Player Matchup

Aphrodite
Aphrodite
Overfanatic26
Aphrodite
Level 106
God Stats
1W - 2L
1,688 SR
Queue Stats
72W - 66L
1,493 Elo+
Solo
Ne Zha
Ne Zha
ShmannyGG
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,461 Elo+
Party 2
Raijin
Raijin
Sleepy Boi8767
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,399 Elo+
Party 2
Sol
Sol
blazionmonkee
Sol
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,416 Elo+
Party 2
Osiris
Osiris
pchan777
Osiris
Level 148
God Stats
1W - 4L
1,698 SR
Queue Stats
131W - 117L
1,469 Elo+
Solo
Team Averages
Level 105
1,577 SR
1,447 Elo+

VS

Team Averages
Level 146
1,452 SR
1,517 Elo+
Kuzenbo
Kuzenbo
CrunchyCack
Kuzenbo
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Rama
Rama
CrustyCack
Rama
Level 148
God Stats
1W - 0L
1,793 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
Raikumba
Yemoja
Level 142
God Stats
1W - 1L
1,322 SR
Queue Stats
132W - 121L
1,432 Elo+
Solo
Hades
Hades
bluejeans1437
Hades
Level 129
God Stats
3W - 1L
1,486 SR
Queue Stats
13W - 10L
1,629 Elo+
Solo
He Bo
He Bo
mathza-naa
He Bo
Level 163
God Stats
2W - 3L
1,156 SR
Queue Stats
343W - 358L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Overfanatic26
Aphrodite
13
0 / 4 / 0
6,874
687
4,819
9,073
5,659
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
ShmannyGG
Ne Zha
10
0 / 8 / 2
6,344
634
6,538
10,927
4,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 1
6,625
663
5,487
10,794
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 0
6,973
697
10,438
8,308
3,631
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
pchan777
Osiris
13
1 / 2 / 2
7,371
737
8,593
14,412
12,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CrunchyCack
Kuzenbo
14
3 / 1 / 19
8,218
822
10,408
11,199
15,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
10 / 1 / 12
9,308
931
17,800
10,357
5,041
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Raikumba
Yemoja
14
1 / 1 / 17
8,474
847
1,930
9,658
7,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
3 / 0 / 16
8,145
815
10,865
10,835
7,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

He Bo
16
5 / 0 / 16
8,919
892
6,961
7,390
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
102
2
Kills
22
22
Deaths
3
5
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CrunchyCack
Kuzenbo
3
1
19
12.5
W
10
1
12
16
L
Aphrodite
Overfanatic26
Aphrodite
0
4
0
0
W
Yemoja
Raikumba
Yemoja
1
1
17
9.5
L
Ne Zha
ShmannyGG
Ne Zha
0
8
2
0.13
L
0
4
1
0.13
L
1
4
0
0.25
W
3
0
16
11
W
He Bo
5
0
16
13
L
Osiris
pchan777
Osiris
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,875
Damage
47,964
53,514
Taken
49,439
30,423
Mitigated
39,139
17,267
Healing
34,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CrunchyCack
Kuzenbo
10,408
3,432
1,153
1,771
11,199
15,845
258
4,737
6,258
10,314
463
W
17,800
14,666
456
3,968
10,357
5,041
2,265
3,956
6,051
0
35,698
L
Aphrodite
Overfanatic26
Aphrodite
4,819
354
5,269
2,742
9,073
5,659
126
5,032
3,823
14,797
0
W
Yemoja
Raikumba
Yemoja
1,930
599
15,864
4,237
9,658
7,160
321
2,742
6,720
4,046
0
L
Ne Zha
ShmannyGG
Ne Zha
6,538
1,197
82
628
10,927
4,534
0
5,804
5,032
0
10,351
L
5,487
513
548
908
10,794
4,587
76
6,416
4,103
13,809
126
L
10,438
2,518
21
652
8,308
3,631
0
4,343
3,796
21,565
0
W
10,865
481
1,185
2,613
10,835
7,406
1,166
6,545
4,120
15,306
756
W
He Bo
6,961
806
1,799
1,046
7,390
3,687
924
2,720
4,531
20,900
1,317
L
Osiris
pchan777
Osiris
8,593
1,737
802
5,615
14,412
12,012
0
6,360
7,698
0
17,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
43,064
99
Minions Killed
97
0
Camps Cleared
0
883,368
Distance Traveled
931,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,218
822
4
0
0
224,380
0
W
Rama
9,308
931
47
5
0
175,372
0
L
Aphrodite
6,874
687
26
3
0
147,726
0
W
Yemoja
8,474
847
5
1
0
174,176
0
L
Ne Zha
6,344
634
8
1
0
176,820
0
L
Raijin
6,625
663
17
2
0
183,147
0
L
Sol
6,973
697
31
3
0
157,897
0
W
Hades
8,145
815
15
2
0
181,867
0
W
He Bo
8,919
892
26
3
0
175,897
0
L
Osiris
7,371
737
17
2
0
217,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role