Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BloodyHighFive
Agni
Level 145
God Stats
13W - 12L
1,526 SR
Queue Stats
245W - 221L
1,497 Elo+
Solo
Arachne
Arachne
DeadSaw3733
Arachne
Level 26
God Stats
9W - 5L
1,532 SR
Queue Stats
71W - 77L
1,467 Elo+
Party 1
Sobek
Sobek
FIKO_126_69
Sobek
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
652W - 626L
1,460 Elo+
Solo
Chaac
Chaac
OEBDragonLight
Chaac
Level 158
God Stats
13W - 7L
1,500 SR
Queue Stats
185W - 186L
1,531 Elo+
Solo
Team Averages
Level 103
1,512 SR
1,491 Elo+

VS

Team Averages
Level 127
1,435 SR
1,489 Elo+
Kali
Kali
GodSlayer2021
Kali
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 234L
1,487 Elo+
Solo
Bake Kujira
Bake Kujira
Stozstar
Bake Kujira
Level 124
God Stats
6W - 9L
1,568 SR
Queue Stats
32W - 39L
1,509 Elo+
Party 2
Lancelot
Lancelot
diogocosta11
Lancelot
Level 149
God Stats
0W - 2L
1,323 SR
Queue Stats
18W - 19L
1,508 Elo+
Party 3
Zhong Kui
Zhong Kui
diogonovais
Zhong Kui
Level 164
God Stats
2W - 1L
1,285 SR
Queue Stats
23W - 27L
1,483 Elo+
Party 3
Charybdis
Charybdis
skiDmarK9169
Charybdis
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 39L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
7 / 1 / 0
6,292
629
7,762
5,306
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 1 / 2
6,025
603
4,118
4,425
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
DeadSaw3733
Arachne
11
2 / 0 / 2
5,584
558
2,296
8,167
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 1 / 7
6,018
602
3,524
8,924
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 0
6,719
672
6,943
10,444
9,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,555
456
2,515
7,612
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
Stozstar
Bake Kujira
8
0 / 4 / 2
4,762
476
3,115
10,008
6,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
diogocosta11
Lancelot
10
1 / 1 / 0
5,323
532
4,325
7,992
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
diogonovais
Zhong Kui
12
1 / 0 / 0
6,643
664
3,488
7,028
5,196
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
skiDmarK9169
Charybdis
9
2 / 3 / 0
5,532
553
4,438
5,816
2,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
0
7
W
0
1
2
1
W
Arachne
DeadSaw3733
Arachne
2
0
2
3
W
0
1
7
3.5
L
0
3
1
0.17
W
2
1
0
2
L
Bake Kujira
Stozstar
Bake Kujira
0
4
2
0.25
L
Lancelot
diogocosta11
Lancelot
1
1
0
1
L
Zhong Kui
diogonovais
Zhong Kui
1
0
0
1
L
Charybdis
skiDmarK9169
Charybdis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,643
Damage
17,881
37,266
Taken
38,456
23,901
Mitigated
21,557
13,374
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,762
4,846
0
1,665
5,306
2,209
0
1,419
3,887
0
43,182
W
4,118
867
0
410
4,425
1,620
0
2,662
1,763
44,713
0
W
Arachne
DeadSaw3733
Arachne
2,296
1,483
0
3,126
8,167
3,519
0
647
7,520
0
45,206
W
3,524
390
0
5,007
8,924
7,226
0
1,500
7,424
22,151
2,148
L
2,515
1,190
0
2,436
7,612
3,069
0
848
6,764
0
22,034
W
6,943
1,273
0
3,166
10,444
9,327
66
0
9,859
0
56,094
L
Bake Kujira
Stozstar
Bake Kujira
3,115
1,164
0
1,694
10,008
6,788
0
1,801
8,207
25,118
0
L
Lancelot
diogocosta11
Lancelot
4,325
886
0
1,940
7,992
4,464
0
0
7,992
0
31,877
L
Zhong Kui
diogonovais
Zhong Kui
3,488
922
0
6,375
7,028
5,196
0
3,664
3,364
55,557
5,174
L
Charybdis
skiDmarK9169
Charybdis
4,438
2,592
0
1,545
5,816
2,040
0
1,161
4,655
0
37,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
26,815
367
Minions Killed
325
0
Camps Cleared
0
1,050,035
Distance Traveled
966,337
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,292
629
72
7
0
205,141
0
W
Agni
6,025
603
101
10
0
199,220
2
W
Arachne
5,584
558
72
7
0
244,539
2
W
Sobek
6,018
602
28
3
0
218,785
5
L
Kali
4,555
456
39
4
0
192,067
3
W
Chaac
6,719
672
94
9
0
182,350
0
L
Bake Kujira
4,762
476
42
4
0
216,091
1
L
Lancelot
5,323
532
61
6
0
191,883
0
L
Zhong Kui
6,643
664
111
11
0
181,517
2
L
Charybdis
5,532
553
72
7
0
184,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role