Player Matchup

Hera
Hera
 
Hera
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SPreciado190
Ah Muzen Cab
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,557 Elo+
Solo
Horus
Horus
Tboss921
Horus
Level 121
God Stats
1W - 1L
1,261 SR
Queue Stats
262W - 233L
1,616 Elo+
Solo
Chaac
Chaac
silence360
Chaac
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
185W - 178L
1,535 Elo+
Solo
Team Averages
Level 113
1,452 SR
1,542 Elo+

VS

Team Averages
Level 86
1,554 SR
1,468 Elo+
Nox
Nox
BendOverBellona
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EmpanadaTriste
Ah Muzen Cab
Level 26
God Stats
14W - 6L
1,739 SR
Queue Stats
452W - 455L
1,483 Elo+
Solo
Ix Chel
Ix Chel
HentaiRocks
Ix Chel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ManBaerPiggz
Cernunnos
Level 107
God Stats
10W - 18L
1,300 SR
Queue Stats
935W - 1,001L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
SplinteredTriad
Zhong Kui
Level 101
God Stats
2W - 1L
1,734 SR
Queue Stats
268W - 252L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 2 / 13
8,856
886
12,974
7,483
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
 
Sobek
12
4 / 5 / 12
8,079
808
5,169
17,370
19,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
SPreciado190
Ah Muzen Cab
17
4 / 0 / 12
9,404
940
10,779
4,837
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Tboss921
Horus
14
3 / 1 / 16
8,343
834
3,056
11,367
9,450
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
14
4 / 3 / 10
8,356
836
9,036
12,911
14,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 3
6,523
652
2,048
9,661
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
EmpanadaTriste
Ah Muzen Cab
16
4 / 1 / 4
8,612
861
11,724
7,593
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
HentaiRocks
Ix Chel
12
1 / 6 / 4
6,880
688
7,163
9,814
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ManBaerPiggz
Cernunnos
12
0 / 4 / 6
6,784
678
7,517
8,812
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SplinteredTriad
Zhong Kui
16
4 / 1 / 6
8,192
819
5,897
6,991
6,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
20
Kills
10
11
Deaths
20
63
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
2
13
5.75
W
Sobek
 
Sobek
4
5
12
2
L
1
8
3
0.31
L
Ah Muzen Cab
EmpanadaTriste
Ah Muzen Cab
4
1
4
6
L
Ix Chel
HentaiRocks
Ix Chel
1
6
4
0.5
L
Cernunnos
ManBaerPiggz
Cernunnos
0
4
6
0.75
W
Ah Muzen Cab
SPreciado190
Ah Muzen Cab
4
0
12
10
L
Zhong Kui
SplinteredTriad
Zhong Kui
4
1
6
7
W
Horus
Tboss921
Horus
3
1
16
11
W
Chaac
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,014
Damage
34,349
53,968
Taken
42,871
48,292
Mitigated
22,224
21,521
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,974
2,726
1,333
707
7,483
2,958
287
2,022
5,461
22,698
649
W
Sobek
 
Sobek
5,169
400
158
3,147
17,370
19,441
0
4,114
13,256
7,614
981
L
2,048
21
1,061
499
9,661
4,087
0
3,838
5,823
2,944
0
L
Ah Muzen Cab
EmpanadaTriste
Ah Muzen Cab
11,724
2,726
813
1,560
7,593
3,801
0
3,143
4,450
0
32,424
L
Ix Chel
HentaiRocks
Ix Chel
7,163
778
933
737
9,814
4,217
0
3,816
5,998
15,419
0
L
Cernunnos
ManBaerPiggz
Cernunnos
7,517
3,437
40
985
8,812
3,723
0
5,078
3,734
0
13,164
W
Ah Muzen Cab
SPreciado190
Ah Muzen Cab
10,779
2,367
443
96
4,837
2,442
1,497
1,585
3,252
0
28,448
L
Zhong Kui
SplinteredTriad
Zhong Kui
5,897
1,160
432
3,354
6,991
6,396
0
2,240
4,751
20,987
0
W
Horus
Tboss921
Horus
3,056
1,000
5,757
6,681
11,367
9,450
78
3,804
7,563
918
3,823
W
Chaac
9,036
139
841
2,358
12,911
14,001
0
3,583
9,328
0
23,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
36,991
119
Minions Killed
130
0
Camps Cleared
0
1,020,607
Distance Traveled
866,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,856
886
35
4
0
219,408
0
W
Sobek
8,079
808
6
1
0
185,401
0
L
Nox
6,523
652
1
0
0
163,198
0
L
Ah Muzen Cab
8,612
861
57
6
0
197,171
0
L
Ix Chel
6,880
688
24
2
0
168,471
0
L
Cernunnos
6,784
678
17
2
0
159,455
0
W
Ah Muzen Cab
9,404
940
50
5
0
205,662
0
L
Zhong Kui
8,192
819
31
3
0
178,478
0
W
Horus
8,343
834
5
1
0
220,048
0
W
Chaac
8,356
836
23
2
0
190,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role