Player Matchup

Charon
Charon
REDDOTS FINEST1
Charon
Level 124
God Stats
1W - 4L
1,339 SR
Queue Stats
35W - 45L
1,356 Elo+
Party 2
Merlin
Merlin
ZigZagDoobski
Merlin
Level 113
God Stats
1W - 2L
1,370 SR
Queue Stats
38W - 49L
1,342 Elo+
Party 2
Arachne
Arachne
diseased cat
Arachne
Level 128
God Stats
0W - 1L
1,300 SR
Queue Stats
9W - 8L
1,461 Elo+
Party 2
Team Averages
Level 122
1,336 SR
1,386 Elo+

VS

Team Averages
Level 137
1,725 SR
1,483 Elo+
Ne Zha
Ne Zha
DustyBerr89
Ne Zha
Level 159
God Stats
38W - 24L
1,574 SR
Queue Stats
95W - 99L
1,426 Elo+
Party 1
Chaac
Chaac
HeadleyLamarXx
Chaac
Level 128
God Stats
6W - 4L
1,722 SR
Queue Stats
165W - 162L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
Kev The Phenom
Nu Wa
Level 125
God Stats
5W - 0L
1,880 SR
Queue Stats
13W - 3L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,173
617
4,410
12,129
8,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 0
6,173
617
3,611
6,325
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
diseased cat
Arachne
10
0 / 2 / 0
6,209
621
2,570
7,460
5,554
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
4 / 0 / 7
8,038
804
8,940
6,088
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
5 / 0 / 6
8,293
829
6,143
8,776
8,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 7
8,039
804
6,953
3,289
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
0
7
7.5
W
5
0
6
8
W
2
0
7
5.5
L
0
5
0
0
L
0
4
0
0
L
Arachne
diseased cat
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,591
Damage
22,036
25,914
Taken
18,153
15,738
Mitigated
12,457
2,847
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
8,940
1,932
0
1,255
6,088
2,939
386
2,403
3,472
0
26,775
W
6,143
786
0
4,237
8,776
8,224
358
3,616
4,875
0
23,529
W
6,953
1,850
0
526
3,289
1,294
703
1,472
1,708
29,828
881
L
4,410
371
0
1,033
12,129
8,424
0
2,293
9,022
15,082
0
L
3,611
223
0
1,029
6,325
1,760
0
1,425
4,550
24,612
0
L
Arachne
diseased cat
Arachne
2,570
1,599
0
785
7,460
5,554
0
2,211
4,696
0
16,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,555
Gold Earned
24,370
110
Minions Killed
156
0
Camps Cleared
0
527,378
Distance Traveled
592,546
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,038
804
35
4
0
205,869
0
W
Chaac
8,293
829
54
5
0
201,845
1
W
Nu Wa
8,039
804
67
7
0
184,832
0
L
Charon
6,173
617
22
2
0
173,643
1
L
Merlin
6,173
617
57
6
0
155,183
0
L
Arachne
6,209
621
31
3
0
198,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role