Player Matchup

Kukulkan
Kukulkan
Diamond IV
DesertGardener
Kukulkan
Diamond IV
Level 227
God Stats
14W - 12L
1,492 SR
Queue Stats
307W - 290L
2,269 MMR
Solo
Anhur
Anhur
Diamond III
Gambino
Anhur
Diamond III
Level 152
God Stats
0W - 3L
1,205 SR
Queue Stats
108W - 86L
2,175 MMR
Party 1
Nut
Nut
Diamond II
MantisReformed
Nut
Diamond II
Level 176
God Stats
0W - 2L
1,764 SR
Queue Stats
163W - 141L
2,389 MMR
Solo
Ymir
Ymir
Diamond IV
PeachPounder
Ymir
Diamond IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 135L
2,007 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
Skeeeeeee
Ne Zha
Diamond III
Level 209
God Stats
26W - 20L
1,643 SR
Queue Stats
371W - 357L
2,205 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 184
1,521 SR
2,209 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,704 SR
2,149 MMR
Achilles
Achilles
Diamond IV
BrownBrazilian
Achilles
Diamond IV
Level 157
God Stats
11W - 14L
1,394 SR
Queue Stats
127W - 105L
2,075 MMR
Solo
Awilix
Awilix
Diamond IV
Slayzay
Awilix
Diamond IV
Level 174
God Stats
8W - 3L
2,057 SR
Queue Stats
119W - 93L
2,044 MMR
Party 2
Poseidon
Poseidon
Diamond III
oneMedecine
Poseidon
Diamond III
Level 106
God Stats
3W - 1L
1,906 SR
Queue Stats
96W - 62L
2,171 MMR
Party 2
Artemis
Artemis
Diamond III
teddykreuger
Artemis
Diamond III
Level 159
God Stats
18W - 10L
1,855 SR
Queue Stats
169W - 138L
2,180 MMR
Solo
Sobek
Sobek
Diamond IV
ŝâŝŝŷ
Sobek
Diamond IV
Level 152
God Stats
1W - 2L
1,306 SR
Queue Stats
308W - 284L
2,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 2 / 0
6,725
480
5,689
4,536
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Gambino
Anhur
15
2 / 2 / 0
7,785
556
7,765
12,392
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 0
6,340
453
5,619
13,644
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,937
424
2,090
13,538
10,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
Skeeeeeee
Ne Zha
11
0 / 2 / 0
5,832
417
3,128
8,456
2,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
AthenaThothThanatosDa Ji

VS

Bans
KuzenboTsukuyomiLokiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 0 / 1
9,139
653
11,015
12,947
9,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Slayzay
Awilix
14
3 / 0 / 5
7,631
545
8,706
10,040
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
oneMedecine
Poseidon
16
3 / 0 / 3
8,927
638
7,202
5,493
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
teddykreuger
Artemis
15
1 / 2 / 2
8,643
617
8,965
8,580
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
13
2 / 0 / 2
7,403
529
3,676
10,264
8,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
13
13
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
4
0
1
4.5
L
Kukulkan
0
2
0
0
L
Anhur
Gambino
Anhur
2
2
0
1
L
0
4
0
0
L
0
3
0
0
L
Ne Zha
Skeeeeeee
Ne Zha
0
2
0
0
W
Awilix
Slayzay
Awilix
3
0
5
5.5
W
Poseidon
oneMedecine
Poseidon
3
0
3
4.5
W
Artemis
teddykreuger
Artemis
1
2
2
1
W
Sobek
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,291
Damage
39,564
52,566
Taken
47,324
24,766
Mitigated
26,752
16,627
Healing
19,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,015
516
0
6,190
12,947
9,349
0
0
12,947
0
72,002
L
Kukulkan
5,689
544
0
750
4,536
1,823
0
1,356
2,988
55,875
1,406
L
Anhur
Gambino
Anhur
7,765
3,394
0
5,275
12,392
5,092
0
1,231
11,119
0
73,417
L
5,619
3,127
0
3,590
13,644
4,322
0
0
13,644
0
47,180
L
2,090
248
0
3,131
13,538
10,560
0
5,459
7,819
21,479
0
L
Ne Zha
Skeeeeeee
Ne Zha
3,128
1,051
0
3,881
8,456
2,969
0
1,903
6,383
0
35,390
W
Awilix
Slayzay
Awilix
8,706
3,369
0
5,304
10,040
3,848
192
1,983
7,865
0
66,492
W
Poseidon
oneMedecine
Poseidon
7,202
1,272
0
407
5,493
1,853
1,014
1,927
3,382
83,246
1,636
W
Artemis
teddykreuger
Artemis
8,965
3,007
0
2,519
8,580
3,100
0
286
8,294
0
77,042
W
Sobek
3,676
596
0
5,557
10,264
8,602
0
2,723
7,367
22,632
1,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
41,743
414
Minions Killed
545
0
Camps Cleared
0
1,224,746
Distance Traveled
1,529,873
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,139
653
120
9
0
301,407
2
L
Kukulkan
6,725
480
130
9
0
268,292
0
L
Anhur
7,785
556
112
8
0
246,192
0
L
Nut
6,340
453
77
6
0
225,470
5
L
Ymir
5,937
424
36
3
0
256,309
0
L
Ne Zha
5,832
417
59
4
0
228,483
0
W
Awilix
7,631
545
98
7
0
345,613
0
W
Poseidon
8,927
638
164
12
0
331,343
0
W
Artemis
8,643
617
126
9
0
236,911
4
W
Sobek
7,403
529
37
3
0
314,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role