Player Matchup

Merlin
Merlin
Davman35
Merlin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 43L
1,500 Elo+
Party 1
Horus
Horus
GhostSeducer
Horus
Level 149
God Stats
3W - 0L
1,658 SR
Queue Stats
145W - 41L
1,870 Elo+
Party 1
Hachiman
Hachiman
Hamus11
Hachiman
Level 146
God Stats
2W - 1L
1,838 SR
Queue Stats
15W - 2L
1,865 Elo+
Party 1
Cabrakan
Cabrakan
IloveJoePolhamus
Cabrakan
Level 128
God Stats
2W - 0L
1,766 SR
Queue Stats
148W - 32L
1,885 Elo+
Party 1
Mercury
Mercury
MrDramaQueen
Mercury
Level 146
God Stats
3W - 0L
1,773 SR
Queue Stats
182W - 82L
1,885 Elo+
Party 1
Team Averages
Level 119
1,707 SR
1,801 Elo+

VS

Team Averages
Level 126
1,485 SR
1,424 Elo+
Fenrir
Fenrir
BLIZARD QC
Fenrir
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 148L
1,398 Elo+
Solo
Hercules
Hercules
Jamxie
Hercules
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,293 Elo+
Solo
Discordia
Discordia
NukeWaa
Discordia
Level 115
God Stats
13W - 7L
1,671 SR
Queue Stats
400W - 377L
1,487 Elo+
Solo
Cernunnos
Cernunnos
SlamChancellor
Cernunnos
Level 105
God Stats
4W - 8L
1,457 SR
Queue Stats
38W - 35L
1,550 Elo+
Solo
Martichoras
Martichoras
Tristian314
Martichoras
Level 123
God Stats
2W - 4L
1,298 SR
Queue Stats
26W - 36L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Davman35
Merlin
16
3 / 0 / 5
8,795
880
10,622
5,007
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 7
8,537
854
6,880
14,605
17,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Hamus11
Hachiman
14
1 / 2 / 7
7,742
774
10,404
10,492
4,625
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 7
8,942
894
8,943
10,704
13,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
MrDramaQueen
Mercury
15
4 / 1 / 4
8,194
819
7,235
7,625
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BLIZARD QC
Fenrir
14
2 / 5 / 1
7,666
767
7,696
12,078
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Jamxie
Hercules
13
0 / 1 / 1
7,145
715
6,513
11,780
8,702
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
NukeWaa
Discordia
14
0 / 1 / 0
7,743
774
10,492
5,728
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
SlamChancellor
Cernunnos
14
1 / 4 / 0
7,666
767
8,183
10,252
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Martichoras
Tristian314
Martichoras
13
0 / 3 / 2
7,510
751
3,831
10,320
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
14
Kills
3
3
Deaths
14
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BLIZARD QC
Fenrir
2
5
1
0.5
W
Merlin
Davman35
Merlin
3
0
5
5.5
W
3
0
7
6.5
W
Hachiman
Hamus11
Hachiman
1
2
7
2.25
W
3
0
7
6.5
L
Hercules
Jamxie
Hercules
0
1
1
0.5
W
Mercury
MrDramaQueen
Mercury
4
1
4
6
L
Discordia
NukeWaa
Discordia
0
1
0
0
L
Cernunnos
SlamChancellor
Cernunnos
1
4
0
0.25
L
Martichoras
Tristian314
Martichoras
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,084
Damage
36,715
48,433
Taken
50,158
42,208
Mitigated
25,578
16,183
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BLIZARD QC
Fenrir
7,696
1,439
0
2,269
12,078
5,681
0
3,153
8,925
0
14,869
W
Merlin
Davman35
Merlin
10,622
505
0
750
5,007
2,485
0
1,203
3,574
33,290
0
W
6,880
3,277
4,198
6,852
14,605
17,404
22
2,229
12,013
0
13,610
W
Hachiman
Hamus11
Hachiman
10,404
5,933
0
2,583
10,492
4,625
290
1,960
8,178
0
32,810
W
8,943
1,472
0
1,421
10,704
13,666
0
2,497
7,823
16,986
491
L
Hercules
Jamxie
Hercules
6,513
1,884
0
2,963
11,780
8,702
0
5,139
6,641
0
14,406
W
Mercury
MrDramaQueen
Mercury
7,235
1,235
0
379
7,625
4,028
0
900
6,647
0
22,297
L
Discordia
NukeWaa
Discordia
10,492
123
0
0
5,728
2,496
0
1,313
4,415
30,394
584
L
Cernunnos
SlamChancellor
Cernunnos
8,183
3,485
0
1,662
10,252
4,356
60
4,364
5,888
0
27,680
L
Martichoras
Tristian314
Martichoras
3,831
1,871
0
799
10,320
4,343
0
5,141
5,179
0
15,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,210
Gold Earned
37,730
191
Minions Killed
174
0
Camps Cleared
0
1,176,667
Distance Traveled
992,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,666
767
11
1
0
217,798
0
W
Merlin
8,795
880
60
6
0
242,057
0
W
Horus
8,537
854
15
2
0
253,749
0
W
Hachiman
7,742
774
56
6
0
200,403
0
W
Cabrakan
8,942
894
24
2
0
215,760
0
L
Hercules
7,145
715
13
1
0
228,151
0
W
Mercury
8,194
819
36
4
0
264,698
0
L
Discordia
7,743
774
71
7
0
207,664
0
L
Cernunnos
7,666
767
52
5
0
175,924
0
L
Martichoras
7,510
751
27
3
0
162,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role