Player Matchup

Pele
Pele
Angryz_Ed216
Pele
Level 125
God Stats
2W - 2L
1,520 SR
Queue Stats
53W - 54L
1,563 Elo+
Solo
Nut
Nut
Blitz Pains
Nut
Level 105
God Stats
1W - 3L
1,257 SR
Queue Stats
37W - 53L
1,390 Elo+
Party 2
Aphrodite
Aphrodite
GergTF
Aphrodite
Level 28
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 7L
1,471 Elo+
Party 2
Geb
Geb
Jesucito10
Geb
Level 95
God Stats
0W - 2L
1,277 SR
Queue Stats
35W - 54L
1,442 Elo+
Party 2
Rama
Rama
KingKommie
Rama
Level 147
God Stats
15W - 20L
1,548 SR
Queue Stats
52W - 69L
1,451 Elo+
Party 2
Team Averages
Level 100
1,464 SR
1,463 Elo+

VS

Team Averages
Level 141
1,403 SR
1,450 Elo+
Poseidon
Poseidon
 
Poseidon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BouttaNut
Raijin
Level 126
God Stats
6W - 1L
1,478 SR
Queue Stats
102W - 96L
1,423 Elo+
Party 1
Izanami
Izanami
HoldingSauce956
Izanami
Level 125
God Stats
2W - 6L
1,014 SR
Queue Stats
154W - 172L
1,397 Elo+
Solo
Nut
Nut
Krothradomix
Nut
Level 152
God Stats
10W - 7L
1,523 SR
Queue Stats
99W - 82L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,533
790
1,682
3,348
1,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 2
6,640
949
4,478
7,120
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
GergTF
Aphrodite
11
0 / 1 / 3
5,737
820
1,474
3,793
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 3
6,140
877
3,734
7,260
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 3 / 2
6,415
916
5,369
9,249
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 2 / 2
6,898
985
5,815
4,881
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
 
Arachne
12
1 / 1 / 2
6,389
913
3,425
4,881
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
BouttaNut
Raijin
12
2 / 3 / 3
6,433
919
7,831
7,935
3,109
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 0 / 2
6,346
907
2,640
3,971
1,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 4
6,874
982
5,568
2,335
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
6
Kills
6
6
Deaths
6
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
2
2
1
W
Arachne
 
Arachne
1
1
2
2
L
1
1
2
2
L
3
1
2
4
W
Raijin
BouttaNut
Raijin
2
3
3
1.17
L
Aphrodite
GergTF
Aphrodite
0
1
3
1.5
W
0
0
2
1
L
0
0
3
1.5
L
2
3
2
1
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,737
Damage
25,279
30,770
Taken
24,003
16,693
Mitigated
9,764
9,990
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,815
660
0
750
4,881
1,858
1,270
1,760
3,121
24,487
1,339
W
Arachne
 
Arachne
3,425
2,253
0
782
4,881
2,315
168
600
4,281
0
13,762
L
1,682
320
0
767
3,348
1,197
0
1,431
1,917
0
4,356
L
4,478
2,568
0
1,455
7,120
3,243
0
2,043
5,077
0
14,708
W
Raijin
BouttaNut
Raijin
7,831
652
0
1,020
7,935
3,109
270
1,742
6,193
15,562
525
L
Aphrodite
GergTF
Aphrodite
1,474
532
2,338
2,136
3,793
2,027
0
2,537
1,256
8,565
0
W
2,640
935
0
764
3,971
1,568
21
597
3,374
0
17,437
L
3,734
495
0
1,638
7,260
6,001
0
3,010
4,250
15,456
0
L
5,369
3,728
0
1,656
9,249
4,225
0
4,121
5,128
0
18,927
W
5,568
3,734
0
836
2,335
914
712
509
1,826
0
18,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
32,940
122
Minions Killed
170
0
Camps Cleared
0
651,985
Distance Traveled
792,841
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,898
985
47
7
0
155,059
0
W
Arachne
6,389
913
26
4
0
162,712
0
L
Pele
5,533
790
6
1
0
77,198
0
L
Nut
6,640
949
32
5
0
149,173
0
W
Raijin
6,433
919
22
3
0
156,519
0
L
Aphrodite
5,737
820
17
2
0
128,190
0
W
Izanami
6,346
907
36
5
0
170,536
4
L
Geb
6,140
877
23
3
0
155,813
0
L
Rama
6,415
916
44
6
0
141,611
0
W
Nut
6,874
982
39
6
0
148,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role