Player Matchup

Thoth
Thoth
CoolBoyGkno
Thoth
Level 38
God Stats
5W - 3L
1,500 SR
Queue Stats
162W - 183L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
Dababygaming656
Gilgamesh
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 114L
1,310 Elo+
Party 1
Hachiman
Hachiman
Flamewolf523
Hachiman
Level 24
God Stats
5W - 0L
1,746 SR
Queue Stats
27W - 16L
1,463 Elo+
Party 3
Kuzenbo
Kuzenbo
Rage523
Kuzenbo
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 33L
1,481 Elo+
Party 3
Pele
Pele
XxSkinnyMidarixX
Pele
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
229W - 228L
1,310 Elo+
Party 1
Team Averages
Level 37
1,549 SR
1,396 Elo+

VS

Team Averages
Level 46
1,566 SR
1,415 Elo+
Pele
Pele
 
Pele
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Axekiller9876
Chiron
Level 71
God Stats
2W - 3L
1,461 SR
Queue Stats
40W - 42L
1,389 Elo+
Party 2
Jing Wei
Jing Wei
pyroxpain
Jing Wei
Level 29
God Stats
0W - 1L
1,760 SR
Queue Stats
13W - 20L
1,381 Elo+
Party 2
Chaac
Chaac
redcrow1243
Chaac
Level 40
God Stats
3W - 2L
1,779 SR
Queue Stats
24W - 35L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
thesalaman
Nu Wa
Level 45
God Stats
12W - 6L
1,328 SR
Queue Stats
110W - 105L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,657
605
5,563
6,127
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Dababygaming656
Gilgamesh
11
3 / 2 / 0
6,670
606
3,770
8,409
6,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Flamewolf523
Hachiman
11
6 / 0 / 4
6,716
611
9,276
7,569
2,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Rage523
Kuzenbo
11
4 / 0 / 6
6,822
620
5,848
10,061
10,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 4
6,069
552
4,620
10,122
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 1 / 0
6,183
562
4,513
7,566
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 5 / 0
4,681
426
4,713
10,266
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
pyroxpain
Jing Wei
10
2 / 5 / 0
5,829
530
2,146
9,685
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 0
4,586
417
5,011
9,867
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
11
1 / 2 / 1
6,232
567
6,989
7,141
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
5
5
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
1
0
2
L
0
5
0
0
W
2
2
0
1
W
Gilgamesh
Dababygaming656
Gilgamesh
3
2
0
1.5
W
Hachiman
Flamewolf523
Hachiman
6
0
4
8
W
Kuzenbo
Rage523
Kuzenbo
4
0
6
7
W
1
1
4
3
L
Jing Wei
pyroxpain
Jing Wei
2
5
0
0.4
L
0
4
0
0
L
Nu Wa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,077
Damage
23,372
42,288
Taken
44,525
25,725
Mitigated
15,371
10,221
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,513
887
0
2,371
7,566
2,593
0
282
7,284
0
36,629
L
4,713
1,160
279
1,742
10,266
3,175
0
2,332
7,934
0
24,840
W
5,563
152
0
750
6,127
1,817
0
3,838
1,813
46,346
839
W
Gilgamesh
Dababygaming656
Gilgamesh
3,770
951
0
147
8,409
6,890
240
341
8,000
5,837
30,928
W
Hachiman
Flamewolf523
Hachiman
9,276
6,696
0
3,861
7,569
2,405
1,147
454
7,015
0
44,130
W
Kuzenbo
Rage523
Kuzenbo
5,848
1,873
0
3,446
10,061
10,693
7
381
9,584
20,606
0
W
4,620
1,247
0
2,017
10,122
3,920
0
1,011
8,971
0
55,822
L
Jing Wei
pyroxpain
Jing Wei
2,146
1,465
0
420
9,685
3,068
0
728
8,881
0
36,352
L
5,011
630
0
2,909
9,867
4,350
0
3,225
6,642
0
23,412
L
Nu Wa
6,989
2,134
0
2,987
7,141
2,185
0
4,378
2,063
33,609
3,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
27,511
334
Minions Killed
259
0
Camps Cleared
0
1,170,965
Distance Traveled
1,046,187
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,183
562
61
6
0
187,692
4
L
Chiron
4,681
426
39
4
0
208,974
0
W
Thoth
6,657
605
105
10
0
218,624
0
W
Gilgamesh
6,670
606
69
6
0
233,785
0
W
Hachiman
6,716
611
74
7
0
203,892
0
W
Kuzenbo
6,822
620
19
2
0
240,616
0
W
Pele
6,069
552
67
6
0
274,048
0
L
Jing Wei
5,829
530
65
6
0
229,461
0
L
Chaac
4,586
417
33
3
0
223,359
0
L
Nu Wa
6,232
567
61
6
0
196,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role