Player Matchup

Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ferpo77
Set
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 58L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
JhowTruMundo
Cthulhu
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 49L
1,735 Elo+
Solo
Kuzenbo
Kuzenbo
zMaurii
Kuzenbo
Level 156
God Stats
8W - 13L
1,743 SR
Queue Stats
122W - 112L
1,605 Elo+
Party 2
Team Averages
Level 146
1,549 SR
1,588 Elo+

VS

Team Averages
Level 115
1,511 SR
1,492 Elo+
Surtr
Surtr
AaravL19
Surtr
Level 97
God Stats
4W - 5L
1,506 SR
Queue Stats
136W - 130L
1,515 Elo+
Solo
Zeus
Zeus
Embryonicgore123
Zeus
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 35L
1,353 Elo+
Party 1
Neith
Neith
Reichert
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,490 Elo+
Solo
Loki
Loki
llTiwoNll
Loki
Level 158
God Stats
6W - 4L
1,548 SR
Queue Stats
58W - 49L
1,515 Elo+
Party 1
Yemoja
Yemoja
ℓuckℓess
Yemoja
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 182L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 1 / 3
7,822
602
6,747
8,338
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
 
Hou Yi
12
1 / 2 / 2
7,126
548
4,558
7,141
2,698
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Set
14
5 / 0 / 3
7,766
597
4,903
13,250
7,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
JhowTruMundo
Cthulhu
14
3 / 1 / 2
8,834
680
8,081
9,951
8,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kuzenbo
zMaurii
Kuzenbo
13
3 / 1 / 5
6,920
532
6,521
11,202
11,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AaravL19
Surtr
12
1 / 4 / 0
6,636
510
3,859
12,971
9,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 1
5,923
456
8,020
9,079
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Reichert
Neith
12
1 / 3 / 0
6,765
520
5,172
7,691
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Loki
12
3 / 3 / 0
6,544
503
6,685
11,876
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
11
0 / 1 / 1
6,636
510
4,962
8,891
6,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
5
5
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
3
6.5
W
Hou Yi
 
Hou Yi
1
2
2
1
L
Surtr
AaravL19
Surtr
1
4
0
0.25
L
0
6
1
0.08
W
Set
5
0
3
6.5
W
Cthulhu
JhowTruMundo
Cthulhu
3
1
2
4
L
Neith
Reichert
Neith
1
3
0
0.33
L
Loki
3
3
0
1
W
Kuzenbo
zMaurii
Kuzenbo
3
1
5
5.5
L
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,810
Damage
28,698
49,882
Taken
50,508
34,776
Mitigated
24,959
10,717
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,747
289
0
3,332
8,338
4,279
0
3,373
4,965
54,059
0
W
Hou Yi
 
Hou Yi
4,558
984
0
1,500
7,141
2,698
821
1,171
5,970
0
46,396
L
Surtr
AaravL19
Surtr
3,859
559
0
5,278
12,971
9,406
0
5,555
6,603
1,054
43,194
L
8,020
1,358
0
500
9,079
2,634
0
4,211
4,323
43,741
298
W
Set
4,903
2,144
0
3,373
13,250
7,119
485
3,557
9,655
0
64,944
W
Cthulhu
JhowTruMundo
Cthulhu
8,081
680
232
750
9,951
8,958
112
51
9,181
51,538
3,370
L
Neith
Reichert
Neith
5,172
1,645
0
1,538
7,691
2,915
238
533
7,019
0
58,730
L
Loki
6,685
1,489
0
3,814
11,876
3,964
0
3,623
7,742
0
53,032
W
Kuzenbo
zMaurii
Kuzenbo
6,521
1,887
0
1,530
11,202
11,722
248
4,527
6,675
27,092
1,462
L
Yemoja
4,962
1,325
757
2,313
8,891
6,040
0
3,697
4,637
30,480
3,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,468
Gold Earned
32,504
449
Minions Killed
403
0
Camps Cleared
0
1,347,805
Distance Traveled
1,236,217
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,822
602
105
8
0
232,919
4
W
Hou Yi
7,126
548
79
6
0
221,940
0
L
Surtr
6,636
510
86
7
0
252,080
1
L
Zeus
5,923
456
74
6
0
218,099
0
W
Set
7,766
597
97
7
0
325,232
5
W
Cthulhu
8,834
680
134
10
0
278,448
0
L
Neith
6,765
520
104
8
0
212,168
0
L
Loki
6,544
503
80
6
0
304,046
2
W
Kuzenbo
6,920
532
34
3
0
289,266
4
L
Yemoja
6,636
510
59
5
0
249,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role