Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
LighTheFuses38
Tyr
Level 124
God Stats
7W - 10L
1,591 SR
Queue Stats
379W - 366L
1,508 Elo+
Party 1
Medusa
Medusa
PSYBRTRNC
Medusa
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
155W - 146L
1,438 Elo+
Solo
Neith
Neith
thirdneptune
Neith
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 114L
1,556 Elo+
Party 1
Amaterasu
Amaterasu
xx_jjared_xx
Amaterasu
Level 86
God Stats
9W - 13L
1,466 SR
Queue Stats
324W - 304L
1,517 Elo+
Party 1
Team Averages
Level 121
1,511 SR
1,504 Elo+

VS

Team Averages
Level 133
1,588 SR
1,457 Elo+
Hun Batz
Hun Batz
Allan_0702
Hun Batz
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,409 Elo+
Solo
Ne Zha
Ne Zha
GrumpyBIumpy
Ne Zha
Level 149
God Stats
18W - 21L
1,713 SR
Queue Stats
391W - 400L
1,530 Elo+
Party 2
Freya
Freya
GrumpyBoba
Freya
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 108L
1,544 Elo+
Party 2
Janus
Janus
Train0078640
Janus
Level 144
God Stats
6W - 3L
1,723 SR
Queue Stats
301W - 317L
1,398 Elo+
Solo
Anhur
Anhur
Watts720
Anhur
Level 118
God Stats
4W - 3L
1,505 SR
Queue Stats
220W - 206L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 1 / 14
9,506
864
11,739
7,221
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 17
8,713
792
7,334
11,369
10,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
PSYBRTRNC
Medusa
16
8 / 3 / 13
10,130
921
12,917
9,707
4,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 1 / 14
10,449
950
9,504
6,457
2,815
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amaterasu
xx_jjared_xx
Amaterasu
16
5 / 4 / 19
9,628
875
10,373
17,266
18,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Allan_0702
Hun Batz
13
0 / 7 / 6
7,223
657
7,295
13,236
7,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
15
4 / 8 / 2
8,406
764
10,731
12,758
5,871
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
15
3 / 7 / 1
8,514
774
7,681
12,693
5,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 9
7,509
683
7,677
7,445
2,907
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Watts720
Anhur
13
2 / 3 / 7
7,748
704
6,056
9,500
3,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
29
Kills
9
11
Deaths
29
77
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
14
11
L
Hun Batz
Allan_0702
Hun Batz
0
7
6
0.43
L
Ne Zha
4
8
2
0.63
L
Freya
3
7
1
0.5
W
2
2
17
5.25
W
Medusa
PSYBRTRNC
Medusa
8
3
13
4.83
L
0
4
9
1.13
L
Anhur
Watts720
Anhur
2
3
7
1.83
W
10
1
14
17
W
Amaterasu
xx_jjared_xx
Amaterasu
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,867
Damage
39,440
52,020
Taken
55,632
38,685
Mitigated
25,914
17,346
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,739
1,670
2,198
1,589
7,221
2,977
1,256
1,624
5,597
0
28,695
L
Hun Batz
Allan_0702
Hun Batz
7,295
86
616
1,573
13,236
7,379
0
92
12,738
0
20,345
L
Ne Zha
10,731
2,252
377
1,121
12,758
5,871
0
0
12,623
0
19,667
L
Freya
7,681
2,535
300
1,694
12,693
5,818
0
97
12,405
13,573
0
W
7,334
508
985
992
11,369
10,681
315
4,503
6,866
281
11,599
W
Medusa
PSYBRTRNC
Medusa
12,917
6,001
908
1,847
9,707
4,210
1,942
3,108
6,599
0
29,590
L
7,677
803
452
618
7,445
2,907
0
92
7,314
14,548
285
L
Anhur
Watts720
Anhur
6,056
2,533
587
1,553
9,500
3,939
0
0
9,404
0
12,547
W
9,504
1,362
747
1,921
6,457
2,815
1,200
1,390
5,067
0
20,426
W
Amaterasu
xx_jjared_xx
Amaterasu
10,373
2,783
1,188
4,971
17,266
18,002
486
4,724
12,542
0
12,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,426
Gold Earned
39,400
127
Minions Killed
88
0
Camps Cleared
0
1,110,256
Distance Traveled
888,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,506
864
35
3
0
208,781
0
L
Hun Batz
7,223
657
21
2
0
203,211
0
L
Ne Zha
8,406
764
11
1
0
141,376
0
L
Freya
8,514
774
16
1
0
182,844
0
W
Tyr
8,713
792
9
1
0
240,067
0
W
Medusa
10,130
921
54
5
0
212,863
0
L
Janus
7,509
683
19
2
0
186,378
0
L
Anhur
7,748
704
21
2
0
174,515
0
W
Neith
10,449
950
19
2
0
223,819
0
W
Amaterasu
9,628
875
10
1
0
224,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role