Player Matchup

Baron Samedi
Baron Samedi
FranHuley
Baron Samedi
Level 167
God Stats
3W - 2L
1,328 SR
Queue Stats
258W - 153L
1,767 Elo+
Party 2
Bellona
Bellona
Hafiut
Bellona
Level 8
God Stats
3W - 0L
1,795 SR
Queue Stats
36W - 13L
1,754 Elo+
Party 2
Anhur
Anhur
samuel69omg
Anhur
Level 170
God Stats
4W - 8L
1,187 SR
Queue Stats
213W - 151L
1,707 Elo+
Party 2
Team Averages
Level 115
1,437 SR
1,743 Elo+

VS

Team Averages
Level 160
1,693 SR
1,666 Elo+
Chiron
Chiron
BloddyPath
Chiron
Level 158
God Stats
10W - 6L
1,784 SR
Queue Stats
643W - 265L
1,740 Elo+
Party 1
Ymir
Ymir
NeatBeout
Ymir
Level 153
God Stats
2W - 1L
1,918 SR
Queue Stats
499W - 185L
1,739 Elo+
Party 1
Agni
Agni
VasQaze
Agni
Level 169
God Stats
1W - 2L
1,376 SR
Queue Stats
316W - 286L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FranHuley
Baron Samedi
15
5 / 2 / 8
11,253
750
15,396
11,268
7,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bellona
Hafiut
Bellona
16
3 / 2 / 10
11,130
742
9,019
14,465
15,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 2 / 5
12,055
804
17,614
17,075
8,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BloddyPath
Chiron
16
2 / 2 / 3
10,121
675
7,888
13,062
5,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
15
2 / 6 / 3
9,807
654
8,183
21,080
23,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
VasQaze
Agni
15
2 / 6 / 4
10,148
677
12,295
12,098
4,631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
6
6
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
BloddyPath
Chiron
2
2
3
1.75
W
Baron Samedi
FranHuley
Baron Samedi
5
2
8
4.5
W
Bellona
Hafiut
Bellona
3
2
10
4
L
Ymir
2
6
3
0.58
L
Agni
VasQaze
Agni
2
6
4
0.67
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,029
Damage
28,366
42,808
Taken
46,240
30,736
Mitigated
33,409
15,760
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BloddyPath
Chiron
7,888
2,175
429
3,952
13,062
5,316
0
2,031
10,636
0
50,972
W
Baron Samedi
FranHuley
Baron Samedi
15,396
482
1,796
4,813
11,268
7,331
360
5,584
5,492
51,226
832
W
Bellona
Hafiut
Bellona
9,019
1,867
0
2,161
14,465
15,336
499
5,269
8,901
0
31,790
L
Ymir
8,183
781
0
1,096
21,080
23,462
0
8,323
12,264
14,840
261
L
Agni
VasQaze
Agni
12,295
436
0
2,412
12,098
4,631
0
4,749
7,066
39,690
259
W
17,614
10,380
0
6,990
17,075
8,069
2,101
8,511
8,122
0
79,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
30,076
217
Minions Killed
170
0
Camps Cleared
0
828,243
Distance Traveled
791,622
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,121
675
86
6
0
290,181
0
W
Baron Samedi
11,253
750
65
4
0
275,875
1
W
Bellona
11,130
742
52
3
0
291,266
0
L
Ymir
9,807
654
18
1
0
256,202
4
L
Agni
10,148
677
66
4
0
245,239
0
W
Anhur
12,055
804
100
7
0
261,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role