queue Stats
132W - 126L
1,392 Elo+
Party 2
Baba Yaga
Baba Yaga
Yatero
Baba Yaga
Level 121
God Stats
1W - 2L
1,293 SR
Queue Stats
100W - 116L
1,383 Elo+
Party 1
Agni
Agni
grawrrockfj
Agni
Level 125
God Stats
4W - 1L
1,800 SR
Queue Stats
67W - 77L
1,442 Elo+
Party 1
Team Averages
Level 122
1,519 SR
1,392 Elo+

VS

Team Averages
Level 68
1,452 SR
1,445 Elo+
Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
FaustoBustin
Nike
Level 31
God Stats
0W - 3L
1,460 SR
Queue Stats
39W - 51L
1,399 Elo+
Solo
Hades
Hades
SimpleRickss
Hades
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 72L
1,472 Elo+
Solo
He Bo
He Bo
TheIrishman118
He Bo
Level 121
God Stats
0W - 3L
1,298 SR
Queue Stats
87W - 97L
1,388 Elo+
Solo
Set
Set
XI Relish IX590
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 136L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 10
7,436
930
2,161
5,319
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
LadyFaie
Discordia
13
2 / 0 / 9
7,565
946
7,712
3,014
1,363
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
6 / 3 / 3
8,272
1,034
6,055
6,769
2,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Yatero
Baba Yaga
12
1 / 2 / 8
7,316
915
4,550
4,911
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 4 / 6
7,328
916
5,544
5,651
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
1
0 / 0 / 0
1,964
246
0
0
0
15
3 / 2 / 4
7,616
952
4,642
7,065
4,175
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 4 / 3
7,752
969
11,268
9,984
5,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
5,945
743
1,731
4,287
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 5
6,725
841
4,767
7,993
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
12
Kills
9
10
Deaths
12
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
0
0
0
W
1
1
10
6
L
3
2
4
2.5
W
Discordia
LadyFaie
Discordia
2
0
9
6.5
W
6
3
3
2.5
L
5
4
3
1.63
L
1
2
0
0.5
L
0
4
5
0.63
W
Baba Yaga
Yatero
Baba Yaga
1
2
8
2.5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,022
Damage
22,408
25,664
Taken
29,329
12,051
Mitigated
14,931
4,679
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
2,161
589
187
222
5,319
3,313
783
2,864
2,455
0
5,333
L
4,642
69
447
757
7,065
4,175
0
4,427
2,638
180
12,613
W
Discordia
LadyFaie
Discordia
7,712
652
520
839
3,014
1,363
855
1,270
1,744
14,965
0
W
6,055
796
333
913
6,769
2,706
1,522
3,506
3,263
0
15,325
L
11,268
339
1,059
2,806
9,984
5,399
0
6,188
3,796
17,512
0
L
1,731
0
757
851
4,287
1,270
0
2,152
2,135
6,152
243
L
4,767
929
196
534
7,993
4,087
0
4,951
3,042
0
12,265
W
Baba Yaga
Yatero
Baba Yaga
4,550
481
237
1,079
4,911
2,424
348
2,864
2,047
11,858
179
W
5,544
439
128
221
5,651
2,245
450
2,675
2,976
12,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
30,002
80
Minions Killed
67
0
Camps Cleared
0
750,882
Distance Traveled
536,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
1,964
246
0
0
0
0
0
W
Ravana
7,436
930
5
1
0
156,720
0
L
Nike
7,616
952
15
2
0
174,278
0
W
Discordia
7,565
946
17
2
0
163,604
0
W
Thor
8,272
1,034
16
2
0
133,790
0
L
Hades
7,752
969
19
2
0
127,926
0
L
He Bo
5,945
743
14
2
0
88,337
0
L
Set
6,725
841
19
2
0
145,710
0
W
Baba Yaga
7,316
915
15
2
0
159,202
0
W
Agni
7,328
916
27
3
0
137,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role