Player Matchup

Ymir
Ymir
HAMTheCannon
Ymir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,427 Elo+
Party 1
Skadi
Skadi
Jeff5001234
Skadi
Level 59
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 7L
1,340 Elo+
Party 1
Pele
Pele
Kolin425
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,066 Elo+
Party 1
Bellona
Bellona
RimmerFredette95
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,340 Elo+
Party 1
Tiamat
Tiamat
The_SweetPotato
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,267 Elo+
Party 1
Team Averages
Level 74
1,453 SR
1,288 Elo+

VS

Team Averages
Level 77
1,596 SR
1,433 Elo+
Geb
Geb
Chubrubz
Geb
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,363 Elo+
Party 2
Anubis
Anubis
ErickWhite93
Anubis
Level 77
God Stats
56W - 39L
1,599 SR
Queue Stats
295W - 289L
1,473 Elo+
Party 3
Heimdallr
Heimdallr
MAGAdumptruck
Heimdallr
Level 24
God Stats
2W - 0L
1,823 SR
Queue Stats
40W - 33L
1,426 Elo+
Party 2
Thanatos
Thanatos
fatjosh2016
Thanatos
Level 116
God Stats
21W - 30L
1,417 SR
Queue Stats
199W - 167L
1,492 Elo+
Party 3
Chang'e
Chang'e
urmumdestroyer
Chang'e
Level 84
God Stats
4W - 3L
1,641 SR
Queue Stats
165W - 178L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
7,167
448
5,011
16,243
16,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 6 / 3
7,038
440
5,208
10,912
3,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
10
2 / 7 / 0
6,566
410
3,344
14,623
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
6,513
407
5,025
15,679
8,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 1
6,935
433
4,034
10,234
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
8,101
506
8,041
12,956
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
15
8 / 0 / 3
9,534
596
10,073
8,684
4,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
MAGAdumptruck
Heimdallr
14
6 / 3 / 6
8,632
540
10,957
11,879
5,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
fatjosh2016
Thanatos
14
6 / 2 / 8
8,402
525
7,651
12,913
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 4
9,661
604
10,518
11,067
8,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
25
26
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Anubis
8
0
3
9.5
L
3
6
1
0.58
L
1
6
3
0.42
L
Pele
2
7
0
0.29
W
Heimdallr
MAGAdumptruck
Heimdallr
6
3
6
3
L
0
3
1
0.17
L
0
4
1
0.13
W
Thanatos
fatjosh2016
Thanatos
6
2
8
5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,622
Damage
47,240
67,691
Taken
57,499
37,527
Mitigated
36,369
7,656
Healing
30,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,041
1,599
0
1,342
12,956
12,502
0
3,064
9,892
24,934
2,310
W
Anubis
10,073
441
0
4,546
8,684
4,405
517
2,709
5,975
77,649
1,623
L
5,011
1,818
217
3,005
16,243
16,664
0
4,261
11,982
25,581
0
L
5,208
3,373
0
1,401
10,912
3,778
0
3,647
7,265
0
41,699
L
Pele
3,344
1,436
0
812
14,623
5,118
0
4,894
9,729
0
36,093
W
Heimdallr
MAGAdumptruck
Heimdallr
10,957
3,712
0
3,032
11,879
5,194
235
2,760
9,119
0
65,083
L
5,025
573
0
1,078
15,679
8,583
0
9,812
5,857
0
36,708
L
4,034
199
51
1,092
10,234
3,384
0
5,224
5,010
46,998
0
W
Thanatos
fatjosh2016
Thanatos
7,651
1,982
0
12,307
12,913
5,491
180
698
12,215
0
44,901
W
10,518
1,057
2,239
6,901
11,067
8,777
411
599
10,468
78,605
5,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,219
Gold Earned
44,330
281
Minions Killed
409
0
Camps Cleared
0
1,454,329
Distance Traveled
1,488,182
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,101
506
21
1
0
347,730
0
W
Anubis
9,534
596
120
8
0
276,701
0
L
Ymir
7,167
448
30
2
0
285,628
5
L
Skadi
7,038
440
67
4
0
262,305
3
L
Pele
6,566
410
49
3
0
283,893
3
W
Heimdallr
8,632
540
89
6
0
295,328
2
L
Bellona
6,513
407
57
4
0
335,780
0
L
Tiamat
6,935
433
78
5
0
286,723
2
W
Thanatos
8,402
525
61
4
0
321,056
0
W
Chang'e
9,661
604
118
7
0
247,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role