Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Carroll1234
Kumbhakarna
Level 49
God Stats
5W - 3L
1,675 SR
Queue Stats
84W - 83L
1,529 Elo+
Party 1
Skadi
Skadi
EILTWARRIORKING
Skadi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,791 Elo+
Party 1
Ra
Ra
PumpkinClamp847
Ra
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 148L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
VSHOJOisFaXXot
Ne Zha
Level 28
God Stats
3W - 0L
1,634 SR
Queue Stats
97W - 100L
1,505 Elo+
Party 1
Team Averages
Level 52
1,562 SR
1,568 Elo+

VS

Team Averages
Level 33
1,420 SR
1,452 Elo+
Chiron
Chiron
G19_Enigma
Chiron
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
234W - 236L
1,469 Elo+
Solo
Guan Yu
Guan Yu
Lovemostthings
Guan Yu
Level 81
God Stats
1W - 2L
1,311 SR
Queue Stats
60W - 61L
1,456 Elo+
Solo
Raijin
Raijin
Mauk1328
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,347 Elo+
Solo
Nox
Nox
SuphaRacer
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Nemesis
Nemesis
mierdiny
Nemesis
Level 18
God Stats
0W - 2L
1,290 SR
Queue Stats
2W - 11L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
12 / 0 / 11
10,446
950
17,875
7,257
4,090
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Carroll1234
Kumbhakarna
14
0 / 1 / 21
9,054
823
3,130
16,068
15,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 3 / 15
8,467
770
8,712
12,104
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 0 / 17
9,212
837
11,139
6,801
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 2 / 16
9,784
889
14,358
13,683
14,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
G19_Enigma
Chiron
15
3 / 2 / 3
8,107
737
12,548
9,287
4,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 8 / 1
7,502
682
7,361
18,355
14,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Mauk1328
Raijin
13
0 / 6 / 4
6,883
626
11,489
11,251
5,141
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 5
7,504
682
6,047
8,795
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
mierdiny
Nemesis
10
0 / 6 / 3
6,337
576
4,313
11,340
5,876
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
26
Kills
6
6
Deaths
26
80
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
12
0
11
17.5
W
Kumbhakarna
Carroll1234
Kumbhakarna
0
1
21
10.5
W
3
3
15
3.5
L
Chiron
G19_Enigma
Chiron
3
2
3
2.25
L
2
8
1
0.31
L
Raijin
Mauk1328
Raijin
0
6
4
0.33
W
5
0
17
13.5
L
1
4
5
0.88
W
6
2
16
7
L
Nemesis
mierdiny
Nemesis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,214
Damage
41,758
55,913
Taken
59,028
43,458
Mitigated
33,531
23,079
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,875
1,326
750
1,021
7,257
4,090
1,055
2,705
4,552
36,139
0
W
Kumbhakarna
Carroll1234
Kumbhakarna
3,130
604
2,598
2,942
16,068
15,431
784
5,977
10,091
5,360
207
W
8,712
3,308
247
1,181
12,104
5,577
1,177
4,726
7,378
0
15,676
L
Chiron
G19_Enigma
Chiron
12,548
1,700
1,659
2,551
9,287
4,202
0
4,293
4,910
0
30,675
L
7,361
790
3,367
3,783
18,355
14,152
0
11,278
6,970
2,491
8,128
L
Raijin
Mauk1328
Raijin
11,489
786
843
494
11,251
5,141
0
6,446
4,723
18,391
0
W
11,139
1,216
6,215
2,954
6,801
3,921
969
3,308
3,493
26,136
0
L
6,047
121
0
419
8,795
4,160
0
4,356
4,439
16,585
0
W
14,358
2,740
3,199
1,972
13,683
14,439
193
2,962
10,721
0
26,336
L
Nemesis
mierdiny
Nemesis
4,313
1,063
0
422
11,340
5,876
0
5,498
5,842
0
6,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
36,333
125
Minions Killed
98
0
Camps Cleared
0
967,069
Distance Traveled
922,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,446
950
46
4
0
218,716
0
W
Kumbhakarna
9,054
823
4
0
0
185,079
0
W
Skadi
8,467
770
13
1
0
167,117
0
L
Chiron
8,107
737
44
4
0
205,953
0
L
Guan Yu
7,502
682
8
1
0
178,692
0
L
Raijin
6,883
626
9
1
0
170,892
0
W
Ra
9,212
837
38
3
0
195,394
0
L
Nox
7,504
682
27
2
0
180,382
0
W
Ne Zha
9,784
889
24
2
0
200,763
0
L
Nemesis
6,337
576
10
1
0
186,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role