Player Matchup

Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JCho03
Bacchus
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
ScoopSnookems
Kuzenbo
Level 208
God Stats
21W - 20L
1,493 SR
Queue Stats
837W - 816L
1,550 Elo+
Solo
Team Averages
Level 140
1,499 SR
1,510 Elo+

VS

Team Averages
Level 144
1,517 SR
1,449 Elo+
Vulcan
Vulcan
AresAscended
Vulcan
Level 149
God Stats
0W - 2L
1,789 SR
Queue Stats
6W - 17L
1,340 Elo+
Party 2
Osiris
Osiris
AyameTachibana
Osiris
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
612W - 650L
1,550 Elo+
Solo
Xbalanque
Xbalanque
BloodBath-43
Xbalanque
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 58L
1,279 Elo+
Solo
King Arthur
King Arthur
MonoMonster1
King Arthur
Level 126
God Stats
0W - 2L
1,294 SR
Queue Stats
44W - 37L
1,557 Elo+
Solo
Nike
Nike
PandaBMikey
Nike
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
10 / 1 / 8
9,840
895
17,435
10,408
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
 
Chronos
15
3 / 1 / 12
8,740
795
6,733
7,413
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
 
Athena
14
3 / 3 / 13
8,250
750
7,641
24,056
24,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
JCho03
Bacchus
14
3 / 2 / 11
8,400
764
7,459
11,966
12,801
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
16
3 / 1 / 17
9,670
879
8,994
18,355
24,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 4 / 5
7,845
713
19,592
6,583
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 5
7,447
677
11,127
11,956
17,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
BloodBath-43
Xbalanque
15
3 / 4 / 3
8,364
760
11,299
9,637
4,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
MonoMonster1
King Arthur
14
1 / 6 / 1
8,159
742
9,096
13,795
15,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 5
7,205
655
9,924
13,834
15,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
22
Kills
8
8
Deaths
22
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
8
14
W
Chronos
 
Chronos
3
1
12
9
W
Athena
 
Athena
3
3
13
3.17
L
Vulcan
2
4
5
1.13
L
2
4
5
1.13
L
Xbalanque
BloodBath-43
Xbalanque
3
4
3
1.13
W
Bacchus
JCho03
Bacchus
3
2
11
4.25
L
King Arthur
MonoMonster1
King Arthur
1
6
1
0.25
L
0
4
5
0.63
W
Kuzenbo
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,262
Damage
61,038
72,198
Taken
55,805
71,311
Mitigated
57,174
33,432
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,435
4,826
2,407
3,468
10,408
5,949
1,292
2,480
7,794
0
38,089
W
Chronos
 
Chronos
6,733
1,374
2,302
1,446
7,413
3,584
422
1,692
5,635
17,092
0
W
Athena
 
Athena
7,641
1,299
419
7,701
24,056
24,191
139
7,182
16,564
11,140
1,207
L
Vulcan
19,592
7,560
410
379
6,583
3,309
0
4,866
1,717
33,064
200
L
11,127
2,122
454
2,598
11,956
17,962
0
6,832
5,124
0
12,775
L
Xbalanque
BloodBath-43
Xbalanque
11,299
3,500
1,146
1,600
9,637
4,713
18
5,486
4,151
0
29,610
W
Bacchus
JCho03
Bacchus
7,459
523
1,892
3,324
11,966
12,801
209
3,695
8,039
12,539
879
L
King Arthur
MonoMonster1
King Arthur
9,096
173
386
817
13,795
15,995
0
5,515
8,280
0
22,099
L
9,924
428
707
3,045
13,834
15,195
0
6,837
6,997
0
15,180
W
Kuzenbo
8,994
2,336
2,856
7,617
18,355
24,786
15
4,504
13,534
20,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,900
Gold Earned
39,020
131
Minions Killed
129
0
Camps Cleared
0
1,060,726
Distance Traveled
869,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,840
895
58
5
0
190,021
0
W
Chronos
8,740
795
27
2
0
215,432
0
W
Athena
8,250
750
11
1
0
205,996
0
L
Vulcan
7,845
713
34
3
0
174,770
0
L
Osiris
7,447
677
6
1
0
162,673
0
L
Xbalanque
8,364
760
46
4
0
161,567
0
W
Bacchus
8,400
764
22
2
0
228,333
0
L
King Arthur
8,159
742
27
2
0
181,894
0
L
Nike
7,205
655
16
1
0
188,211
0
W
Kuzenbo
9,670
879
13
1
0
220,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role