Player Matchup

Danzaburou
Danzaburou
Johashes
Danzaburou
Level 156
God Stats
6W - 5L
1,529 SR
Queue Stats
166W - 153L
1,557 Elo+
Party 2
Mercury
Mercury
LeGeiger
Mercury
Level 146
God Stats
2W - 1L
1,302 SR
Queue Stats
49W - 42L
1,535 Elo+
Solo
Maui
Maui
Magukuu
Maui
Level 67
God Stats
9W - 5L
1,686 SR
Queue Stats
17W - 10L
1,619 Elo+
Party 2
Anhur
Anhur
Stonеy
Anhur
Level 159
God Stats
12W - 6L
1,659 SR
Queue Stats
217W - 196L
1,581 Elo+
Party 2
Zhong Kui
Zhong Kui
TuPapitoLindo69
Zhong Kui
Level 106
God Stats
21W - 17L
1,548 SR
Queue Stats
99W - 97L
1,528 Elo+
Solo
Team Averages
Level 127
1,545 SR
1,564 Elo+

VS

Team Averages
Level 122
1,428 SR
1,510 Elo+
Chiron
Chiron
CMAKKERS
Chiron
Level 146
God Stats
2W - 14L
1,654 SR
Queue Stats
335W - 381L
1,475 Elo+
Solo
Bacchus
Bacchus
Kukuro666
Bacchus
Level 30
God Stats
8W - 12L
1,351 SR
Queue Stats
71W - 70L
1,486 Elo+
Party 1
Arachne
Arachne
Overgrog33
Arachne
Level 144
God Stats
1W - 7L
1,188 SR
Queue Stats
365W - 341L
1,553 Elo+
Solo
Heimdallr
Heimdallr
PopSmokeBPL
Heimdallr
Level 159
God Stats
3W - 2L
1,448 SR
Queue Stats
66W - 66L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
hectorrd
Jormungandr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 69L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Johashes
Danzaburou
16
4 / 0 / 2
10,140
634
11,968
13,487
12,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mercury
LeGeiger
Mercury
15
3 / 2 / 1
7,927
495
6,687
12,530
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Maui
Magukuu
Maui
13
0 / 0 / 6
7,975
498
3,687
8,550
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
Stonеy
Anhur
16
4 / 1 / 4
9,878
617
10,448
10,096
4,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
TuPapitoLindo69
Zhong Kui
15
5 / 0 / 3
8,755
547
13,271
11,326
9,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CMAKKERS
Chiron
12
0 / 4 / 1
7,391
462
8,423
8,852
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
Kukuro666
Bacchus
12
1 / 2 / 1
7,122
445
3,254
13,545
13,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Overgrog33
Arachne
15
2 / 1 / 0
7,558
472
9,148
18,115
8,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Heimdallr
PopSmokeBPL
Heimdallr
14
0 / 4 / 1
7,608
476
5,751
12,001
4,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
hectorrd
Jormungandr
13
0 / 5 / 0
7,811
488
5,159
13,429
10,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
3
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
CMAKKERS
Chiron
0
4
1
0.13
W
Danzaburou
Johashes
Danzaburou
4
0
2
5
L
Bacchus
Kukuro666
Bacchus
1
2
1
0.75
W
Mercury
LeGeiger
Mercury
3
2
1
1.75
W
Maui
Magukuu
Maui
0
0
6
3
L
Arachne
Overgrog33
Arachne
2
1
0
2
L
Heimdallr
PopSmokeBPL
Heimdallr
0
4
1
0.13
W
Anhur
Stonеy
Anhur
4
1
4
6
W
Zhong Kui
TuPapitoLindo69
Zhong Kui
5
0
3
6.5
L
Jormungandr
hectorrd
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,061
Damage
31,735
55,989
Taken
65,942
39,797
Mitigated
40,572
22,104
Healing
20,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CMAKKERS
Chiron
8,423
2,154
509
1,434
8,852
3,779
0
4,172
4,603
0
63,692
W
Danzaburou
Johashes
Danzaburou
11,968
5,366
0
5,064
13,487
12,452
140
4,117
8,635
0
86,173
L
Bacchus
Kukuro666
Bacchus
3,254
179
163
3,218
13,545
13,619
0
4,107
9,303
18,978
0
W
Mercury
LeGeiger
Mercury
6,687
2,915
0
1,538
12,530
5,725
0
371
12,159
0
74,864
W
Maui
Magukuu
Maui
3,687
965
0
2,282
8,550
7,506
140
1,527
6,981
19,067
0
L
Arachne
Overgrog33
Arachne
9,148
5,937
0
10,384
18,115
8,219
0
5,868
12,139
0
73,914
L
Heimdallr
PopSmokeBPL
Heimdallr
5,751
2,057
0
3,471
12,001
4,864
0
611
11,336
0
70,236
W
Anhur
Stonеy
Anhur
10,448
8,168
0
4,852
10,096
4,660
645
655
9,441
0
81,924
W
Zhong Kui
TuPapitoLindo69
Zhong Kui
13,271
2,506
0
8,368
11,326
9,454
624
913
10,413
78,990
1,429
L
Jormungandr
hectorrd
Jormungandr
5,159
375
0
1,674
13,429
10,091
16
1,872
10,715
65,995
53

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,675
Gold Earned
37,490
562
Minions Killed
483
0
Camps Cleared
0
1,628,540
Distance Traveled
1,550,584
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,391
462
122
8
0
292,775
4
W
Danzaburou
10,140
634
142
9
0
284,598
0
L
Bacchus
7,122
445
27
2
0
323,250
6
W
Mercury
7,927
495
119
7
0
397,828
0
W
Maui
7,975
498
20
1
0
332,084
6
L
Arachne
7,558
472
96
6
0
373,971
0
L
Heimdallr
7,608
476
106
7
0
285,564
0
W
Anhur
9,878
617
146
9
0
305,031
4
W
Zhong Kui
8,755
547
135
8
0
308,999
1
L
Jormungandr
7,811
488
132
8
0
275,024
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role