Player Matchup

Ix Chel
Ix Chel
Bronze I
REDDOTS FINEST1
Ix Chel
Bronze I
Level 124
God Stats
3W - 7L
1,514 SR
Queue Stats
49W - 109L
632 MMR
Party 1
Awilix
Awilix
Bronze I
ZigZagDoobski
Awilix
Bronze I
Level 112
God Stats
0W - 3L
1,680 SR
Queue Stats
36W - 89L
643 MMR
Party 1
Bacchus
Bacchus
Bronze III
diseased cat
Bacchus
Bronze III
Level 128
God Stats
0W - 2L
1,200 SR
Queue Stats
6W - 17L
1,333 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 121
1,464 SR
869 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,597 SR
1,238 MMR
Thanatos
Thanatos
Silver V
ChaVZbOi x808x
Thanatos
Silver V
Level 126
God Stats
3W - 3L
1,446 SR
Queue Stats
34W - 50L
1,007 MMR
Solo
Agni
Agni
Gold II
Opercentnapkins
Agni
Gold II
Level 78
God Stats
11W - 7L
1,726 SR
Queue Stats
160W - 164L
1,375 MMR
Solo
Athena
Athena
Gold V
rynven04
Athena
Gold V
Level 147
God Stats
20W - 21L
1,619 SR
Queue Stats
307W - 362L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,434
703
6,843
11,024
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 1
7,151
596
3,786
12,909
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
diseased cat
Bacchus
12
0 / 3 / 2
7,290
608
3,384
9,645
10,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bans
AchillesThothHerculesNe ZhaNu Wa

VS

Bans
KuzenboMulanVulcanOdinMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
8 / 1 / 3
9,978
832
9,510
9,501
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
4 / 2 / 8
9,613
801
11,716
8,618
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
rynven04
Athena
14
0 / 0 / 12
8,763
730
6,386
13,924
14,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
12
12
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
8
1
3
9.5
W
4
2
8
4
L
2
6
0
0.33
L
0
3
1
0.17
L
Bacchus
diseased cat
Bacchus
0
3
2
0.33
W
Athena
rynven04
Athena
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,013
Damage
27,612
33,578
Taken
32,043
18,168
Mitigated
21,651
3,735
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
9,510
1,598
0
6,959
9,501
4,212
1,265
3,486
5,730
0
37,485
W
11,716
837
0
2,065
8,618
3,270
851
2,167
6,215
45,494
434
L
6,843
877
81
1,291
11,024
3,915
0
6,367
4,410
25,028
0
L
3,786
1,068
0
1,482
12,909
3,976
0
6,108
6,613
0
17,605
L
Bacchus
diseased cat
Bacchus
3,384
165
0
881
9,645
10,277
0
4,456
4,851
8,577
1,127
W
Athena
rynven04
Athena
6,386
1,373
0
3,892
13,924
14,169
103
4,000
9,631
21,989
2,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,875
Gold Earned
28,354
88
Minions Killed
148
0
Camps Cleared
0
652,098
Distance Traveled
699,283
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,978
832
45
4
0
237,694
0
W
Agni
9,613
801
63
5
0
233,743
0
L
Ix Chel
8,434
703
50
4
0
194,774
1
L
Awilix
7,151
596
25
2
0
240,505
0
L
Bacchus
7,290
608
13
1
0
216,819
3
W
Athena
8,763
730
40
3
0
227,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role