Player Matchup

Medusa
Medusa
AlexDG1
Medusa
Level 122
God Stats
37W - 31L
1,542 SR
Queue Stats
463W - 490L
1,517 Elo+
Party 1
Cerberus
Cerberus
GodsLullaby
Cerberus
Level 100
God Stats
5W - 3L
1,089 SR
Queue Stats
694W - 617L
1,524 Elo+
Solo
Nox
Nox
IVlike6
Nox
Level 136
God Stats
81W - 64L
1,582 SR
Queue Stats
544W - 572L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
Jabresus
Ao Kuang
Level 143
God Stats
2W - 3L
1,358 SR
Queue Stats
76W - 80L
1,500 Elo+
Solo
Bellona
Bellona
squirreljizz69
Bellona
Level 116
God Stats
119W - 126L
1,512 SR
Queue Stats
126W - 132L
1,464 Elo+
Solo
Team Averages
Level 123
1,417 SR
1,494 Elo+

VS

Team Averages
Level 133
1,517 SR
1,475 Elo+
Bellona
Bellona
Blushhy
Bellona
Level 185
God Stats
13W - 6L
1,477 SR
Queue Stats
46W - 44L
1,448 Elo+
Solo
Danzaburou
Danzaburou
ChungusWungus
Danzaburou
Level 106
God Stats
0W - 2L
1,712 SR
Queue Stats
4W - 2L
1,665 Elo+
Solo
Kukulkan
Kukulkan
HamsterConsumer
Kukulkan
Level 122
God Stats
4W - 5L
1,485 SR
Queue Stats
316W - 298L
1,449 Elo+
Solo
Mulan
Mulan
MrXrocker
Mulan
Level 127
God Stats
53W - 59L
1,596 SR
Queue Stats
336W - 325L
1,543 Elo+
Solo
Ymir
Ymir
sparky7155
Ymir
Level 127
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 2L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlexDG1
Medusa
7
1 / 0 / 0
4,017
574
5,393
2,400
855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
GodsLullaby
Cerberus
8
0 / 1 / 0
4,507
644
2,081
4,134
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
9
1 / 0 / 2
4,805
686
2,356
3,118
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Jabresus
Ao Kuang
8
3 / 0 / 0
4,389
627
2,938
5,817
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 1
3,798
543
2,007
5,144
4,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blushhy
Bellona
6
1 / 1 / 0
4,074
582
2,132
4,491
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ChungusWungus
Danzaburou
6
0 / 1 / 0
3,589
513
2,576
4,149
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
8
0 / 1 / 0
4,345
621
1,935
3,174
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
MrXrocker
Mulan
6
0 / 2 / 0
3,603
515
2,061
5,796
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 0
3,755
536
1,160
6,511
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
AlexDG1
Medusa
1
0
0
1
L
Bellona
Blushhy
Bellona
1
1
0
1
L
Danzaburou
ChungusWungus
Danzaburou
0
1
0
0
W
Cerberus
GodsLullaby
Cerberus
0
1
0
0
L
Kukulkan
0
1
0
0
W
Nox
1
0
2
2
W
Ao Kuang
Jabresus
Ao Kuang
3
0
0
3
L
Mulan
MrXrocker
Mulan
0
2
0
0
L
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,775
Damage
9,864
20,613
Taken
24,121
10,958
Mitigated
11,095
8,160
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AlexDG1
Medusa
5,393
1,513
0
767
2,400
855
0
216
2,184
0
31,037
L
Bellona
Blushhy
Bellona
2,132
811
0
1,494
4,491
2,733
0
1,575
2,646
0
18,668
L
Danzaburou
ChungusWungus
Danzaburou
2,576
1,597
0
1,024
4,149
1,415
0
0
4,149
0
20,605
W
Cerberus
GodsLullaby
Cerberus
2,081
75
0
2,078
4,134
2,666
0
0
4,134
21,594
2,174
L
Kukulkan
1,935
359
0
599
3,174
1,136
0
2,259
713
28,232
1,342
W
Nox
2,356
0
0
750
3,118
1,185
0
951
2,167
27,499
0
W
Ao Kuang
Jabresus
Ao Kuang
2,938
725
0
2,667
5,817
1,824
0
965
4,852
15,727
971
L
Mulan
MrXrocker
Mulan
2,061
499
0
974
5,796
2,140
0
2,660
2,980
0
18,802
L
1,160
150
0
2,012
6,511
3,671
0
212
6,299
10,197
0
W
2,007
631
100
1,798
5,144
4,428
0
944
4,200
0
18,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,516
Gold Earned
19,366
237
Minions Killed
172
0
Camps Cleared
0
732,777
Distance Traveled
657,323
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,017
574
38
5
0
146,378
0
L
Bellona
4,074
582
35
5
0
91,158
0
L
Danzaburou
3,589
513
28
4
0
138,468
0
W
Cerberus
4,507
644
77
11
0
134,180
0
L
Kukulkan
4,345
621
48
7
0
128,038
0
W
Nox
4,805
686
59
8
0
151,552
0
W
Ao Kuang
4,389
627
33
5
0
160,049
0
L
Mulan
3,603
515
41
6
0
159,090
0
L
Ymir
3,755
536
20
3
0
140,569
1
W
Bellona
3,798
543
30
4
0
140,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role