Player Matchup

Horus
Horus
MajinSoul03
Horus
Level 45
God Stats
16W - 17L
1,293 SR
Queue Stats
376W - 381L
1,404 Elo+
Solo
Charon
Charon
REDDOTS FINEST1
Charon
Level 124
God Stats
0W - 2L
1,363 SR
Queue Stats
52W - 59L
1,429 Elo+
Party 2
Skadi
Skadi
ZigZagDoobski
Skadi
Level 113
God Stats
4W - 7L
1,383 SR
Queue Stats
52W - 59L
1,436 Elo+
Party 2
Ix Chel
Ix Chel
canguro-hosco082
Ix Chel
Level 109
God Stats
3W - 3L
1,684 SR
Queue Stats
262W - 251L
1,523 Elo+
Solo
Nemesis
Nemesis
incubus9
Nemesis
Level 43
God Stats
5W - 7L
1,634 SR
Queue Stats
114W - 114L
1,504 Elo+
Solo
Team Averages
Level 87
1,472 SR
1,459 Elo+

VS

Team Averages
Level 128
1,484 SR
1,450 Elo+
Ne Zha
Ne Zha
BusinessTime524
Ne Zha
Level 139
God Stats
4W - 1L
1,500 SR
Queue Stats
139W - 139L
1,434 Elo+
Solo
Persephone
Persephone
Javutwo
Persephone
Level 79
God Stats
7W - 4L
1,583 SR
Queue Stats
285W - 270L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
Kyllar75
Sun Wukong
Level 147
God Stats
24W - 26L
1,510 SR
Queue Stats
142W - 135L
1,509 Elo+
Solo
Aphrodite
Aphrodite
MosaiacAztec
Aphrodite
Level 57
God Stats
1W - 1L
1,254 SR
Queue Stats
36W - 39L
1,413 Elo+
Party 1
Charybdis
Charybdis
SHulk12
Charybdis
Level 216
God Stats
26W - 31L
1,571 SR
Queue Stats
206W - 215L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,163
385
4,988
14,878
9,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 1
7,059
441
6,703
16,744
13,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 0
7,027
439
5,150
10,110
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 1
7,834
490
10,510
10,550
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
incubus9
Nemesis
14
4 / 2 / 1
8,098
506
8,006
13,498
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
9,087
568
12,715
15,767
7,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
Javutwo
Persephone
14
2 / 5 / 7
8,554
535
8,998
11,901
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Kyllar75
Sun Wukong
15
6 / 0 / 5
10,041
628
8,938
14,167
13,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
MosaiacAztec
Aphrodite
12
1 / 0 / 5
8,121
508
5,076
11,647
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
SHulk12
Charybdis
16
1 / 0 / 3
9,026
564
8,119
12,964
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
17
18
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Persephone
Javutwo
Persephone
2
5
7
1.1
W
Sun Wukong
Kyllar75
Sun Wukong
6
0
5
8.5
L
0
6
0
0
W
Aphrodite
MosaiacAztec
Aphrodite
1
0
5
3.5
L
0
3
1
0.17
W
Charybdis
SHulk12
Charybdis
1
0
3
2.5
L
0
3
0
0
L
2
4
1
0.63
L
Nemesis
incubus9
Nemesis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,357
Damage
43,846
65,780
Taken
66,446
38,240
Mitigated
42,405
10,744
Healing
26,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,715
4,081
0
1,914
15,767
7,848
105
4,309
11,413
0
81,813
W
Persephone
Javutwo
Persephone
8,998
783
0
3,437
11,901
4,687
154
6,375
5,393
54,570
0
W
Sun Wukong
Kyllar75
Sun Wukong
8,938
1,435
0
3,220
14,167
13,495
381
1,384
12,195
937
68,486
L
4,988
1,859
123
3,222
14,878
9,868
0
1,924
12,954
0
28,969
W
Aphrodite
MosaiacAztec
Aphrodite
5,076
1,007
5,222
5,632
11,647
10,472
252
3,032
8,615
28,035
0
L
6,703
1,234
0
2,026
16,744
13,867
0
5,584
11,160
27,190
1,704
W
Charybdis
SHulk12
Charybdis
8,119
3,115
0
7,541
12,964
5,903
0
2,435
10,484
0
88,376
L
5,150
1,781
0
1,773
10,110
3,654
0
665
9,445
0
63,990
L
10,510
1,372
757
1,690
10,550
4,954
0
4,728
5,822
60,730
3,525
L
Nemesis
incubus9
Nemesis
8,006
3,578
0
1,153
13,498
5,897
0
1,674
11,824
0
58,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,181
Gold Earned
44,829
384
Minions Killed
456
0
Camps Cleared
0
1,481,079
Distance Traveled
1,479,980
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,087
568
91
6
0
345,825
0
W
Persephone
8,554
535
78
5
0
294,593
0
W
Sun Wukong
10,041
628
104
7
0
253,318
2
L
Horus
6,163
385
45
3
0
262,632
1
W
Aphrodite
8,121
508
29
2
0
304,612
4
L
Charon
7,059
441
31
2
0
289,759
6
W
Charybdis
9,026
564
154
10
0
281,632
0
L
Skadi
7,027
439
95
6
0
267,250
4
L
Ix Chel
7,834
490
108
7
0
298,969
2
L
Nemesis
8,098
506
105
7
0
362,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role