Player Matchup

Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
FelipeRambo
Horus
Gold IV
Level 144
God Stats
9W - 6L
1,470 SR
Queue Stats
115W - 112L
1,482 MMR
Solo
Hades
Hades
Gold III
MrMarito
Hades
Gold III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 62L
1,452 MMR
Solo
Bacchus
Bacchus
Bronze IV
Parcheultramix
Bacchus
Bronze IV
Level 158
God Stats
1W - 1L
1,322 SR
Queue Stats
19W - 35L
1,223 MMR
Party 1
Nut
Nut
Bronze III
Ressett
Nut
Bronze III
Level 158
God Stats
0W - 1L
1,691 SR
Queue Stats
1W - 3L
1,407 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 155
1,497 SR
1,413 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,577 SR
1,378 MMR
Tiamat
Tiamat
Bronze III
 
Tiamat
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
Canoxor
Mulan
Bronze III
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
61W - 47L
1,499 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Jdeeara
Ah Muzen Cab
Gold II
Level 134
God Stats
2W - 0L
1,892 SR
Queue Stats
103W - 97L
1,568 MMR
Party 2
Tyr
Tyr
Silver III
fr4nc0n_0
Tyr
Silver III
Level 60
God Stats
18W - 15L
1,391 SR
Queue Stats
226W - 248L
957 MMR
Solo
Sylvanus
Sylvanus
Gold V
ikillyou1204
Sylvanus
Gold V
Level 149
God Stats
10W - 10L
1,604 SR
Queue Stats
125W - 127L
1,368 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 2 / 0
5,469
547
4,826
11,387
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 0 / 0
5,955
596
7,252
9,197
7,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
MrMarito
Hades
8
0 / 8 / 1
4,676
468
5,844
11,827
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
0 / 0 / 1
4,634
463
3,772
7,181
6,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nut
10
1 / 1 / 0
5,441
544
4,063
5,578
2,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MercurySurtrSusanoAwilix

VS

Bans
ArachneThorAthenaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 1 / 4
5,907
591
6,549
6,798
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Canoxor
Mulan
11
7 / 2 / 3
6,657
666
12,203
9,764
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Muzen Cab
Jdeeara
Ah Muzen Cab
12
0 / 0 / 3
6,270
627
2,753
6,374
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 3 / 1
5,806
581
3,151
9,089
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ikillyou1204
Sylvanus
9
0 / 0 / 2
5,247
525
3,214
8,777
4,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
11
11
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
2
0
1
W
Tiamat
 
Tiamat
3
1
4
5
W
Mulan
Canoxor
Mulan
7
2
3
4.25
L
3
0
0
3
W
Ah Muzen Cab
Jdeeara
Ah Muzen Cab
0
0
3
1.5
L
Hades
MrMarito
Hades
0
8
1
0.06
L
0
0
1
0.5
L
Nut
1
1
0
1
W
1
3
1
0.5
W
Sylvanus
ikillyou1204
Sylvanus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,757
Damage
27,870
45,170
Taken
40,802
26,296
Mitigated
20,391
14,179
Healing
19,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,826
1,184
0
2,445
11,387
4,744
0
2,364
8,799
30,077
2,988
W
Tiamat
 
Tiamat
6,549
1,314
0
2,780
6,798
3,769
0
4,512
2,286
34,797
0
W
Mulan
Canoxor
Mulan
12,203
3,563
0
5,959
9,764
4,513
0
3,853
5,911
0
50,202
L
7,252
3,304
320
4,089
9,197
7,953
0
1,046
8,077
0
44,164
W
Ah Muzen Cab
Jdeeara
Ah Muzen Cab
2,753
815
0
1,686
6,374
2,854
0
1,404
4,970
0
60,120
L
Hades
MrMarito
Hades
5,844
1,336
693
2,395
11,827
4,477
0
3,994
7,473
27,219
299
L
3,772
366
0
2,283
7,181
6,838
0
1,408
5,697
18,597
0
L
Nut
4,063
2,636
0
1,954
5,578
2,284
0
189
5,389
0
43,466
W
3,151
226
0
3,472
9,089
4,288
0
181
8,908
0
42,419
W
Sylvanus
ikillyou1204
Sylvanus
3,214
901
1,975
3,971
8,777
4,967
0
3,885
4,892
17,963
1,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,175
Gold Earned
29,887
293
Minions Killed
336
0
Camps Cleared
0
1,047,772
Distance Traveled
1,024,533
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,469
547
52
5
0
216,340
0
W
Tiamat
5,907
591
71
7
0
195,640
0
W
Mulan
6,657
666
71
7
0
232,518
0
L
Horus
5,955
596
65
7
0
186,476
0
W
Ah Muzen Cab
6,270
627
98
10
0
199,048
0
L
Hades
4,676
468
57
6
0
216,749
0
L
Bacchus
4,634
463
31
3
0
220,907
3
L
Nut
5,441
544
88
9
0
207,300
1
W
Tyr
5,806
581
62
6
0
194,254
0
W
Sylvanus
5,247
525
34
3
0
203,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role