Player Matchup

Baron Samedi
Baron Samedi
D4rkSeas
Baron Samedi
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,470 Elo+
Party 1
Cerberus
Cerberus
Ljosalf
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
kingofpotatoes10
Cernunnos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,471 Elo+

VS

Team Averages
Level 70
1,438 SR
1,398 Elo+
Vamana
Vamana
KapoStins
Vamana
Level 32
God Stats
0W - 2L
1,260 SR
Queue Stats
59W - 71L
1,386 Elo+
Solo
Ratatoskr
Ratatoskr
Voluspå
Ratatoskr
Level 96
God Stats
33W - 46L
1,326 SR
Queue Stats
308W - 322L
1,305 Elo+
Solo
Anhur
Anhur
templarioprt
Anhur
Level 83
God Stats
5W - 4L
1,729 SR
Queue Stats
15W - 14L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D4rkSeas
Baron Samedi
16
4 / 5 / 10
11,554
770
13,942
16,206
9,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Ljosalf
Cerberus
16
2 / 3 / 10
10,625
708
6,617
16,994
17,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
18
9 / 1 / 5
12,236
816
20,610
10,098
4,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KapoStins
Vamana
14
2 / 8 / 4
9,646
643
14,202
24,939
29,719
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Voluspå
Ratatoskr
15
6 / 5 / 1
10,541
703
8,079
11,321
4,524
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
1 / 2 / 6
9,963
664
13,994
12,353
4,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
15
Kills
9
9
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
D4rkSeas
Baron Samedi
4
5
10
1.8
L
Vamana
KapoStins
Vamana
2
8
4
0.5
W
Cerberus
Ljosalf
Cerberus
2
3
10
2.33
L
Ratatoskr
Voluspå
Ratatoskr
6
5
1
1.3
W
Cernunnos
9
1
5
11.5
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,169
Damage
36,275
43,298
Taken
48,613
30,933
Mitigated
39,158
13,199
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
D4rkSeas
Baron Samedi
13,942
2,410
2,204
5,493
16,206
9,060
723
24
16,136
51,422
722
L
Vamana
KapoStins
Vamana
14,202
8,189
0
1,230
24,939
29,719
133
8,904
16,007
0
42,053
W
Cerberus
Ljosalf
Cerberus
6,617
493
0
2,200
16,994
17,083
142
22
16,954
24,143
1,609
L
Ratatoskr
Voluspå
Ratatoskr
8,079
1,602
0
2,447
11,321
4,524
0
5,372
5,940
0
36,877
W
Cernunnos
20,610
12,303
0
3,302
10,098
4,790
2,209
0
10,080
0
52,918
L
13,994
7,545
0
1,073
12,353
4,915
171
5,206
7,147
0
39,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
30,150
203
Minions Killed
152
0
Camps Cleared
0
745,919
Distance Traveled
786,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,554
770
78
5
0
236,778
0
L
Vamana
9,646
643
45
3
0
246,121
0
W
Cerberus
10,625
708
53
4
0
266,436
0
L
Ratatoskr
10,541
703
53
4
0
290,172
0
W
Cernunnos
12,236
816
72
5
0
242,705
0
L
Anhur
9,963
664
54
4
0
250,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role