Player Matchup

Geb
Geb
MontiNL93
Geb
Level 15
God Stats
0W - 1L
1,776 SR
Queue Stats
2W - 4L
1,742 Elo+
Party 1
Fafnir
Fafnir
Triptruffel
Fafnir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
iBaas
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,424 Elo+
Party 1
Team Averages
Level 26
1,592 SR
1,537 Elo+

VS

Team Averages
Level 109
1,540 SR
1,602 Elo+
Thor
Thor
Clxusty
Thor
Level 150
God Stats
3W - 2L
1,592 SR
Queue Stats
33W - 36L
1,526 Elo+
Solo
Anubis
Anubis
Cooler032
Anubis
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 8L
1,730 Elo+
Solo
Nut
Nut
YakiToriChan
Nut
Level 105
God Stats
4W - 7L
1,528 SR
Queue Stats
351W - 351L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,134
713
5,293
15,928
13,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
10
0 / 6 / 1
6,246
625
3,528
10,087
10,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
iBaas
Jing Wei
13
1 / 5 / 1
7,516
752
7,633
10,078
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Clxusty
Thor
13
5 / 1 / 9
8,470
847
12,978
10,096
4,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Cooler032
Anubis
14
6 / 2 / 8
8,770
877
10,249
6,687
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
5 / 0 / 9
8,223
822
7,267
5,899
2,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
16
16
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
Clxusty
Thor
5
1
9
9.5
W
Anubis
Cooler032
Anubis
6
2
8
5
L
2
5
1
0.5
L
Fafnir
0
6
1
0.08
W
5
0
9
9.5
L
Jing Wei
iBaas
Jing Wei
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,454
Damage
30,494
36,093
Taken
22,682
26,858
Mitigated
10,690
3,907
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Clxusty
Thor
12,978
2,817
0
2,299
10,096
4,981
0
2,840
7,069
76
31,457
W
Anubis
Cooler032
Anubis
10,249
502
0
513
6,687
3,300
320
2,968
3,484
31,712
0
L
5,293
481
0
450
15,928
13,343
0
2,620
12,448
16,009
525
L
Fafnir
3,528
1,333
0
1,582
10,087
10,602
0
3,339
6,010
5,602
0
W
7,267
4,212
0
1,588
5,899
2,409
924
2,007
3,816
0
22,481
L
Jing Wei
iBaas
Jing Wei
7,633
5,658
0
1,875
10,078
2,913
0
3,373
5,957
0
35,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,896
Gold Earned
25,463
97
Minions Killed
112
0
Camps Cleared
0
525,781
Distance Traveled
565,736
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,470
847
24
2
0
181,710
0
W
Anubis
8,770
877
52
5
0
179,107
0
L
Geb
7,134
713
12
1
0
194,187
0
L
Fafnir
6,246
625
9
1
0
151,890
0
W
Nut
8,223
822
36
4
0
204,919
4
L
Jing Wei
7,516
752
76
8
0
179,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role