Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AUS JEFE
Izanami
Level 111
God Stats
4W - 7L
1,500 SR
Queue Stats
478W - 508L
1,476 Elo+
Party 1
Anubis
Anubis
ManikvVv
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 201L
1,568 Elo+
Party 1
Susano
Susano
Perk 408246
Susano
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
432W - 333L
1,539 Elo+
Party 1
Loki
Loki
zombiebomb2015
Loki
Level 106
God Stats
5W - 2L
1,698 SR
Queue Stats
110W - 85L
1,512 Elo+
Party 1
Team Averages
Level 99
1,540 SR
1,519 Elo+

VS

Team Averages
Level 77
1,505 SR
1,363 Elo+
Ix Chel
Ix Chel
KnightRider0420
Ix Chel
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
294W - 351L
1,388 Elo+
Solo
Bacchus
Bacchus
Riddle_671
Bacchus
Level 62
God Stats
0W - 1L
1,526 SR
Queue Stats
1W - 7L
1,219 Elo+
Party 2
Chronos
Chronos
Shakes4Parkisons
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,649 Elo+
Solo
Rama
Rama
dubee904WTW
Rama
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,132 Elo+
Party 2
Ymir
Ymir
monsterous113
Ymir
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 93L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 2 / 22
8,764
876
4,123
15,026
8,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
AUS JEFE
Izanami
16
6 / 0 / 18
9,675
968
11,790
4,848
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
ManikvVv
Anubis
17
4 / 0 / 21
9,624
962
17,233
10,647
6,728
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Susano
13
6 / 3 / 14
8,728
873
8,827
11,646
5,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
9 / 1 / 15
9,812
981
12,817
9,346
4,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
7,565
757
5,880
8,099
3,314
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Riddle_671
Bacchus
10
2 / 3 / 0
6,981
698
4,404
9,566
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 5 / 3
6,742
674
8,499
12,725
3,896
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 3
7,320
732
5,401
13,353
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 2
6,842
684
3,611
14,325
12,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
17
25
Kills
5
6
Deaths
25
90
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
2
22
5.5
W
Izanami
AUS JEFE
Izanami
6
0
18
15
L
1
4
4
0.75
W
Anubis
ManikvVv
Anubis
4
0
21
14.5
W
Susano
6
3
14
4.33
L
Bacchus
Riddle_671
Bacchus
2
3
0
0.67
L
0
5
3
0.3
L
1
8
3
0.31
L
1
5
2
0.4
W
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,790
Damage
27,795
51,513
Taken
58,068
27,008
Mitigated
32,538
28,722
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,123
424
11,088
8,736
15,026
8,262
825
7,110
7,916
0
8,484
W
Izanami
AUS JEFE
Izanami
11,790
7,335
1,109
1,454
4,848
2,340
4,338
2,887
1,961
0
24,412
L
5,880
1,182
414
341
8,099
3,314
0
2,139
5,960
16,067
585
W
Anubis
ManikvVv
Anubis
17,233
847
0
1,917
10,647
6,728
819
5,238
5,409
40,721
1,179
W
Susano
8,827
1,008
503
353
11,646
5,245
631
3,025
8,621
0
14,584
L
Bacchus
Riddle_671
Bacchus
4,404
0
145
1,477
9,566
8,318
0
2,430
7,136
8,344
0
L
8,499
2,503
860
1,082
12,725
3,896
0
4,984
7,741
20,414
0
L
5,401
2,817
0
907
13,353
4,941
0
2,482
10,871
0
11,182
L
3,611
71
447
1,104
14,325
12,069
0
4,921
9,404
6,856
0
W
12,817
1,952
2,576
986
9,346
4,433
637
3,808
5,538
0
25,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,603
Gold Earned
35,450
125
Minions Killed
72
0
Camps Cleared
0
967,144
Distance Traveled
720,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,764
876
6
1
0
209,319
0
W
Izanami
9,675
968
33
3
0
177,886
0
L
Ix Chel
7,565
757
28
3
0
165,297
0
W
Anubis
9,624
962
48
5
0
165,479
0
W
Susano
8,728
873
17
2
0
189,381
0
L
Bacchus
6,981
698
7
1
0
121,196
0
L
Chronos
6,742
674
17
2
0
167,730
0
L
Rama
7,320
732
14
1
0
140,020
0
L
Ymir
6,842
684
6
1
0
126,083
0
W
Loki
9,812
981
21
2
0
225,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role