Player Matchup

Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
Jah-sawn
Neith
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 97L
1,232 MMR
Solo
Mulan
Mulan
Bronze III
ROB_IZ_A_BEAZT
Mulan
Bronze III
Level 82
God Stats
5W - 13L
1,341 SR
Queue Stats
6W - 22L
1,223 MMR
Solo
Aphrodite
Aphrodite
Silver II
Yang_Kokoro
Aphrodite
Silver II
Level 149
God Stats
1W - 6L
1,707 SR
Queue Stats
260W - 283L
1,190 MMR
Solo
Ravana
Ravana
Silver I
iiSamurai
Ravana
Silver I
Level 156
God Stats
10W - 16L
1,385 SR
Queue Stats
131W - 145L
1,188 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,487 SR
1,267 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,564 SR
1,207 MMR
Thor
Thor
Silver I
BangBro Ace
Thor
Silver I
Level 148
God Stats
10W - 3L
1,565 SR
Queue Stats
323W - 344L
1,183 MMR
Solo
Medusa
Medusa
Silver I
Heph43stus
Medusa
Silver I
Level 78
God Stats
3W - 4L
1,552 SR
Queue Stats
37W - 50L
1,185 MMR
Party 1
Sobek
Sobek
Silver I
Neico31
Sobek
Silver I
Level 154
God Stats
7W - 4L
1,521 SR
Queue Stats
254W - 266L
1,196 MMR
Solo
Kukulkan
Kukulkan
Bronze III
TheDevilsGun
Kukulkan
Bronze III
Level 54
God Stats
2W - 2L
1,640 SR
Queue Stats
5W - 8L
1,264 MMR
Party 1
Cthulhu
Cthulhu
Silver I
batman12112Xx
Cthulhu
Silver I
Level 158
God Stats
6W - 8L
1,540 SR
Queue Stats
198W - 201L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 1 / 1
6,991
466
5,240
7,801
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
Jah-sawn
Neith
12
0 / 3 / 0
6,719
448
6,523
11,247
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 0 / 2
7,849
523
4,841
10,607
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Yang_Kokoro
Aphrodite
9
0 / 5 / 1
6,069
405
2,290
11,765
8,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
iiSamurai
Ravana
14
2 / 2 / 1
7,330
489
4,343
10,475
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SurtrOdinCharonAtlas

VS

Bans
AwilixThanatosMorgan Le FayBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,568
505
5,788
12,324
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Heph43stus
Medusa
13
4 / 0 / 2
8,042
536
9,490
7,607
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Neico31
Sobek
11
1 / 1 / 8
7,656
510
3,156
13,214
13,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
TheDevilsGun
Kukulkan
14
3 / 1 / 2
8,629
575
6,637
5,547
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
14
1 / 1 / 3
8,434
562
8,011
10,051
8,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
11
11
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
W
2
0
5
4.5
W
Medusa
Heph43stus
Medusa
4
0
2
5
L
Neith
Jah-sawn
Neith
0
3
0
0
W
Sobek
Neico31
Sobek
1
1
8
5
L
1
0
2
2
W
Kukulkan
TheDevilsGun
Kukulkan
3
1
2
4
L
Aphrodite
Yang_Kokoro
Aphrodite
0
5
1
0.1
W
Cthulhu
1
1
3
2.5
L
Ravana
iiSamurai
Ravana
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,237
Damage
33,082
51,895
Taken
48,743
26,123
Mitigated
33,687
21,233
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,240
319
0
750
7,801
3,008
0
3,288
4,375
58,204
801
W
5,788
1,048
0
3,214
12,324
5,926
0
1,414
10,910
0
61,542
W
Medusa
Heph43stus
Medusa
9,490
5,076
0
2,675
7,607
3,334
603
1,482
6,125
0
67,989
L
Neith
Jah-sawn
Neith
6,523
2,742
0
4,448
11,247
4,507
0
2,265
8,942
0
57,200
W
Sobek
Neico31
Sobek
3,156
266
0
4,093
13,214
13,099
0
1,479
11,735
24,162
1,943
L
4,841
296
0
5,282
10,607
5,624
0
4,392
5,641
0
56,010
W
Kukulkan
TheDevilsGun
Kukulkan
6,637
983
0
1,050
5,547
2,685
291
2,525
3,022
62,350
0
L
Aphrodite
Yang_Kokoro
Aphrodite
2,290
323
1,518
3,450
11,765
8,488
0
5,612
6,079
13,609
621
W
Cthulhu
8,011
300
94
1,625
10,051
8,643
0
1,760
8,291
55,066
519
L
Ravana
iiSamurai
Ravana
4,343
1,551
0
5,785
10,475
4,496
0
1,275
9,136
0
63,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
40,329
417
Minions Killed
441
0
Camps Cleared
0
1,426,887
Distance Traveled
1,536,142
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,991
466
103
7
0
272,008
1
W
Thor
7,568
505
95
6
0
330,731
2
W
Medusa
8,042
536
92
6
0
313,056
2
L
Neith
6,719
448
99
7
0
273,039
0
W
Sobek
7,656
510
32
2
0
319,668
7
L
Mulan
7,849
523
100
7
0
258,486
2
W
Kukulkan
8,629
575
121
8
0
292,071
2
L
Aphrodite
6,069
405
17
1
0
291,229
0
W
Cthulhu
8,434
562
101
7
0
280,616
2
L
Ravana
7,330
489
98
7
0
332,125
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role