Player Matchup

Freya
Freya
ErinM
Freya
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
Xorvat
Cthulhu
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,507 Elo+
Party 1
Kali
Kali
amarxo21
Kali
Level 154
God Stats
7W - 8L
1,403 SR
Queue Stats
250W - 271L
1,445 Elo+
Solo
Olorun
Olorun
mad2kill
Olorun
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,223 Elo+
Solo
Bellona
Bellona
the-tiger_0005
Bellona
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
176W - 154L
1,551 Elo+
Solo
Team Averages
Level 127
1,481 SR
1,449 Elo+

VS

Team Averages
Level 164
1,484 SR
1,436 Elo+
Medusa
Medusa
Canayo
Medusa
Level 159
God Stats
9W - 12L
1,212 SR
Queue Stats
672W - 721L
1,482 Elo+
Solo
The Morrigan
The Morrigan
Ceresidheus
The Morrigan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
Danyxj
Tsukuyomi
Level 258
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 67L
1,465 Elo+
Solo
Artio
Artio
Futurc
Artio
Level 147
God Stats
4W - 1L
1,707 SR
Queue Stats
189W - 197L
1,493 Elo+
Solo
Ymir
Ymir
Liebchen
Ymir
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 34L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ErinM
Freya
17
6 / 5 / 4
10,076
775
13,606
12,860
6,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
Xorvat
Cthulhu
15
2 / 7 / 11
9,118
701
14,099
20,901
24,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
13
3 / 6 / 2
8,179
629
5,777
13,357
7,660
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
mad2kill
Olorun
15
2 / 5 / 7
8,529
656
9,170
12,000
6,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 6 / 8
8,371
644
8,642
17,018
18,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Canayo
Medusa
20
13 / 1 / 11
12,459
958
27,434
12,258
7,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Morrigan
Ceresidheus
The Morrigan
18
9 / 2 / 11
10,964
843
13,359
9,135
5,603
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Danyxj
Tsukuyomi
13
2 / 5 / 16
9,133
703
12,808
11,649
11,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Futurc
Artio
17
4 / 4 / 19
11,089
853
8,987
19,094
26,620
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
1 / 3 / 17
10,142
780
6,544
19,000
21,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
103
14
Kills
29
29
Deaths
15
32
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Medusa
Canayo
Medusa
13
1
11
18.5
W
The Morrigan
Ceresidheus
The Morrigan
9
2
11
7.25
W
Tsukuyomi
Danyxj
Tsukuyomi
2
5
16
2
L
Freya
ErinM
Freya
6
5
4
1.6
W
Artio
Futurc
Artio
4
4
19
3.38
W
Ymir
1
3
17
3.17
L
Cthulhu
Xorvat
Cthulhu
2
7
11
1.07
L
Kali
3
6
2
0.67
L
Olorun
mad2kill
Olorun
2
5
7
1.1
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,294
Damage
69,132
76,136
Taken
71,136
63,450
Mitigated
72,654
19,149
Healing
25,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Canayo
Medusa
27,434
9,682
2,094
2,933
12,258
7,854
3,935
7,019
5,149
0
68,317
W
The Morrigan
Ceresidheus
The Morrigan
13,359
2,319
1,524
1,566
9,135
5,603
1,868
4,833
4,085
26,041
444
W
Tsukuyomi
Danyxj
Tsukuyomi
12,808
1,464
936
1,406
11,649
11,377
671
6,164
5,128
0
20,660
L
Freya
ErinM
Freya
13,606
4,399
769
3,510
12,860
6,380
315
3,317
9,543
29,837
663
W
Artio
Futurc
Artio
8,987
711
889
5,821
19,094
26,620
119
8,589
10,237
13,429
996
W
Ymir
6,544
1,092
1,585
7,187
19,000
21,200
771
10,184
8,630
10,893
192
L
Cthulhu
Xorvat
Cthulhu
14,099
865
1,631
3,011
20,901
24,965
110
8,289
12,612
37,840
0
L
Kali
5,777
1,307
181
2,386
13,357
7,660
0
5,884
7,473
0
13,843
L
Olorun
mad2kill
Olorun
9,170
4,476
1,249
2,071
12,000
6,022
612
3,841
8,159
18,252
0
L
8,642
680
1,945
2,396
17,018
18,423
0
6,453
10,565
0
14,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,273
Gold Earned
53,787
133
Minions Killed
144
0
Camps Cleared
0
965,169
Distance Traveled
1,126,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,459
958
86
7
0
239,794
0
W
The Morrigan
10,964
843
34
3
0
235,781
0
W
Tsukuyomi
9,133
703
8
1
0
190,131
0
L
Freya
10,076
775
32
2
0
199,863
0
W
Artio
11,089
853
10
1
0
247,600
0
W
Ymir
10,142
780
6
0
0
212,970
0
L
Cthulhu
9,118
701
49
4
0
193,083
0
L
Kali
8,179
629
14
1
0
185,906
0
L
Olorun
8,529
656
23
2
0
196,247
0
L
Bellona
8,371
644
15
1
0
190,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role