Player Matchup

Osiris
Osiris
ExcT_BraT_LyCiKa
Osiris
Level 109
God Stats
5W - 8L
1,335 SR
Queue Stats
127W - 118L
1,422 Elo+
Party 1
Scylla
Scylla
ExcT_LuCiFeR
Scylla
Level 104
God Stats
7W - 12L
1,455 SR
Queue Stats
91W - 96L
1,401 Elo+
Party 1
Nemesis
Nemesis
Gdariocortez3
Nemesis
Level 43
God Stats
5W - 4L
1,359 SR
Queue Stats
65W - 97L
1,337 Elo+
Solo
Athena
Athena
YtbZenox13
Athena
Level 72
God Stats
16W - 13L
1,485 SR
Queue Stats
356W - 343L
1,469 Elo+
Solo
Skadi
Skadi
soicygod
Skadi
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,471 Elo+
Solo
Team Averages
Level 87
1,427 SR
1,420 Elo+

VS

Team Averages
Level 64
1,580 SR
1,419 Elo+
Surtr
Surtr
BrandonNeuer
Surtr
Level 68
God Stats
6W - 5L
1,700 SR
Queue Stats
140W - 153L
1,403 Elo+
Party 2
Khepri
Khepri
DeepSeaCrusader
Khepri
Level 48
God Stats
7W - 5L
1,620 SR
Queue Stats
33W - 32L
1,389 Elo+
Party 3
Heimdallr
Heimdallr
FulionGonir
Heimdallr
Level 65
God Stats
1W - 1L
1,291 SR
Queue Stats
34W - 35L
1,381 Elo+
Party 3
Baron Samedi
Baron Samedi
I forget it I
Baron Samedi
Level 92
God Stats
1W - 0L
1,665 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Uncle Fry1889
Hun Batz
Level 48
God Stats
29W - 17L
1,624 SR
Queue Stats
110W - 116L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 6
7,369
461
11,616
20,881
25,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
14
5 / 2 / 3
7,827
489
15,214
11,549
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
13
4 / 5 / 5
7,488
468
8,741
18,248
7,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
YtbZenox13
Athena
2
0 / 2 / 0
4,655
291
387
3,024
1,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
soicygod
Skadi
3
0 / 1 / 0
4,742
296
905
1,678
385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
9,175
573
9,888
16,625
11,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 2 / 9
8,804
550
4,036
10,203
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
FulionGonir
Heimdallr
14
4 / 2 / 5
9,292
581
8,361
9,659
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
I forget it I
Baron Samedi
15
4 / 4 / 3
9,324
583
9,366
12,255
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Uncle Fry1889
Hun Batz
15
3 / 2 / 2
8,815
551
6,634
12,278
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
15
15
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
1
2
9
2.75
L
2
5
6
1
L
Scylla
5
2
3
3.25
W
Heimdallr
FulionGonir
Heimdallr
4
2
5
3.25
L
Nemesis
4
5
5
1.3
W
Baron Samedi
I forget it I
Baron Samedi
4
4
3
1.38
W
Hun Batz
Uncle Fry1889
Hun Batz
3
2
2
2
L
Athena
YtbZenox13
Athena
0
2
0
0
L
Skadi
soicygod
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,863
Damage
38,285
55,380
Taken
61,020
39,340
Mitigated
38,412
9,767
Healing
18,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,888
3,943
0
6,168
16,625
11,643
825
2,849
13,109
844
70,270
W
4,036
691
0
3,061
10,203
9,902
428
3,755
6,229
21,806
1,484
L
11,616
3,824
0
4,168
20,881
25,160
0
4,395
15,679
0
45,748
L
Scylla
15,214
743
0
500
11,549
4,823
0
5,507
5,949
55,434
0
W
Heimdallr
FulionGonir
Heimdallr
8,361
4,277
0
2,880
9,659
5,153
5,095
1,706
7,786
0
61,311
L
Nemesis
8,741
3,518
0
4,182
18,248
7,478
0
2,611
15,489
0
44,304
W
Baron Samedi
I forget it I
Baron Samedi
9,366
1,680
851
3,862
12,255
6,093
1,910
4,755
7,222
51,322
983
W
Hun Batz
Uncle Fry1889
Hun Batz
6,634
1,054
0
1,621
12,278
5,621
6,164
2,536
9,619
0
59,031
L
Athena
YtbZenox13
Athena
387
36
0
330
3,024
1,494
0
570
2,454
4,975
0
L
Skadi
soicygod
Skadi
905
713
0
587
1,678
385
0
433
1,245
0
5,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
45,410
209
Minions Killed
408
0
Camps Cleared
0
1,038,059
Distance Traveled
1,436,196
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,175
573
101
6
0
312,940
1
W
Khepri
8,804
550
27
2
0
267,260
1
L
Osiris
7,369
461
68
4
0
307,622
0
L
Scylla
7,827
489
75
5
0
311,435
0
W
Heimdallr
9,292
581
111
7
0
263,827
0
L
Nemesis
7,488
468
50
3
0
332,298
0
W
Baron Samedi
9,324
583
84
5
0
239,787
2
W
Hun Batz
8,815
551
85
5
0
352,382
0
L
Athena
4,655
291
5
0
0
53,063
0
L
Skadi
4,742
296
11
1
0
33,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role