Player Matchup

Atlas
Atlas
JOEMAMAA54
Atlas
Level 128
God Stats
0W - 4L
1,117 SR
Queue Stats
62W - 66L
1,434 Elo+
Party 2
Bellona
Bellona
KAKEIndustries
Bellona
Level 79
God Stats
33W - 15L
1,598 SR
Queue Stats
112W - 92L
1,493 Elo+
Solo
Geb
Geb
Mvkf
Geb
Level 65
God Stats
2W - 1L
1,645 SR
Queue Stats
184W - 183L
1,498 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SCUBBASTEVEDAMNU
Ah Muzen Cab
Level 113
God Stats
1W - 1L
1,738 SR
Queue Stats
40W - 27L
1,469 Elo+
Party 2
Arachne
Arachne
archrw
Arachne
Level 69
God Stats
0W - 3L
1,196 SR
Queue Stats
235W - 234L
1,459 Elo+
Party 1
Team Averages
Level 91
1,459 SR
1,470 Elo+

VS

Team Averages
Level 107
1,554 SR
1,478 Elo+
Mulan
Mulan
SoosGoos
Mulan
Level 113
God Stats
20W - 25L
1,441 SR
Queue Stats
127W - 142L
1,471 Elo+
Solo
Pele
Pele
TinSao15
Pele
Level 108
God Stats
14W - 9L
1,795 SR
Queue Stats
416W - 401L
1,474 Elo+
Solo
Nu Wa
Nu Wa
ZaRoN680
Nu Wa
Level 126
God Stats
14W - 6L
1,638 SR
Queue Stats
262W - 294L
1,450 Elo+
Solo
Cthulhu
Cthulhu
botorbttm
Cthulhu
Level 121
God Stats
27W - 19L
1,396 SR
Queue Stats
391W - 379L
1,481 Elo+
Solo
Anhur
Anhur
lolboy54321
Anhur
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 58L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 2 / 2
7,195
400
8,389
17,847
11,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
0 / 1 / 0
6,534
363
4,880
8,452
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
Mvkf
Geb
13
1 / 3 / 5
7,600
422
11,953
12,543
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
SCUBBASTEVEDAMNU
Ah Muzen Cab
14
1 / 5 / 3
7,864
437
6,296
14,255
5,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
archrw
Arachne
14
6 / 5 / 1
8,272
460
7,117
21,283
7,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
SoosGoos
Mulan
17
3 / 0 / 3
10,967
609
9,154
15,802
13,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Pele
15
4 / 1 / 6
9,304
517
10,202
12,918
5,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
ZaRoN680
Nu Wa
14
3 / 6 / 4
9,122
507
12,834
10,404
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
botorbttm
Cthulhu
13
2 / 1 / 6
9,368
520
8,978
13,451
13,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 2 / 4
9,288
516
9,403
11,971
4,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
10
Kills
16
16
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
2
2
1.5
L
0
1
0
0
L
Geb
Mvkf
Geb
1
3
5
1.17
L
Ah Muzen Cab
SCUBBASTEVEDAMNU
Ah Muzen Cab
1
5
3
0.5
W
Mulan
SoosGoos
Mulan
3
0
3
4.5
W
Pele
4
1
6
7
W
Nu Wa
ZaRoN680
Nu Wa
3
6
4
0.83
L
Arachne
archrw
Arachne
6
5
1
1.3
W
Cthulhu
botorbttm
Cthulhu
2
1
6
5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,635
Damage
50,571
74,380
Taken
64,546
38,315
Mitigated
40,546
13,254
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
8,389
3,371
158
3,417
17,847
11,475
0
4,937
12,652
43,794
403
L
4,880
1,842
0
2,626
8,452
8,443
0
959
7,261
0
30,592
L
Geb
Mvkf
Geb
11,953
457
0
830
12,543
5,201
0
6,924
5,203
58,378
1,000
L
Ah Muzen Cab
SCUBBASTEVEDAMNU
Ah Muzen Cab
6,296
988
0
1,084
14,255
5,206
0
3,248
10,815
0
60,393
W
Mulan
SoosGoos
Mulan
9,154
1,699
0
4,832
15,802
13,461
1,761
3,300
11,523
0
80,614
W
Pele
10,202
2,504
0
4,176
12,918
5,124
490
2,856
9,779
0
71,637
W
Nu Wa
ZaRoN680
Nu Wa
12,834
4,469
0
886
10,404
3,746
1,570
5,841
3,877
48,153
543
L
Arachne
archrw
Arachne
7,117
5,269
0
5,139
21,283
7,990
45
3,987
17,008
0
41,794
W
Cthulhu
botorbttm
Cthulhu
8,978
714
329
2,506
13,451
13,337
117
4,367
8,783
42,900
2,239
W
9,403
5,869
0
4,772
11,971
4,878
4,814
2,220
9,751
0
57,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
48,049
338
Minions Killed
499
0
Camps Cleared
0
1,463,674
Distance Traveled
1,626,379
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,195
400
58
3
0
338,226
0
L
Bellona
6,534
363
55
3
0
145,036
0
L
Geb
7,600
422
77
4
0
340,851
0
L
Ah Muzen Cab
7,864
437
79
4
0
304,557
0
W
Mulan
10,967
609
142
8
0
287,813
0
W
Pele
9,304
517
102
6
0
397,769
9
W
Nu Wa
9,122
507
79
4
0
266,707
2
L
Arachne
8,272
460
69
4
0
335,004
0
W
Cthulhu
9,368
520
74
4
0
353,858
5
W
Anhur
9,288
516
102
6
0
320,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role