Player Matchup

Hades
Hades
 
Hades
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Brmntd
Artemis
Level 145
God Stats
6W - 7L
1,271 SR
Queue Stats
138W - 129L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
ELPeeta
Gilgamesh
Level 122
God Stats
1W - 6L
1,284 SR
Queue Stats
147W - 144L
1,561 Elo+
Party 2
Awilix
Awilix
Ludakraus
Awilix
Level 141
God Stats
19W - 18L
1,455 SR
Queue Stats
27W - 25L
1,564 Elo+
Party 1
Ah Puch
Ah Puch
bizz435
Ah Puch
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 61L
1,524 Elo+
Party 1
Team Averages
Level 157
1,402 SR
1,537 Elo+

VS

Team Averages
Level 100
1,582 SR
1,530 Elo+
Bacchus
Bacchus
ELOrangutan
Bacchus
Level 68
God Stats
2W - 3L
1,366 SR
Queue Stats
142W - 131L
1,497 Elo+
Party 3
Bellona
Bellona
Motosane
Bellona
Level 81
God Stats
80W - 46L
1,662 SR
Queue Stats
89W - 52L
1,594 Elo+
Solo
Anhur
Anhur
Nebey
Anhur
Level 96
God Stats
7W - 3L
1,619 SR
Queue Stats
207W - 193L
1,467 Elo+
Party 3
Anubis
Anubis
StruckRug3
Anubis
Level 108
God Stats
2W - 0L
1,753 SR
Queue Stats
140W - 132L
1,594 Elo+
Solo
Sobek
Sobek
blueprophecy
Sobek
Level 145
God Stats
3W - 2L
1,509 SR
Queue Stats
80W - 63L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 3 / 1
7,252
483
6,845
14,598
9,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Brmntd
Artemis
14
2 / 5 / 2
7,681
512
10,267
11,911
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ELPeeta
Gilgamesh
14
3 / 1 / 0
8,541
569
12,074
20,403
16,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
Ludakraus
Awilix
14
0 / 3 / 2
6,996
466
2,156
12,025
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
bizz435
Ah Puch
12
2 / 6 / 0
7,263
484
7,847
12,242
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ELOrangutan
Bacchus
13
3 / 1 / 6
7,205
480
6,632
10,061
9,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Motosane
Bellona
15
5 / 0 / 3
8,166
544
11,382
13,438
9,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Nebey
Anhur
17
5 / 3 / 2
9,203
614
10,084
15,367
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
StruckRug3
Anubis
15
5 / 2 / 4
9,010
601
12,714
9,073
4,455
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 2
7,735
516
8,613
14,494
13,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
9
Kills
18
18
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
1
0.83
L
Artemis
Brmntd
Artemis
2
5
2
0.6
W
Bacchus
ELOrangutan
Bacchus
3
1
6
6
L
Gilgamesh
ELPeeta
Gilgamesh
3
1
0
3
L
Awilix
Ludakraus
Awilix
0
3
2
0.33
W
Bellona
Motosane
Bellona
5
0
3
6.5
W
Anhur
Nebey
Anhur
5
3
2
2
W
Anubis
StruckRug3
Anubis
5
2
4
3.5
L
Ah Puch
bizz435
Ah Puch
2
6
0
0.33
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,189
Damage
49,425
71,179
Taken
62,433
38,680
Mitigated
42,861
15,581
Healing
22,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,845
600
708
6,188
14,598
9,226
0
5,881
8,646
56,892
0
L
Artemis
Brmntd
Artemis
10,267
4,941
0
2,829
11,911
3,841
0
499
11,412
0
59,353
W
Bacchus
ELOrangutan
Bacchus
6,632
892
0
2,220
10,061
9,797
0
4,210
5,851
20,607
564
L
Gilgamesh
ELPeeta
Gilgamesh
12,074
3,295
0
3,549
20,403
16,644
0
8,820
10,744
0
71,206
L
Awilix
Ludakraus
Awilix
2,156
188
0
396
12,025
5,195
0
3,360
8,625
0
66,883
W
Bellona
Motosane
Bellona
11,382
6,963
0
5,467
13,438
9,300
16
2,337
11,101
0
71,776
W
Anhur
Nebey
Anhur
10,084
5,884
0
6,940
15,367
6,127
0
1,739
13,628
0
94,430
W
Anubis
StruckRug3
Anubis
12,714
166
0
4,744
9,073
4,455
340
6,018
3,055
75,141
1,307
L
Ah Puch
bizz435
Ah Puch
7,847
187
0
1,911
12,242
3,774
0
8,288
3,954
49,365
0
W
8,613
827
0
3,436
14,494
13,182
0
388
14,106
49,547
1,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,733
Gold Earned
41,319
484
Minions Killed
515
0
Camps Cleared
0
1,489,212
Distance Traveled
1,538,173
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,252
483
93
6
0
285,200
4
L
Artemis
7,681
512
87
6
0
258,270
3
W
Bacchus
7,205
480
29
2
0
331,984
5
L
Gilgamesh
8,541
569
96
6
0
294,501
0
L
Awilix
6,996
466
113
8
0
368,716
0
W
Bellona
8,166
544
101
7
0
348,578
0
W
Anhur
9,203
614
152
10
0
262,694
3
W
Anubis
9,010
601
133
9
0
286,679
4
L
Ah Puch
7,263
484
95
6
0
282,525
4
W
Sobek
7,735
516
100
7
0
308,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role