Player Matchup

Mercury
Mercury
Sportz06
Mercury
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
31W - 34L
1,520 Elo+
Party 1
Hera
Hera
WhyAreYouHere25
Hera
Level 117
God Stats
0W - 1L
1,687 SR
Queue Stats
31W - 33L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
dashole
Kukulkan
Level 156
God Stats
12W - 19L
1,440 SR
Queue Stats
289W - 275L
1,590 Elo+
Solo
Xing Tian
Xing Tian
iBarksy
Xing Tian
Level 125
God Stats
2W - 5L
1,519 SR
Queue Stats
39W - 47L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
tryhardCharles
Danzaburou
Level 126
God Stats
1W - 2L
1,531 SR
Queue Stats
29W - 31L
1,505 Elo+
Party 1
Team Averages
Level 130
1,492 SR
1,518 Elo+

VS

Team Averages
Level 127
1,551 SR
1,530 Elo+
Thor
Thor
Blandcandie97
Thor
Level 116
God Stats
10W - 4L
1,636 SR
Queue Stats
243W - 234L
1,474 Elo+
Solo
Ganesha
Ganesha
Never
Ganesha
Level 153
God Stats
10W - 6L
1,763 SR
Queue Stats
40W - 42L
1,539 Elo+
Party 2
Mulan
Mulan
Noobinthebox
Mulan
Level 114
God Stats
2W - 2L
1,299 SR
Queue Stats
42W - 44L
1,540 Elo+
Party 2
Nut
Nut
SmiteLaptopboi69
Nut
Level 109
God Stats
10W - 10L
1,505 SR
Queue Stats
234W - 198L
1,555 Elo+
Solo
Janus
Janus
TrueForester
Janus
Level 143
God Stats
110W - 108L
1,552 SR
Queue Stats
486W - 468L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Sportz06
Mercury
12
0 / 1 / 3
6,725
673
2,042
2,651
993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 5 / 1
8,126
813
9,747
8,571
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kukulkan
dashole
Kukulkan
14
0 / 0 / 2
7,747
775
4,689
4,178
2,820
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
iBarksy
Xing Tian
13
1 / 1 / 3
7,275
728
7,343
13,856
10,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
tryhardCharles
Danzaburou
14
0 / 3 / 3
7,631
763
6,286
9,064
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
8,415
842
8,227
7,276
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
Never
Ganesha
13
0 / 2 / 6
7,901
790
2,771
9,392
8,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 2
7,759
776
4,842
10,361
7,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 0 / 1
8,361
836
8,798
6,037
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
0 / 2 / 5
8,210
821
9,947
8,336
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
5
Kills
10
10
Deaths
5
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Ganesha
Never
Ganesha
0
2
6
1.5
W
2
1
2
3
W
4
0
1
4.5
L
Mercury
Sportz06
Mercury
0
1
3
1.5
W
0
2
5
1.25
L
4
5
1
0.9
L
Kukulkan
dashole
Kukulkan
0
0
2
1
L
Xing Tian
iBarksy
Xing Tian
1
1
3
2.5
L
Danzaburou
tryhardCharles
Danzaburou
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,107
Damage
34,585
38,320
Taken
41,402
21,602
Mitigated
25,540
5,934
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,227
456
0
430
7,276
3,572
0
2,020
5,162
0
27,574
W
Ganesha
Never
Ganesha
2,771
76
0
1,876
9,392
8,330
0
4,747
4,301
9,046
0
W
4,842
212
0
620
10,361
7,428
0
5,369
4,733
0
15,480
W
8,798
4,512
0
903
6,037
2,774
204
2,860
3,130
0
28,221
L
Mercury
Sportz06
Mercury
2,042
678
0
500
2,651
993
0
455
2,076
0
6,693
W
9,947
199
0
500
8,336
3,436
0
5,365
2,846
37,252
567
L
9,747
2,435
0
500
8,571
3,343
0
1,516
6,969
25,645
382
L
Kukulkan
dashole
Kukulkan
4,689
186
0
738
4,178
2,820
0
847
3,291
33,795
227
L
Xing Tian
iBarksy
Xing Tian
7,343
378
0
2,422
13,856
10,761
0
5,531
7,777
12,318
267
L
Danzaburou
tryhardCharles
Danzaburou
6,286
2,321
0
1,774
9,064
3,685
0
3,040
5,832
0
27,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
40,646
192
Minions Killed
222
0
Camps Cleared
0
888,288
Distance Traveled
1,072,384
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,415
842
55
6
0
232,582
0
W
Ganesha
7,901
790
1
0
0
221,347
4
W
Mulan
7,759
776
30
3
0
200,141
0
W
Nut
8,361
836
45
5
0
202,783
0
L
Mercury
6,725
673
13
1
0
133,635
0
W
Janus
8,210
821
91
9
0
215,531
0
L
Hera
8,126
813
43
4
0
180,131
0
L
Kukulkan
7,747
775
77
8
0
201,491
0
L
Xing Tian
7,275
728
14
1
0
201,166
0
L
Danzaburou
7,631
763
45
5
0
171,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role