Player Matchup

Cupid
Cupid
Draggingballs
Cupid
Level 109
God Stats
3W - 0L
1,842 SR
Queue Stats
23W - 19L
1,493 Elo+
Solo
Mulan
Mulan
InfernoCobra
Mulan
Level 107
God Stats
4W - 1L
1,669 SR
Queue Stats
33W - 23L
1,625 Elo+
Solo
Thanatos
Thanatos
imanaveragejoe
Thanatos
Level 125
God Stats
22W - 15L
1,405 SR
Queue Stats
73W - 52L
1,516 Elo+
Solo
Chronos
Chronos
kainaluboy808
Chronos
Level 139
God Stats
79W - 60L
1,590 SR
Queue Stats
1,227W - 1,187L
1,485 Elo+
Solo
Hel
Hel
ujustbeenyimmed
Hel
Level 233
God Stats
10W - 7L
1,700 SR
Queue Stats
135W - 135L
1,554 Elo+
Solo
Team Averages
Level 143
1,641 SR
1,535 Elo+

VS

Team Averages
Level 133
1,634 SR
1,604 Elo+
Thor
Thor
Drexys Koree
Thor
Level 103
God Stats
6W - 10L
1,400 SR
Queue Stats
255W - 234L
1,511 Elo+
Solo
Ra
Ra
HiPSøppel
Ra
Level 155
God Stats
2W - 1L
1,732 SR
Queue Stats
81W - 67L
1,594 Elo+
Solo
Artemis
Artemis
NAHRNAHR
Artemis
Level 159
God Stats
17W - 13L
1,722 SR
Queue Stats
299W - 343L
1,564 Elo+
Party 1
Sol
Sol
SquizySensei
Sol
Level 124
God Stats
11W - 9L
1,617 SR
Queue Stats
150W - 243L
1,508 Elo+
Solo
Loki
Loki
Tres 6s
Loki
Level 125
God Stats
0W - 1L
1,698 SR
Queue Stats
8W - 4L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,338
534
4,408
5,590
1,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 0
6,801
680
4,598
6,210
4,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
11
2 / 2 / 2
5,637
564
3,329
9,791
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
11
1 / 0 / 2
5,665
567
2,965
6,811
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 3
5,757
576
2,604
6,881
4,765
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,504
550
2,917
6,602
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,148
615
5,386
4,540
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
NAHRNAHR
Artemis
8
0 / 0 / 0
4,895
490
4,850
6,645
4,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 0
4,691
469
3,527
4,722
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
Tres 6s
Loki
9
0 / 4 / 1
5,478
548
1,986
8,019
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
1
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
0
1
0.5
L
1
2
0
0.5
W
2
0
0
2
L
Artemis
NAHRNAHR
Artemis
0
0
0
0
L
0
1
0
0
L
Loki
Tres 6s
Loki
0
4
1
0.13
W
Thanatos
2
2
2
1.5
W
Chronos
1
0
2
2
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,904
Damage
18,666
35,283
Taken
30,528
18,033
Mitigated
12,106
22,178
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,408
2,091
295
2,503
5,590
1,888
230
2,006
3,584
0
40,503
L
2,917
457
0
4,393
6,602
2,391
0
1,018
5,516
0
40,741
L
5,386
556
76
1,042
4,540
1,676
0
1,120
3,340
48,946
995
W
4,598
539
0
2,329
6,210
4,438
0
0
6,210
0
52,653
L
Artemis
NAHRNAHR
Artemis
4,850
345
0
1,818
6,645
4,106
0
1,864
4,717
0
16,204
L
3,527
811
0
3,169
4,722
1,267
0
795
3,927
35,546
0
L
Loki
Tres 6s
Loki
1,986
416
0
742
8,019
2,666
0
362
7,630
0
37,808
W
Thanatos
3,329
763
0
7,174
9,791
4,340
0
879
8,785
0
44,180
W
Chronos
2,965
677
0
1,548
6,811
2,602
0
2,655
3,794
39,005
1,416
W
2,604
341
3,312
5,017
6,881
4,765
0
2,535
4,196
14,860
554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
26,716
332
Minions Killed
305
0
Camps Cleared
0
1,032,453
Distance Traveled
1,001,146
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,338
534
65
7
0
185,382
0
L
Thor
5,504
550
82
8
0
220,388
0
L
Ra
6,148
615
81
8
0
202,544
0
W
Mulan
6,801
680
94
9
0
202,167
2
L
Artemis
4,895
490
21
2
0
202,491
5
L
Sol
4,691
469
55
6
0
166,791
0
L
Loki
5,478
548
66
7
0
208,932
1
W
Thanatos
5,637
564
65
7
0
223,758
0
W
Chronos
5,665
567
89
9
0
214,118
0
W
Hel
5,757
576
19
2
0
207,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role