Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
SG_Cliperfein
Ne Zha
Level 137
God Stats
3W - 0L
1,691 SR
Queue Stats
33W - 32L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
youngandprideful
Gilgamesh
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,331 Elo+
Party 2
Team Averages
Level 149
1,564 SR
1,480 Elo+

VS

Team Averages
Level 154
1,527 SR
1,608 Elo+
Thoth
Thoth
NayibT
Thoth
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Hachiman
Hachiman
Rayang14
Hachiman
Level 144
God Stats
2W - 5L
1,314 SR
Queue Stats
117W - 117L
1,686 Elo+
Party 1
Bacchus
Bacchus
iNsAnE Be4sT xX
Bacchus
Level 173
God Stats
43W - 33L
1,768 SR
Queue Stats
86W - 79L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
2 / 3 / 5
9,138
703
7,276
8,267
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 1 / 6
9,353
719
8,807
11,925
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
17
8 / 1 / 3
10,628
818
16,297
18,404
20,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NayibT
Thoth
13
0 / 5 / 2
8,177
629
7,531
9,924
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Rayang14
Hachiman
15
3 / 4 / 2
9,692
746
12,036
13,223
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 3
9,146
704
9,069
16,041
22,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
5
5
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
3
5
1.5
L
Thoth
NayibT
Thoth
0
5
2
0.2
L
Hachiman
Rayang14
Hachiman
3
4
2
1
W
2
1
6
5
L
2
3
3
1.17
W
Gilgamesh
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,380
Damage
28,636
38,596
Taken
39,188
31,350
Mitigated
31,285
6,186
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,276
484
0
499
8,267
4,012
45
3,825
4,442
37,766
748
L
Thoth
NayibT
Thoth
7,531
563
0
500
9,924
3,335
0
1,493
7,749
31,904
743
L
Hachiman
Rayang14
Hachiman
12,036
6,317
0
2,187
13,223
5,198
585
3,293
9,292
0
42,810
W
8,807
2,510
0
2,430
11,925
6,593
0
5,806
6,119
0
37,417
L
9,069
790
0
2,178
16,041
22,752
0
3,516
11,532
22,947
2,886
W
Gilgamesh
16,297
3,341
0
3,257
18,404
20,745
0
5,985
12,419
1,029
47,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
27,015
179
Minions Killed
174
0
Camps Cleared
0
805,361
Distance Traveled
691,563
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,138
703
83
6
0
230,057
4
L
Thoth
8,177
629
70
5
0
223,881
0
L
Hachiman
9,692
746
74
6
0
219,454
0
W
Ne Zha
9,353
719
42
3
0
290,837
0
L
Bacchus
9,146
704
30
2
0
248,228
0
W
Gilgamesh
10,628
818
54
4
0
284,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role