Player Matchup

Ymir
Ymir
Bastien371006
Ymir
Level 16
God Stats
17W - 23L
1,395 SR
Queue Stats
23W - 38L
1,299 Elo+
Party 1
Anubis
Anubis
LEGRINCH5459
Anubis
Level 29
God Stats
16W - 14L
1,744 SR
Queue Stats
99W - 98L
1,441 Elo+
Party 1
Pele
Pele
MashiiiV
Pele
Level 80
God Stats
2W - 1L
1,668 SR
Queue Stats
148W - 151L
1,419 Elo+
Party 1
Loki
Loki
Sahyurii
Loki
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
john41000
Anhur
Level 68
God Stats
2W - 5L
1,247 SR
Queue Stats
112W - 112L
1,462 Elo+
Party 1
Team Averages
Level 46
1,511 SR
1,424 Elo+

VS

Team Averages
Level 94
1,532 SR
1,467 Elo+
Kukulkan
Kukulkan
CekiLPic
Kukulkan
Level 155
God Stats
2W - 0L
1,608 SR
Queue Stats
35W - 26L
1,489 Elo+
Solo
Chaac
Chaac
IGAN 82
Chaac
Level 83
God Stats
106W - 100L
1,437 SR
Queue Stats
219W - 215L
1,449 Elo+
Solo
Ne Zha
Ne Zha
Rose noire8951
Ne Zha
Level 108
God Stats
25W - 24L
1,632 SR
Queue Stats
120W - 121L
1,501 Elo+
Solo
Mulan
Mulan
Savvysatsuma760
Mulan
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
276W - 256L
1,394 Elo+
Solo
Neith
Neith
Solgrynet
Neith
Level 64
God Stats
7W - 4L
1,482 SR
Queue Stats
52W - 41L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,627
453
610
2,018
1,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
5
0 / 2 / 0
3,608
451
519
3,272
1,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
5
0 / 2 / 0
3,623
453
906
3,212
1,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
8
2 / 4 / 0
4,382
548
1,715
6,413
1,940
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
john41000
Anhur
5
0 / 2 / 0
3,591
449
2,547
3,137
814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CekiLPic
Kukulkan
11
3 / 1 / 2
6,122
765
3,469
3,795
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
IGAN 82
Chaac
7
0 / 1 / 3
4,618
577
1,210
5,219
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

9
1 / 0 / 2
5,105
638
2,213
4,314
1,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
2 / 0 / 0
6,309
789
1,570
4,967
2,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Solgrynet
Neith
9
4 / 0 / 0
5,605
701
2,270
4,489
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
10
11
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Kukulkan
CekiLPic
Kukulkan
3
1
2
4
W
Chaac
IGAN 82
Chaac
0
1
3
1.5
L
Anubis
0
2
0
0
L
Pele
0
2
0
0
W
1
0
2
2
L
Loki
2
4
0
0.5
W
2
0
0
2
W
Neith
Solgrynet
Neith
4
0
0
4
L
Anhur
john41000
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,297
Damage
10,732
18,052
Taken
22,784
6,141
Mitigated
8,578
4,407
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
610
102
0
158
2,018
1,108
0
0
2,018
3,969
0
W
Kukulkan
CekiLPic
Kukulkan
3,469
281
0
1,059
3,795
1,344
635
249
3,546
33,487
1,159
W
Chaac
IGAN 82
Chaac
1,210
373
0
1,730
5,219
2,132
298
347
4,872
0
15,423
L
Anubis
519
0
0
633
3,272
1,183
0
1,394
1,588
12,120
0
L
Pele
906
413
0
736
3,212
1,096
0
0
3,212
0
9,730
W
2,213
1,007
0
1,319
4,314
1,740
1,064
270
4,044
0
24,271
L
Loki
1,715
545
0
1,982
6,413
1,940
0
1,691
4,628
0
15,813
W
1,570
776
0
1,923
4,967
2,434
610
0
4,835
0
27,915
W
Neith
Solgrynet
Neith
2,270
1,108
0
2,748
4,489
928
1,906
263
4,226
0
25,348
L
Anhur
john41000
Anhur
2,547
1,707
0
898
3,137
814
0
0
3,137
0
13,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,831
Gold Earned
27,759
106
Minions Killed
226
0
Camps Cleared
0
475,808
Distance Traveled
696,146
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,627
453
6
1
0
88,122
0
W
Kukulkan
6,122
765
65
8
0
138,596
2
W
Chaac
4,618
577
29
4
0
115,218
0
L
Anubis
3,608
451
18
2
0
68,120
0
L
Pele
3,623
453
17
2
0
83,223
0
W
Ne Zha
5,105
638
47
6
0
173,450
1
L
Loki
4,382
548
41
5
0
175,526
0
W
Mulan
6,309
789
48
6
0
143,801
0
W
Neith
5,605
701
37
5
0
125,081
0
L
Anhur
3,591
449
24
3
0
60,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role