Player Matchup

Ares
Ares
BaileyBadAZ
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,602 Elo+
Party 2
Chang'e
Chang'e
TiktokOgchoccy
Chang'e
Level 69
God Stats
2W - 5L
1,731 SR
Queue Stats
4W - 9L
1,482 Elo+
Solo
Shiva
Shiva
rctwig
Shiva
Level 61
God Stats
14W - 11L
1,594 SR
Queue Stats
296W - 328L
1,414 Elo+
Solo
Hachiman
Hachiman
v2 Mudkip
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,200 Elo+
Party 2
Nu Wa
Nu Wa
vShadynasty
Nu Wa
Level 126
God Stats
59W - 43L
1,216 SR
Queue Stats
386W - 389L
1,466 Elo+
Solo
Team Averages
Level 85
1,508 SR
1,433 Elo+

VS

Team Averages
Level 83
1,511 SR
1,435 Elo+
Loki
Loki
AgentShrimpo757
Loki
Level 67
God Stats
2W - 1L
1,486 SR
Queue Stats
50W - 56L
1,388 Elo+
Party 1
Chaac
Chaac
BeastShrimpo
Chaac
Level 113
God Stats
6W - 1L
1,488 SR
Queue Stats
38W - 35L
1,411 Elo+
Party 1
Ares
Ares
BootKnocker
Ares
Level 72
God Stats
5W - 2L
1,541 SR
Queue Stats
191W - 167L
1,501 Elo+
Solo
Hachiman
Hachiman
CrazyKilla1469
Hachiman
Level 79
God Stats
28W - 16L
1,541 SR
Queue Stats
237W - 262L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
DA_TRU_GR8_ONE
Baron Samedi
Level 82
God Stats
7W - 5L
1,500 SR
Queue Stats
33W - 34L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
7,289
456
8,579
18,676
17,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 0 / 1
7,728
483
6,330
7,462
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
rctwig
Shiva
14
3 / 2 / 4
7,938
496
8,784
14,013
7,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
v2 Mudkip
Hachiman
12
1 / 4 / 5
6,800
425
8,235
10,228
4,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 2
7,977
499
7,651
8,628
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
8,278
517
5,976
11,264
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 2
9,603
600
10,399
14,064
9,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 2 / 2
8,490
531
6,374
15,915
14,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Hachiman
13
1 / 2 / 6
7,616
476
11,341
10,421
5,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DA_TRU_GR8_ONE
Baron Samedi
13
0 / 2 / 0
7,679
480
6,358
10,739
5,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
10
Kills
15
15
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
L
1
4
5
0.88
W
6
1
2
7
W
4
2
2
2.5
W
Hachiman
1
2
6
2
W
Baron Samedi
DA_TRU_GR8_ONE
Baron Samedi
0
2
0
0
L
2
0
1
2.5
L
Shiva
rctwig
Shiva
3
2
4
2.5
L
Hachiman
v2 Mudkip
Hachiman
1
4
5
0.88
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,579
Damage
40,448
59,007
Taken
62,403
36,325
Mitigated
38,528
13,812
Healing
24,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,976
2,337
0
4,377
11,264
4,351
300
2,932
8,332
0
63,240
L
8,579
697
0
4,316
18,676
17,793
0
5,493
13,183
24,173
2,529
W
10,399
1,363
0
7,804
14,064
9,144
732
4,924
9,140
0
76,163
W
6,374
774
0
4,437
15,915
14,877
384
4,341
11,574
32,387
1,791
W
Hachiman
11,341
8,013
0
4,377
10,421
5,052
0
4,734
5,687
0
58,046
W
Baron Samedi
DA_TRU_GR8_ONE
Baron Samedi
6,358
99
192
2,996
10,739
5,104
150
4,828
5,911
53,462
1,719
L
6,330
424
2,210
3,695
7,462
3,181
24
3,883
3,579
42,420
0
L
Shiva
rctwig
Shiva
8,784
2,803
248
1,078
14,013
7,535
0
1,799
12,214
0
65,164
L
Hachiman
v2 Mudkip
Hachiman
8,235
4,055
0
2,220
10,228
4,720
0
1,339
8,889
0
41,754
L
7,651
1,974
0
45
8,628
3,096
140
0
8,628
55,597
2,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,732
Gold Earned
41,666
319
Minions Killed
404
0
Camps Cleared
0
1,511,403
Distance Traveled
1,545,367
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,278
517
95
6
0
342,898
0
L
Ares
7,289
456
21
1
0
327,819
2
W
Chaac
9,603
600
111
7
0
336,698
0
W
Ares
8,490
531
39
2
0
296,350
1
W
Hachiman
7,616
476
80
5
0
285,511
1
W
Baron Samedi
7,679
480
79
5
0
283,910
5
L
Chang'e
7,728
483
89
6
0
317,043
1
L
Shiva
7,938
496
76
5
0
352,963
2
L
Hachiman
6,800
425
54
3
0
273,534
0
L
Nu Wa
7,977
499
79
5
0
240,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role