Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AldoCop
King Arthur
Level 60
God Stats
12W - 14L
1,392 SR
Queue Stats
107W - 101L
1,366 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CHILAKILLER8515
Morgan Le Fay
Level 105
God Stats
14W - 9L
1,617 SR
Queue Stats
123W - 115L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
FATWILLY3
Danzaburou
Level 155
God Stats
3W - 7L
1,492 SR
Queue Stats
36W - 53L
1,350 Elo+
Solo
Thanatos
Thanatos
MAALSAIS
Thanatos
Level 77
God Stats
49W - 38L
1,604 SR
Queue Stats
118W - 111L
1,403 Elo+
Party 1
Team Averages
Level 92
1,521 SR
1,404 Elo+

VS

Team Averages
Level 96
1,479 SR
1,499 Elo+
Cthulhu
Cthulhu
Dorian_AngeloCM
Cthulhu
Level 65
God Stats
6W - 11L
1,113 SR
Queue Stats
100W - 106L
1,435 Elo+
Solo
Chaac
Chaac
Hellsshadow069
Chaac
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 58L
1,462 Elo+
Solo
Kukulkan
Kukulkan
JULSAN23
Kukulkan
Level 66
God Stats
19W - 11L
1,617 SR
Queue Stats
50W - 46L
1,480 Elo+
Solo
Thor
Thor
QCchrist3113
Thor
Level 147
God Stats
10W - 9L
1,526 SR
Queue Stats
56W - 42L
1,545 Elo+
Party 2
Skadi
Skadi
anarchy-_-43
Skadi
Level 127
God Stats
4W - 2L
1,640 SR
Queue Stats
28W - 18L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 2 / 0
7,315
457
4,031
16,506
11,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
AldoCop
King Arthur
15
1 / 2 / 0
8,687
543
9,865
17,266
13,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
CHILAKILLER8515
Morgan Le Fay
14
2 / 2 / 4
8,531
533
8,461
10,813
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
FATWILLY3
Danzaburou
12
0 / 2 / 0
6,468
404
5,612
10,630
4,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
MAALSAIS
Thanatos
11
4 / 3 / 0
7,061
441
5,354
13,660
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,722
545
10,008
7,495
6,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 0 / 1
8,910
557
11,679
13,204
18,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
JULSAN23
Kukulkan
14
2 / 5 / 3
8,967
560
8,517
8,534
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 3
7,072
442
4,676
15,010
5,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 5
7,104
444
8,788
8,039
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
11
11
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
L
King Arthur
AldoCop
King Arthur
1
2
0
0.5
L
Morgan Le Fay
CHILAKILLER8515
Morgan Le Fay
2
2
4
2
W
3
0
6
6
L
Danzaburou
FATWILLY3
Danzaburou
0
2
0
0
W
4
0
1
4.5
W
Kukulkan
JULSAN23
Kukulkan
2
5
3
0.7
L
Thanatos
MAALSAIS
Thanatos
4
3
0
1.33
W
1
1
3
2.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,323
Damage
43,668
68,875
Taken
52,282
39,523
Mitigated
35,794
25,749
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,031
1,399
2,776
6,319
16,506
11,101
84
7,124
9,382
32,621
3,561
L
King Arthur
AldoCop
King Arthur
9,865
747
0
3,761
17,266
13,211
0
996
16,270
0
77,856
L
Morgan Le Fay
CHILAKILLER8515
Morgan Le Fay
8,461
485
0
2,905
10,813
4,726
0
3,839
6,974
62,462
2,192
W
10,008
427
0
1,624
7,495
6,236
96
2,298
5,197
40,034
1,294
L
Danzaburou
FATWILLY3
Danzaburou
5,612
1,585
242
4,023
10,630
4,562
516
3,566
7,064
0
40,218
W
11,679
1,399
0
2,902
13,204
18,315
150
0
13,204
294
64,721
W
Kukulkan
JULSAN23
Kukulkan
8,517
165
0
916
8,534
3,029
338
5,250
3,284
65,049
0
L
Thanatos
MAALSAIS
Thanatos
5,354
1,442
0
5,723
13,660
5,923
0
2,825
10,835
0
33,145
W
4,676
471
0
1,940
15,010
5,541
260
1,792
13,218
0
47,135
W
8,788
2,548
0
2,117
8,039
2,673
692
2,572
5,467
0
31,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,062
Gold Earned
40,775
380
Minions Killed
393
0
Camps Cleared
0
1,486,907
Distance Traveled
1,571,494
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,315
457
50
3
0
262,296
1
L
King Arthur
8,687
543
120
8
0
315,848
0
L
Morgan Le Fay
8,531
533
105
7
0
314,163
1
W
Cthulhu
8,722
545
71
4
0
324,418
0
L
Danzaburou
6,468
404
66
4
0
265,572
0
W
Chaac
8,910
557
93
6
0
308,269
7
W
Kukulkan
8,967
560
111
7
0
314,827
0
L
Thanatos
7,061
441
39
2
0
329,028
0
W
Thor
7,072
442
56
4
0
315,481
0
W
Skadi
7,104
444
62
4
0
308,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role