Player Matchup

Anubis
Anubis
JeanP546
Anubis
Level 29
God Stats
48W - 39L
1,602 SR
Queue Stats
86W - 83L
1,473 Elo+
Party 1
Nut
Nut
LilBleachBottle0
Nut
Level 49
God Stats
38W - 33L
1,588 SR
Queue Stats
84W - 86L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
Silvester S4227
Ne Zha
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,519 Elo+
Solo
Team Averages
Level 36
1,563 SR
1,488 Elo+

VS

Team Averages
Level 46
1,512 SR
1,518 Elo+
Bacchus
Bacchus
 
Bacchus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
CombOver007
Ah Puch
Level 65
God Stats
9W - 5L
1,464 SR
Queue Stats
67W - 50L
1,625 Elo+
Solo
Medusa
Medusa
ItsKralizec
Medusa
Level 38
God Stats
14W - 12L
1,572 SR
Queue Stats
92W - 105L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JeanP546
Anubis
9
0 / 2 / 0
5,620
562
1,382
2,326
842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 0
6,008
601
2,868
7,881
2,621
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 0
5,802
580
3,533
7,584
2,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 0 / 9
7,792
779
1,764
3,051
3,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
CombOver007
Ah Puch
13
6 / 0 / 6
8,288
829
8,395
4,240
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
4 / 0 / 6
8,196
820
5,237
5,988
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
9
6.5
W
Ah Puch
CombOver007
Ah Puch
6
0
6
9
W
Medusa
4
0
6
7
L
Anubis
JeanP546
Anubis
0
2
0
0
L
0
5
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,783
Damage
15,396
17,791
Taken
13,279
6,028
Mitigated
7,662
1,081
Healing
2,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,764
51
0
187
3,051
3,653
81
504
2,547
10,610
2,914
W
Ah Puch
CombOver007
Ah Puch
8,395
199
0
1,368
4,240
1,708
94
111
4,129
34,731
0
W
Medusa
5,237
1,751
0
820
5,988
2,301
1,192
791
5,197
0
35,103
L
Anubis
JeanP546
Anubis
1,382
128
0
0
2,326
842
0
1,492
613
12,891
0
L
2,868
1,604
0
1,001
7,881
2,621
0
3,830
3,528
0
18,737
L
3,533
170
0
80
7,584
2,565
0
3,605
3,546
0
13,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,430
Gold Earned
24,276
80
Minions Killed
161
0
Camps Cleared
0
427,206
Distance Traveled
559,205
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,792
779
29
3
0
190,256
0
W
Ah Puch
8,288
829
68
7
0
186,806
0
W
Medusa
8,196
820
64
6
0
182,143
0
L
Anubis
5,620
562
27
3
0
121,320
4
L
Nut
6,008
601
31
3
0
158,325
0
L
Ne Zha
5,802
580
22
2
0
147,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role