Player Matchup

Xbalanque
Xbalanque
Zauberklaus
Xbalanque
Level 30
God Stats
5W - 7L
1,500 SR
Queue Stats
42W - 54L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
iDaRk-ShaDoz
Cthulhu
Level 27
God Stats
1W - 6L
1,088 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Poseidon
Poseidon
iDaRk-TRoNix
Poseidon
Level 18
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 25
1,309 SR
1,467 Elo+

VS

Team Averages
Level 94
1,363 SR
1,709 Elo+
Tyr
Tyr
Mülo
Tyr
Level 27
God Stats
1W - 1L
1,296 SR
Queue Stats
17W - 11L
1,748 Elo+
Party 2
Yu Huang
Yu Huang
Prolet
Yu Huang
Level 129
God Stats
1W - 3L
1,160 SR
Queue Stats
22W - 17L
1,676 Elo+
Party 2
Horus
Horus
Zentzy
Horus
Level 127
God Stats
7W - 3L
1,633 SR
Queue Stats
28W - 14L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Zauberklaus
Xbalanque
10
0 / 2 / 0
6,135
614
5,126
8,320
2,915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
iDaRk-ShaDoz
Cthulhu
10
0 / 2 / 0
6,194
619
5,317
11,505
8,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
iDaRk-TRoNix
Poseidon
11
0 / 3 / 0
6,444
644
4,069
6,453
1,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Mülo
Tyr
11
4 / 0 / 1
7,711
771
7,980
6,483
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
Prolet
Yu Huang
13
2 / 0 / 4
7,623
762
10,739
6,168
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Horus
Zentzy
Horus
13
1 / 0 / 5
7,220
722
5,593
10,488
8,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
Mülo
Tyr
4
0
1
4.5
W
Yu Huang
Prolet
Yu Huang
2
0
4
4
L
Xbalanque
Zauberklaus
Xbalanque
0
2
0
0
W
Horus
Zentzy
Horus
1
0
5
3.5
L
Cthulhu
iDaRk-ShaDoz
Cthulhu
0
2
0
0
L
Poseidon
iDaRk-TRoNix
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,512
Damage
24,312
26,278
Taken
23,139
13,504
Mitigated
15,783
4,334
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Mülo
Tyr
7,980
191
0
1,233
6,483
4,928
0
1,679
4,567
0
30,612
W
Yu Huang
Prolet
Yu Huang
10,739
791
0
500
6,168
2,674
90
2,143
3,773
37,595
0
L
Xbalanque
Zauberklaus
Xbalanque
5,126
2,055
0
1,750
8,320
2,915
0
3,817
4,312
0
16,055
W
Horus
Zentzy
Horus
5,593
1,421
3,081
5,020
10,488
8,181
0
4,390
5,626
0
13,568
L
Cthulhu
iDaRk-ShaDoz
Cthulhu
5,317
138
0
1,584
11,505
8,679
0
4,105
7,055
15,308
281
L
Poseidon
iDaRk-TRoNix
Poseidon
4,069
708
0
1,000
6,453
1,910
0
2,831
3,486
21,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,773
Gold Earned
22,554
101
Minions Killed
119
0
Camps Cleared
0
573,588
Distance Traveled
596,150
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,711
771
37
4
0
206,544
0
W
Yu Huang
7,623
762
60
6
0
175,170
2
L
Xbalanque
6,135
614
30
3
0
176,414
0
W
Horus
7,220
722
22
2
0
214,436
3
L
Cthulhu
6,194
619
23
2
0
203,229
0
L
Poseidon
6,444
644
48
5
0
193,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role