Player Matchup

Janus
Janus
Amaro15732
Janus
Level 88
God Stats
4W - 1L
1,675 SR
Queue Stats
69W - 62L
1,478 Elo+
Party 3
Chaac
Chaac
GENTELMAN_BEHOLD
Chaac
Level 68
God Stats
3W - 4L
1,167 SR
Queue Stats
156W - 175L
1,386 Elo+
Solo
Freya
Freya
SCarrilloeljefe4
Freya
Level 97
God Stats
5W - 1L
1,238 SR
Queue Stats
67W - 77L
1,416 Elo+
Party 2
Serqet
Serqet
Zapty1410
Serqet
Level 66
God Stats
6W - 10L
1,333 SR
Queue Stats
34W - 34L
1,457 Elo+
Party 3
Hercules
Hercules
holguin2003
Hercules
Level 84
God Stats
2W - 3L
1,380 SR
Queue Stats
104W - 127L
1,395 Elo+
Party 2
Team Averages
Level 81
1,359 SR
1,427 Elo+

VS

Team Averages
Level 76
1,467 SR
1,376 Elo+
Izanami
Izanami
FeatSrmuerte
Izanami
Level 59
God Stats
2W - 2L
1,504 SR
Queue Stats
20W - 29L
1,315 Elo+
Party 1
Artio
Artio
Gerrard_Gato2
Artio
Level 98
God Stats
0W - 2L
1,311 SR
Queue Stats
84W - 73L
1,439 Elo+
Solo
Sobek
Sobek
JPMLuis
Sobek
Level 122
God Stats
23W - 15L
1,698 SR
Queue Stats
92W - 89L
1,524 Elo+
Solo
Ratatoskr
Ratatoskr
P0LAR1S
Ratatoskr
Level 42
God Stats
1W - 3L
1,323 SR
Queue Stats
10W - 18L
1,288 Elo+
Solo
Kukulkan
Kukulkan
lm Jaiir
Kukulkan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
6 / 1 / 4
9,172
655
9,680
7,226
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 1 / 7
6,572
469
4,186
8,172
6,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
7 / 3 / 1
8,252
589
7,843
9,306
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Zapty1410
Serqet
13
2 / 2 / 5
7,352
525
2,423
10,455
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
holguin2003
Hercules
13
1 / 0 / 1
7,075
505
1,962
8,488
6,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FeatSrmuerte
Izanami
11
3 / 3 / 1
6,716
480
5,550
7,814
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 0
7,238
517
2,851
6,834
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
JPMLuis
Sobek
10
1 / 3 / 4
6,862
490
4,173
12,219
7,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
P0LAR1S
Ratatoskr
11
3 / 5 / 1
6,605
472
4,632
11,644
3,764
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
lm Jaiir
Kukulkan
8
0 / 5 / 0
5,768
412
2,557
7,150
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
17
Kills
7
7
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
6
1
4
8
L
Izanami
FeatSrmuerte
Izanami
3
3
1
1.17
W
1
1
7
4.5
L
0
1
0
0
L
Sobek
JPMLuis
Sobek
1
3
4
1
L
Ratatoskr
P0LAR1S
Ratatoskr
3
5
1
0.7
W
7
3
1
2.5
W
Serqet
Zapty1410
Serqet
2
2
5
2.25
W
Hercules
holguin2003
Hercules
1
0
1
1.5
L
Kukulkan
lm Jaiir
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
19,763
43,647
Taken
45,661
24,348
Mitigated
20,787
11,930
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,680
1,265
0
2,696
7,226
2,824
1,204
2,521
4,705
62,737
1,503
L
Izanami
FeatSrmuerte
Izanami
5,550
3,978
286
342
7,814
2,281
0
3,717
3,684
0
46,546
W
4,186
838
132
2,235
8,172
6,253
364
1,572
6,600
0
37,417
L
2,851
142
0
2,425
6,834
4,915
0
980
5,395
33,144
4,573
L
Sobek
JPMLuis
Sobek
4,173
486
117
3,922
12,219
7,558
0
3,044
8,483
22,367
0
L
Ratatoskr
P0LAR1S
Ratatoskr
4,632
1,477
0
1,974
11,644
3,764
0
2,948
8,182
0
36,319
W
7,843
2,618
0
2,697
9,306
3,705
1,219
2,065
7,241
46,431
1,759
W
Serqet
Zapty1410
Serqet
2,423
596
0
521
10,455
4,935
0
503
9,952
0
58,024
W
Hercules
holguin2003
Hercules
1,962
630
0
3,649
8,488
6,631
424
2,031
5,913
0
37,723
L
Kukulkan
lm Jaiir
Kukulkan
2,557
555
0
777
7,150
2,269
0
5,011
1,761
25,627
265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
33,189
399
Minions Killed
271
0
Camps Cleared
0
1,444,128
Distance Traveled
1,173,871
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,172
655
107
8
0
289,353
0
L
Izanami
6,716
480
75
5
0
258,466
0
W
Chaac
6,572
469
40
3
0
327,844
0
L
Artio
7,238
517
85
6
0
178,140
1
L
Sobek
6,862
490
19
1
0
267,808
5
L
Ratatoskr
6,605
472
45
3
0
297,482
0
W
Freya
8,252
589
96
7
0
252,881
0
W
Serqet
7,352
525
91
7
0
316,530
0
W
Hercules
7,075
505
65
5
0
257,520
0
L
Kukulkan
5,768
412
47
3
0
171,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role