Player Matchup

Achilles
Achilles
Nothing31532
Achilles
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 92L
1,509 Elo+
Party 1
Janus
Janus
Sylvinora
Janus
Level 87
God Stats
1W - 3L
1,284 SR
Queue Stats
64W - 54L
1,481 Elo+
Party 1
Ares
Ares
TheDoofWarrior
Ares
Level 111
God Stats
1W - 1L
1,707 SR
Queue Stats
76W - 69L
1,492 Elo+
Party 1
Anhur
Anhur
Voodoo3377
Anhur
Level 64
God Stats
1W - 4L
1,166 SR
Queue Stats
142W - 279L
1,281 Elo+
Solo
Thoth
Thoth
XDtokeX
Thoth
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 72L
1,537 Elo+
Solo
Team Averages
Level 108
1,432 SR
1,460 Elo+

VS

Team Averages
Level 117
1,465 SR
1,502 Elo+
Hera
Hera
Baphy616
Hera
Level 122
God Stats
2W - 0L
1,700 SR
Queue Stats
29W - 24L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Cigeezy19
Sun Wukong
Level 127
God Stats
2W - 1L
1,171 SR
Queue Stats
124W - 122L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
Estebanuras
Nu Wa
Level 86
God Stats
14W - 6L
1,452 SR
Queue Stats
479W - 523L
1,483 Elo+
Solo
Thoth
Thoth
Ethanol
Thoth
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 126L
1,447 Elo+
Solo
Chaac
Chaac
MoneyMike1918
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nothing31532
Achilles
16
5 / 6 / 1
9,405
723
11,809
15,734
12,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Sylvinora
Janus
17
3 / 4 / 5
8,869
682
7,890
9,520
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 7
8,896
684
5,437
16,973
25,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
14
1 / 6 / 4
7,985
614
4,013
12,172
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
XDtokeX
Thoth
12
0 / 4 / 2
7,055
543
7,123
7,443
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
6 / 2 / 13
10,429
802
18,150
8,135
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Cigeezy19
Sun Wukong
17
5 / 3 / 16
10,229
787
11,196
14,289
15,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 0 / 14
10,387
799
7,848
6,172
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Ethanol
Thoth
16
6 / 1 / 7
10,190
784
8,047
7,289
2,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 4 / 8
9,880
760
9,458
14,699
13,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
10
Kills
25
25
Deaths
10
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hera
6
2
13
6.25
W
Sun Wukong
Cigeezy19
Sun Wukong
5
3
16
4.33
W
4
0
14
11
W
Thoth
Ethanol
Thoth
6
1
7
9.5
W
4
4
8
2
L
Achilles
Nothing31532
Achilles
5
6
1
0.92
L
Janus
Sylvinora
Janus
3
4
5
1.38
L
1
5
7
0.9
L
Anhur
1
6
4
0.5
L
Thoth
XDtokeX
Thoth
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,272
Damage
54,699
61,842
Taken
50,584
53,548
Mitigated
36,788
9,983
Healing
18,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
18,150
3,318
1,979
2,655
8,135
2,787
1,880
3,186
4,531
31,069
0
W
Sun Wukong
Cigeezy19
Sun Wukong
11,196
573
897
2,758
14,289
15,768
617
3,499
10,207
0
29,524
W
7,848
4,389
1,656
2,037
6,172
2,319
1,854
3,097
2,905
21,003
381
W
Thoth
Ethanol
Thoth
8,047
798
638
1,589
7,289
2,578
1,850
4,155
3,054
22,515
0
W
9,458
590
927
3,685
14,699
13,336
380
5,549
8,593
0
17,731
L
Achilles
Nothing31532
Achilles
11,809
1,287
301
3,606
15,734
12,845
0
8,586
7,148
0
28,205
L
Janus
Sylvinora
Janus
7,890
226
1,371
749
9,520
5,533
0
5,849
3,671
20,015
476
L
5,437
284
0
968
16,973
25,477
0
9,093
7,880
10,419
0
L
Anhur
4,013
1,520
501
667
12,172
6,019
0
5,872
6,300
0
23,077
L
Thoth
XDtokeX
Thoth
7,123
51
881
939
7,443
3,674
0
4,492
2,951
20,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,210
Gold Earned
51,115
120
Minions Killed
145
0
Camps Cleared
0
967,732
Distance Traveled
1,199,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,429
802
21
2
0
245,342
0
W
Sun Wukong
10,229
787
23
2
0
253,209
0
W
Nu Wa
10,387
799
34
3
0
242,430
0
W
Thoth
10,190
784
48
4
0
216,874
0
W
Chaac
9,880
760
19
1
0
241,419
0
L
Achilles
9,405
723
27
2
0
221,221
0
L
Janus
8,869
682
27
2
0
206,845
0
L
Ares
8,896
684
7
1
0
218,096
0
L
Anhur
7,985
614
35
3
0
168,944
0
L
Thoth
7,055
543
24
2
0
152,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role