Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
ColdSoul96
Tsukuyomi
Silver I
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 63L
1,166 MMR
Solo
Achilles
Achilles
Silver I
CrazyPurpleFish
Achilles
Silver I
Level 173
God Stats
3W - 5L
1,136 SR
Queue Stats
319W - 345L
1,153 MMR
Solo
Nu Wa
Nu Wa
Silver III
OsOShifted
Nu Wa
Silver III
Level 46
God Stats
16W - 11L
1,781 SR
Queue Stats
67W - 80L
1,133 MMR
Solo
Medusa
Medusa
Silver I
attiud1adjustr
Medusa
Silver I
Level 103
God Stats
27W - 21L
1,621 SR
Queue Stats
500W - 525L
1,146 MMR
Solo
Bacchus
Bacchus
Silver I
dippitydabs
Bacchus
Silver I
Level 142
God Stats
5W - 3L
1,596 SR
Queue Stats
104W - 116L
1,132 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,527 SR
1,146 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,649 SR
1,146 MMR
Maman Brigitte
Maman Brigitte
Silver I
NovaAD3
Maman Brigitte
Silver I
Level 156
God Stats
0W - 2L
1,898 SR
Queue Stats
217W - 235L
1,130 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Phrosyne
Ah Muzen Cab
Silver II
Level 69
God Stats
6W - 10L
1,882 SR
Queue Stats
148W - 158L
1,149 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
bambam1758
Kuzenbo
Silver I
Level 145
God Stats
18W - 13L
1,429 SR
Queue Stats
144W - 133L
1,133 MMR
Solo
Cthulhu
Cthulhu
Silver II
beastcity123
Cthulhu
Silver II
Level 125
God Stats
4W - 11L
1,200 SR
Queue Stats
176W - 187L
1,175 MMR
Solo
Charybdis
Charybdis
Silver II
xSisterFister420
Charybdis
Silver II
Level 129
God Stats
1W - 1L
1,836 SR
Queue Stats
70W - 68L
1,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ColdSoul96
Tsukuyomi
18
3 / 4 / 1
11,229
488
15,011
24,966
11,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
19
1 / 5 / 2
12,566
546
12,072
30,112
30,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
18
3 / 4 / 6
12,295
535
14,700
15,540
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

20
7 / 3 / 1
14,492
630
19,516
20,135
10,001
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
dippitydabs
Bacchus
17
0 / 1 / 5
11,019
479
8,698
21,057
29,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
HachimanAgniAo Kuang

VS

Bans
KukulkanAresThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
NovaAD3
Maman Brigitte
19
8 / 4 / 6
11,331
493
13,308
24,801
11,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Phrosyne
Ah Muzen Cab
14
0 / 4 / 1
8,970
390
8,553
11,985
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
bambam1758
Kuzenbo
18
4 / 1 / 8
11,289
491
17,680
20,869
30,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
beastcity123
Cthulhu
19
3 / 2 / 5
11,310
492
15,396
19,083
19,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
20
2 / 3 / 4
11,602
504
16,683
19,942
9,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
14
Kills
17
17
Deaths
14
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ColdSoul96
Tsukuyomi
3
4
1
0.88
W
Achilles
1
5
2
0.4
L
Maman Brigitte
NovaAD3
Maman Brigitte
8
4
6
2.75
W
Nu Wa
3
4
6
1.5
L
Ah Muzen Cab
Phrosyne
Ah Muzen Cab
0
4
1
0.13
W
7
3
1
2.5
L
Kuzenbo
bambam1758
Kuzenbo
4
1
8
8
L
Cthulhu
beastcity123
Cthulhu
3
2
5
2.75
W
Bacchus
dippitydabs
Bacchus
0
1
5
2.5
L
Charybdis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,997
Damage
71,620
111,810
Taken
96,680
87,786
Mitigated
74,513
36,895
Healing
22,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ColdSoul96
Tsukuyomi
15,011
2,118
0
10,982
24,966
11,338
0
10,647
14,107
0
107,873
W
Achilles
12,072
2,928
0
9,006
30,112
30,274
0
14,456
14,007
0
103,557
L
Maman Brigitte
NovaAD3
Maman Brigitte
13,308
576
0
9,958
24,801
11,130
0
5,234
19,352
92,237
0
W
Nu Wa
14,700
3,990
0
2,514
15,540
6,297
2,833
8,018
7,514
85,199
1,813
L
Ah Muzen Cab
Phrosyne
Ah Muzen Cab
8,553
1,293
0
814
11,985
4,030
0
4,276
7,709
0
63,690
W
19,516
8,591
0
7,296
20,135
10,001
3,294
5,804
14,259
0
159,061
L
Kuzenbo
bambam1758
Kuzenbo
17,680
5,200
0
2,213
20,869
30,505
8
8,101
12,721
47,231
2,298
L
Cthulhu
beastcity123
Cthulhu
15,396
1,457
108
2,731
19,083
19,589
0
2,131
15,823
71,318
3,092
W
Bacchus
dippitydabs
Bacchus
8,698
534
3,132
3,965
21,057
29,876
857
4,398
16,566
52,199
0
L
Charybdis
16,683
8,443
0
6,480
19,942
9,259
503
3,604
16,281
0
131,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,601
Gold Earned
54,502
742
Minions Killed
609
0
Camps Cleared
0
2,211,489
Distance Traveled
2,140,701
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,229
488
135
6
0
511,750
4
W
Achilles
12,566
546
179
8
0
428,576
2
L
Maman Brigitte
11,331
493
118
5
0
517,782
4
W
Nu Wa
12,295
535
157
7
0
369,274
6
L
Ah Muzen Cab
8,970
390
110
5
0
319,639
0
W
Medusa
14,492
630
215
9
0
437,581
0
L
Kuzenbo
11,289
491
41
2
0
456,412
13
L
Cthulhu
11,310
492
146
6
0
417,720
9
W
Bacchus
11,019
479
56
2
0
464,308
5
L
Charybdis
11,602
504
194
8
0
429,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role