Player Matchup

Cthulhu
Cthulhu
JerryEatsTrash
Cthulhu
Level 32
God Stats
5W - 5L
1,856 SR
Queue Stats
127W - 187L
1,502 Elo+
Solo
Anubis
Anubis
SneakySubset885
Anubis
Level 64
God Stats
8W - 6L
1,688 SR
Queue Stats
14W - 15L
1,354 Elo+
Party 1
Hachiman
Hachiman
XimenaXD2426
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,327 Elo+
Party 1
Aphrodite
Aphrodite
YisusManu
Aphrodite
Level 107
God Stats
12W - 4L
1,649 SR
Queue Stats
221W - 212L
1,538 Elo+
Party 1
Janus
Janus
ultrardark123
Janus
Level 149
God Stats
4W - 3L
1,568 SR
Queue Stats
127W - 128L
1,495 Elo+
Party 1
Team Averages
Level 76
1,652 SR
1,443 Elo+

VS

Team Averages
Level 74
1,563 SR
1,446 Elo+
Nut
Nut
ATrentz
Nut
Level 50
God Stats
1W - 2L
1,706 SR
Queue Stats
3W - 10L
1,373 Elo+
Party 2
Thanatos
Thanatos
MAJINMAGNI
Thanatos
Level 125
God Stats
1W - 1L
1,744 SR
Queue Stats
39W - 31L
1,572 Elo+
Party 2
Surtr
Surtr
Ok Fossil
Surtr
Level 146
God Stats
9W - 3L
1,558 SR
Queue Stats
29W - 25L
1,518 Elo+
Solo
Bacchus
Bacchus
TheBigSalambo
Bacchus
Level 4
God Stats
1W - 3L
1,503 SR
Queue Stats
1W - 5L
1,373 Elo+
Party 2
Hel
Hel
mrruiz8
Hel
Level 45
God Stats
3W - 7L
1,301 SR
Queue Stats
146W - 150L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
8,934
596
6,342
8,693
7,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 1 / 4
7,524
502
6,575
7,822
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
XimenaXD2426
Hachiman
15
4 / 1 / 2
8,840
589
11,474
10,382
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
YisusManu
Aphrodite
13
1 / 1 / 4
8,059
537
6,354
11,297
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 1
8,374
558
3,458
8,641
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
0 / 5 / 1
6,197
413
6,094
11,798
4,619
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
MAJINMAGNI
Thanatos
16
2 / 3 / 2
8,152
543
8,314
16,339
7,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
Ok Fossil
Surtr
4
0 / 0 / 0
5,080
339
843
1,632
669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
10
1 / 1 / 0
6,495
433
5,758
11,103
11,671
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hel
14
1 / 1 / 0
7,770
518
10,948
11,046
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
4
4
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
0
5
1
0.1
W
4
0
0
4
L
Thanatos
MAJINMAGNI
Thanatos
2
3
2
1
L
Surtr
Ok Fossil
Surtr
0
0
0
0
W
1
1
4
3
L
Bacchus
1
1
0
1
W
Hachiman
XimenaXD2426
Hachiman
4
1
2
5
W
Aphrodite
YisusManu
Aphrodite
1
1
4
3
L
Hel
1
1
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,203
Damage
31,957
46,835
Taken
51,918
27,125
Mitigated
28,976
22,009
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
6,094
2,895
0
1,730
11,798
4,619
0
2,403
9,395
0
49,665
W
6,342
383
0
1,750
8,693
7,213
0
740
7,817
50,631
587
L
Thanatos
MAJINMAGNI
Thanatos
8,314
2,671
0
11,592
16,339
7,592
0
6,858
9,111
0
81,531
L
Surtr
Ok Fossil
Surtr
843
348
0
1,029
1,632
669
0
693
711
339
11,506
W
6,575
299
0
4,257
7,822
3,883
112
3,725
4,097
42,712
634
L
Bacchus
5,758
999
0
2,201
11,103
11,671
0
4,569
6,534
19,850
0
W
Hachiman
XimenaXD2426
Hachiman
11,474
6,047
0
2,775
10,382
5,038
345
2,645
7,737
0
86,391
W
Aphrodite
YisusManu
Aphrodite
6,354
1,090
3,194
7,312
11,297
8,221
275
4,442
6,855
30,283
2,178
L
Hel
10,948
353
683
5,405
11,046
4,425
0
7,275
3,669
66,703
2,256
W
3,458
258
0
2,721
8,641
2,770
365
4,951
3,690
68,897
1,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,731
Gold Earned
33,694
468
Minions Killed
374
0
Camps Cleared
0
1,512,218
Distance Traveled
1,282,066
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,197
413
71
5
0
255,297
0
W
Cthulhu
8,934
596
109
7
0
287,112
0
L
Thanatos
8,152
543
121
8
0
334,522
0
L
Surtr
5,080
339
24
2
0
71,042
0
W
Anubis
7,524
502
64
4
0
323,434
2
L
Bacchus
6,495
433
35
2
0
318,871
0
W
Hachiman
8,840
589
116
8
0
278,123
0
W
Aphrodite
8,059
537
53
4
0
306,133
0
L
Hel
7,770
518
123
8
0
302,334
4
W
Janus
8,374
558
126
8
0
317,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role