Player Matchup

Cu Chulainn
Cu Chulainn
FarpyTheRarpy
Cu Chulainn
Level 25
God Stats
0W - 2L
1,315 SR
Queue Stats
12W - 21L
1,127 Elo+
Party 1
Scylla
Scylla
charytries
Scylla
Level 47
God Stats
2W - 4L
1,589 SR
Queue Stats
16W - 30L
1,172 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lZoulz
Ah Muzen Cab
Level 121
God Stats
4W - 2L
1,703 SR
Queue Stats
158W - 153L
1,509 Elo+
Solo
Team Averages
Level 64
1,536 SR
1,269 Elo+

VS

Team Averages
Level 92
1,668 SR
1,490 Elo+
Anubis
Anubis
BuffaloSalmon
Anubis
Level 64
God Stats
6W - 7L
1,500 SR
Queue Stats
621W - 628L
1,561 Elo+
Solo
Agni
Agni
Dankydankjake
Agni
Level 88
God Stats
11W - 5L
1,829 SR
Queue Stats
295W - 354L
1,401 Elo+
Solo
Bacchus
Bacchus
Halfguard
Bacchus
Level 123
God Stats
2W - 1L
1,675 SR
Queue Stats
172W - 181L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FarpyTheRarpy
Cu Chulainn
14
0 / 3 / 1
9,437
590
10,978
18,033
20,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mace

Mace

+10
Physical Power

Scylla
charytries
Scylla
15
0 / 5 / 1
9,424
589
3,626
9,637
3,171
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
lZoulz
Ah Muzen Cab
15
1 / 3 / 0
10,105
632
12,734
13,392
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 4
12,555
785
15,439
16,505
8,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 7
11,193
700
9,645
8,292
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Halfguard
Bacchus
17
1 / 0 / 9
10,797
675
7,849
13,727
17,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
3
0
7
6.5
L
Cu Chulainn
FarpyTheRarpy
Cu Chulainn
0
3
1
0.17
W
Bacchus
Halfguard
Bacchus
1
0
9
5.5
L
Scylla
charytries
Scylla
0
5
1
0.1
L
Ah Muzen Cab
lZoulz
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,338
Damage
32,933
41,062
Taken
38,524
28,887
Mitigated
29,570
3,392
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,439
714
0
8,180
16,505
8,924
514
1,264
14,862
73,638
0
W
9,645
650
432
1,506
8,292
3,219
1,578
846
7,328
59,268
0
L
Cu Chulainn
FarpyTheRarpy
Cu Chulainn
10,978
1,348
0
1,605
18,033
20,724
0
12,862
4,144
0
30,675
W
Bacchus
Halfguard
Bacchus
7,849
732
0
3,950
13,727
17,427
194
1,836
11,372
18,780
2,080
L
Scylla
charytries
Scylla
3,626
321
0
300
9,637
3,171
29
8,608
717
26,713
0
L
Ah Muzen Cab
lZoulz
Ah Muzen Cab
12,734
3,533
0
1,487
13,392
4,992
0
9,585
3,420
0
58,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,966
Gold Earned
34,545
179
Minions Killed
232
0
Camps Cleared
0
830,156
Distance Traveled
899,441
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,555
785
128
8
0
296,038
0
W
Agni
11,193
700
66
4
0
297,248
0
L
Cu Chulainn
9,437
590
45
3
0
286,316
2
W
Bacchus
10,797
675
38
2
0
306,155
4
L
Scylla
9,424
589
46
3
0
252,843
0
L
Ah Muzen Cab
10,105
632
88
6
0
290,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role