Player Matchup

Horus
Horus
Platinum III
Cheesemonster98
Horus
Platinum III
Level 158
God Stats
14W - 9L
1,785 SR
Queue Stats
123W - 121L
1,859 MMR
Party 1
Rama
Rama
Gold V
Harambes Enemy
Rama
Gold V
Level 169
God Stats
1W - 1L
1,689 SR
Queue Stats
22W - 25L
1,636 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
SenorCarne
Kuzenbo
Gold II
Level 126
God Stats
1W - 3L
1,515 SR
Queue Stats
57W - 51L
1,768 MMR
Party 4
Ravana
Ravana
Platinum V
Shadóws
Ravana
Platinum V
Level 145
God Stats
4W - 3L
1,392 SR
Queue Stats
76W - 42L
1,756 MMR
Solo
Thoth
Thoth
Gold III
TweeElephant
Thoth
Gold III
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
56W - 51L
1,768 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,576 SR
1,758 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,507 SR
1,762 MMR
Ishtar
Ishtar
Platinum III
JBeefus
Ishtar
Platinum III
Level 157
God Stats
3W - 12L
1,250 SR
Queue Stats
175W - 178L
1,735 MMR
Solo
Bastet
Bastet
Platinum V
LoneUncle
Bastet
Platinum V
Level 177
God Stats
13W - 13L
1,621 SR
Queue Stats
86W - 72L
1,806 MMR
Party 2
Zeus
Zeus
Platinum II
Roshtein
Zeus
Platinum II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,940 MMR
Party 3
Ares
Ares
Platinum V
TurtleTott
Ares
Platinum V
Level 138
God Stats
2W - 2L
1,663 SR
Queue Stats
35W - 31L
1,686 MMR
Party 2
Erlang Shen
Erlang Shen
Gold II
βlackΩaugth
Erlang Shen
Gold II
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 93L
1,643 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
8,705
484
3,742
10,871
8,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 1 / 1
10,786
599
5,837
10,334
4,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
SenorCarne
Kuzenbo
17
4 / 0 / 3
10,862
603
10,380
12,345
15,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Shadóws
Ravana
18
6 / 2 / 4
10,173
565
12,157
8,850
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 3
9,809
545
6,912
4,214
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AthenaBacchusCharonSusano

VS

Bans
OdinSun WukongAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JBeefus
Ishtar
15
0 / 2 / 1
8,988
499
2,917
9,789
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
LoneUncle
Bastet
16
1 / 2 / 2
8,581
477
7,807
13,520
5,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
15
1 / 5 / 0
8,542
475
5,961
10,571
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 1
8,080
449
7,310
12,928
13,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
βlackΩaugth
Erlang Shen
14
1 / 4 / 1
9,190
511
5,140
17,404
15,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
4
4
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
3
1
1
3.5
L
Ishtar
JBeefus
Ishtar
0
2
1
0.25
L
Bastet
LoneUncle
Bastet
1
2
2
1
L
Zeus
1
5
0
0.2
W
Kuzenbo
SenorCarne
Kuzenbo
4
0
3
5.5
W
Ravana
Shadóws
Ravana
6
2
4
4
L
1
3
1
0.5
W
2
0
3
3.5
L
Erlang Shen
βlackΩaugth
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,028
Damage
29,135
46,614
Taken
64,212
35,343
Mitigated
43,051
15,865
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,742
1,639
376
4,457
10,871
8,523
0
4,209
6,537
0
24,178
W
5,837
3,970
0
5,385
10,334
4,778
774
899
9,429
0
116,635
L
Ishtar
JBeefus
Ishtar
2,917
1,622
0
2,071
9,789
3,742
201
617
9,092
0
75,763
L
Bastet
LoneUncle
Bastet
7,807
2,201
0
2,905
13,520
5,830
30
2,033
11,199
0
86,358
L
Zeus
5,961
607
0
469
10,571
4,713
0
2,720
7,412
74,592
656
W
Kuzenbo
SenorCarne
Kuzenbo
10,380
2,971
0
1,797
12,345
15,962
124
3,363
8,208
67,127
2,846
W
Ravana
Shadóws
Ravana
12,157
4,341
0
2,902
8,850
4,428
0
2,298
6,435
0
95,553
L
7,310
938
0
1,626
12,928
13,387
0
4,129
8,420
30,106
0
W
6,912
638
0
948
4,214
1,652
213
2,415
1,795
70,464
1,225
L
Erlang Shen
βlackΩaugth
Erlang Shen
5,140
1,764
0
4,437
17,404
15,379
543
5,304
11,681
0
67,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,335
Gold Earned
43,381
645
Minions Killed
585
0
Camps Cleared
0
1,908,876
Distance Traveled
1,835,546
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,705
484
33
2
0
360,909
0
W
Rama
10,786
599
183
10
0
327,800
3
L
Ishtar
8,988
499
139
8
0
325,982
11
L
Bastet
8,581
477
123
7
0
445,685
0
L
Zeus
8,542
475
155
9
0
349,834
0
W
Kuzenbo
10,862
603
127
7
0
386,101
5
W
Ravana
10,173
565
140
8
0
437,936
6
L
Ares
8,080
449
36
2
0
399,537
6
W
Thoth
9,809
545
162
9
0
396,130
8
L
Erlang Shen
9,190
511
132
7
0
314,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role